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Foxrynn

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Everything posted by Foxrynn

  1. Would take Blazing Bolts aesthetics on Mercenary over Deadly Onslaught or pretty much 85% of the Powertech aesthetics...
  2. o Fix the camera spaz bug. Not game breaking, just utterly annoying. o Allow the user to select certain items from collections that already have been unlocked across the account EDIT: Certain pieces from sets within collections o Change the dye system to something of GW2. o Allow an option to load preset keybinds. o Allow more characters to be shown in the character select screen. ----- Not so much a QOL for all, but for my own selfish reasons---- o Powertech pretty much has only one ability that uses their pistol, Rapid Shots. Either give them access to Vibroblades or just remove the pistol. Why you would release a Mandalorian Sword "Beskad" and prevent the closest class to a Mandalorian from using it is beyond me. I really hate the fact that they made Powertech into a Iron Man/War Machine role...
  3. I believe they want the ability to link their crew skill in the chat box to allow others to see what schematics they have.
  4. Increase/decrease bonuses based on how many people, within the group, queued.
  5. If I remember correctly, there's a Walker that spawns along with adds around the big Trooper. Kill the adds and Walker, it should drop the Trooper's bubble.
  6. While they're add it, change Deadly Onslaught to something less "Iron Man-y". Don't understand why a random metal backpack full of bionic arms and missiles randomly appears..
  7. Adding my take to a slightly old post; it could be useful for other people! I'll only offer detes on what I've played. Jedi Knight: Like everyone else said, JK is arguably the flagship class of the game. The events that unfold, for the most part, are caused by the JK's actions. Good story, good romance options... typical good guy Jedi. Voice Acting 10/10 Sith Warrior: Great story, kill people that needs killing. Maybe killing innocents along the way, if that's your forte. Crush good guys and bad guys alike. I personally feel Light Side SW has a fantastic playthrough. SW allows for a "morally gray" play through that honestly just makes the campaign enjoyable. Romance options are pretty good. Voice acting 10/10 Bounty Hunter: Mando... enough said. Kill bad guys, earn credits. Make a name for yourself. Interesting dialogue pieces depending on the route you go. There's something about using a blaster pistol against force users and their elegant weapons. Romances are so/so, didn't feel attached to BH's companions as much as I did SW/JK's companions. Voice Acting 10/10 Republic Trooper Michael bay film meets Mass Effect. Either carry a massive Gatling Gun and mow people down or carry a Blaster Rifle to buttstroke enemies and stab them with your "omni blade". Typical rise through the ranks and kill all threats to the Republic. Romances are decent. Voice Acting 11/10 (Jennifer Hale is my absolute favorite) I've dabbled in Consular, Smuggler, IA, and Inquisitor to chapter 3... I just like the 2x clears that I have on JK/SW/BH/RT!
  8. Change my mind. Change it to where you underhand toss (not the awkward throw animation) a bunch of mini grenades or something...
  9. Hard sell to keep Vaylin seeing as how she kills one of "your" companions.
  10. QoL I would love fixed.... The camera jump when you turn with right click.... Tired of running into avoidable enemies by accident because your camera spazzed last second...
  11. I don't believe so. I'm basing this off of how the Jedi Knight(JK) romance works. Kira Carsen Romance: Male: Must initiate romance pre KotFE Female: Literally just exist and show interest when you get her back during Onslaught
  12. I feel like the ground work is already there. Can we please have a dedicated mount that actives chest armor jetpacks and/or rocket boots? It wouldn't take away from the already existing legacy Rocket Boost seeing as how there's plenty of zones that restrict dedicated mount movement that the Rocket Boost capitalizes on.
  13. Foxrynn

    null

    N/A. Everything fixed.
  14. Why is it that Voidstar is the only map that is purely won on luck? (Over exaggerating... slightly). In all seriousness though, it's a total burden to play! If match-making doesn't screw you over (literally just left an Imp vs. Imp match where the opposing team had 4 Sorc, 2 Op healers), the re-spawn timer surely will... Lets not forget the layout of the map...All the other maps (excluding arenas) allow fairly decent freedom of maneuver while maintaining a positive influence for your team. Where as Voidstar forces you into close proximity on a constant basis with little to no respite from the massacre... This post will probably seem like a "sore-loser" post to a lot of you, and in a sense kind of is. I guess I'm positing this to try and justify the fact that I usually leave before the Warzone official ends...
  15. How's it going? Hope everything is working out for y'all.
  16. Wait and play. If everything you said/have is true it'll all be sorted out.
  17. The voice actors are doing fine. Your quarrel is with the people in the control booth giving them directions and pitch control. They're the ones who give the final say on the lines.
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