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Glower

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Everything posted by Glower

  1. Its not about *your* gear most of the time. You really dont need it. But you wan to be on the same level as other PvPers who did the trick... If you are really into PvP in this game of course. Stating facts is now counts as whining?
  2. You know the answer. Bioware Austin does weirdly complicated or unneeded things all the time. This one i hate the most. Like... There is 4 corners on thumbnail, just put that legacy icon in the bottom-right corner.
  3. Ye these boxes are awful. Like yeah it's better than nothing, but vs PvE loot/time ratio? Just awful.
  4. DPS related guild perks? For real? /facepalm RIP mid-populated guilds. RIP sweet "friends-only" guilds. RIP good old semi-dead guilds. "You don't really need it." Yes we do, this game is all about dps now, with all these gear tiers. GG, Bioware.
  5. Whoa! /faint Wait its not maxed out (258). Ugh, im sad again, cya in 6.0! Musco, dear sir, fix dem forum smiles/emoticons while you are here.
  6. How can these devs be so stubborn? I'm out. Good luck with that.
  7. I just noticed.... Andryah making threads in the PvP section? The end is near!
  8. I think they need to make the new PvP-only bolster - bump all your non-bolstered stats proportionally to 700 ilvl (or any other absolutely unattainable number) and leave it here.
  9. Glower

    Pull abilitys

    You can also do chain pulls right in the air. It happens very rarely though, but don't be so shocked next time, i warned you.
  10. There is a new wall hack video in https://www.reddit.com/r/swtor/, also i saw one sniper in the Civil War, he was inside walls at side node cannon.
  11. Well you also get "free" stats as a tank but not because of bugs but because of shield generator/tanking role combo. But these stats do not come out of nowhere with 248, it's just a part of game rules (passives etc).
  12. idk i like this map overall, but there is way to many traps and/or platforms/ramps. Also desync is especially noticeable because of these platforms/ramps that the game simply cannot process well enough (what a news, right? ). I do not know what the developers were thinking or they never thought about it at all.
  13. I do not think that the bolster works like this, it takes into account the stance (role) and looks at the stats that prevail over the others (separately for each slot or even mod) and boost them even more. Lesser stats will be boosted to a lesser degree. It does not give you anything "for free" at 248, unless it is main hand/off hand or not 248 gear... or a "bugged" slot (old relic trick for example).
  14. You cannot read negative data from metrics for new changes because there is no metrics for these changes yet. And in past years they only talked about metrics, but not the player experience or testers feedback. So this may be true.
  15. I do not think they will ever return easily obtainable PvP gear or expertise... so 258 bolster or i'm done again. "Thanks" Bioware Austin, you really something.
  16. I do not think they will ever return easily obtainable PvP gear or expertise... so 258 bolster or i'm done again. "Thanks" Bioware Austin, you really something.
  17. Why? Is it better to lose that node to enemy team if you cannot hold it? I'm not talking about sabotage.
  18. I don't like it most of the time. Why? Because it is a pure RNG fest: RNG nodes activation, RNG spawn zones, RNG bonuses. Heck, even backfilling got some RNG (it can place you in the corner instead of spawn zones). It is not a PvP warzone it is a Player vs RNG warzone.
  19. Not sure about crit but it is logical to also somehow buff Defense in PvP, however, with the current pace of SWTOR development, this will take another 2-3 years (i.e. never). Unless they read your comment before it's too late and implement it in 5.9.2.
  20. Jugg tank is a defense tank (defense, worst PvP stat ever). PT and Sin are shield/absorption tanks. Yet jugg will benefits more from these changes? What are you talking about...
  21. Here is your problem - you aren't used to regs. I think they are fun even with all these current flaws and matchmaking problems.
  22. Finally. It's been six years now.
  23. Hey man, it seems you know quite a lot. So i have a question - why does updating the information take so long even after the roll has been completed? After all, the action has already ended and the client should get the final coordinates back from server? But this can take from 1-2 to several seconds in the worst case... Is there a problem with the server and the client i.e. double shame on Bioware?
  24. Nah man, im not so dumb. A couple of seconds between Rail Shots is not a big pause... for me at least. So yeah, "one by one".
  25. Must be from pros to pros. I just use them when i have 3+ debuffs or slows or when i see that someone is mezzed. I can barely keep in mind my own buffs, not to mention debuffs from my enemy. Too much information for me to process.
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