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Everything posted by Daeromas
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Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I gota adopt one of those things! haha. But yea, it's still fine that some people have a hard enough time as it is with them, all i'm asking in the OP is for optional difficulty modes just as the fp's and ops are. And yea, i'm very excited to see too. I'm actually excited to see the game BW wanted to release on day one, which will be coming, just got rushed. There is a SPOT ON take of SWTOR in the newest Gameinformer (issue 227), atleast imo. There is tremendous potential in almost every area of the game, and i'm 99% sure that BW will deliver. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Oh awesome, no I haven't seen that dev post until now. Thanks a bunch!!! Hahaha, and terrific analogy!! -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I know just what you mean, i'm sure BW is already on it so I wouldn't worry too much. I just think hard and nightmare modes offering the same rewards just an increased amount would be very nice as a way to keep people like us a bit more interested in them until they add that kind of stuff. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Which is absolutely fine and completely understandable. Just asking for optional difficulty modes is all, watch my video in the OP, to some it's extremely easy. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
It's actually a spot on analogy for the people who are still saying "take off upgrades=problem solved" such as yourself. It's been covered, we know that removing upgrades makes things harder, as removing gear on your char does, 2+2=4, etc etc. Read FoxNemhauser again, a few times actually I guess. Also, it seems many people aren't reading the OP and what is actually being asked by it, it won't bite you I swear! -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
...yes, see paragraph 2 of my OP... -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
K, that's been covered, and that's just such a...dim way to think. A waste of resources would be not to slightly improve something they've worked hard on and spent alot of time on already. Again, as FoxNemhauser puts it perfectly on the previous page to someone with the same poor logic- -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I have a few lvl 5 blues -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Watch my video, I do it without using my emp, have 2 purps the rest are blues and still with the grade 2 ship armor, without the cloak screen or torpedoes, and kill tons of the fighters for the heck of it. I show what I have equiped at the start of the video... -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Not really the point at all. Like FoxNemhauser says in his/her post to someone saying the same thing as yourself, "With that attitude we won't need new content in this game at all" "Tired of those 2 OPs and several FPs? Do them without gear". -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I mean...I can't say I disagree with you lol. Although I must say beating Soa last night in hardmode 8 man was a challenge. But that is just one boss of one raid. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Totally agree with you. On another note, I put up a video of me doing the . edit-I mouse over what I have equiped, 2 purps, rest blue, no cloak screen or torpedo. As you can see I don't have any problem, (even with the grade 2 ship armor I haven't felt the need to replace even after it got corrected/nerfed lol) edit edit lol-I just realized I didn't even use my emp lololol. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
An easy 40-50k in credits a day is worth it imo. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
They've put a good amount of time in it, to simply leave it as it is would be a complete waste of good work. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
this. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Read the OP and maybe the 1st page of the thread before posting. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Yea forsure, take off auto target, increase firepower and shields of enemies and objectives, resulting in increased rewards of what is already rewarded. Adding this to the OP. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Yea no doubt, the repetitiveness kinda sucks, but they'll add more i'm sure of it. Optional difficulty levels that just increase the rewards already given is something that I think would be somewhat easy to implement and that people like us who actually enjoy them but find them very easy would welcome. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I'm assuming since you quoted my OP you actually read it, not just the title. If you read it again I ask for hard and nightmare modes, which should go without saying that it would be optional. You're against something that you don't have to partake in? Yikes. PS-twichy when reffering to swtor space combat made me giggle. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
That last heavy fighter you can get at the end, when you are to destroy that minelayer ship or whatever it's called. It'll be flying around there somewhere. It's easy to find cause it's be the one that's not completely easy to kill, and when you put some shots in it it'll be smoking, making it very easy to pick out. I just want difficulty modes is all. It would be very easy to implement imo cause it would basically be just upping the firepower and shields of the enemy fighters and objectives. The rewards could just be the same, just upped, more credits, legacy exp, and fleet comms. Again, I enjoy them, but it's just so easy. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Agreed. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
K so I just downloaded a program called CamStudio to record my screen so I can show people i'm not lying. Just tested it out, seems a little choppy, if anyone knows of a really good one let me know. Thanks. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
Yea and it's an escort too if I remember correctly. I remember having some difficulty with that, but I must say that almost every space mission with alot of explosions was because I was getting SERIOUS fps drops and slowdown, after a patch a few weeks ago, forget which one, 0 slowdown and everything was cake. Remember hating when ppl would orbital strike cause of that fps drop lol, again not anymore haha. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I very much agree. I think the only purps I have are a mission reward and maybe one more. +the lvl 2 ship armor that I haven't felt the need to replace even after it got corrected/nerfed. -
Space Combat Needs a Serious Difficulty Boost
Daeromas replied to Daeromas's topic in Suggestion Box
I believe there are asteroids in that one so I wouldn't go afk, either way i'll re-purchase the low level upgrades and run it tomorrow.