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usblues

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Everything posted by usblues

  1. usblues

    Nerf Sorcs/Sages

    they don't need to listen to posts. if they would actually watch the results of warzones they could tabulate that the sages and sorcs always are the top 5. followed by the mercs/commandos.
  2. usblues

    Nerf Sorcs/Sages

    I don't believe the part about marauders/sentinels. but mercs/commandos are definitely next in line for nerf for warzones.
  3. usblues

    Nerf Sorcs/Sages

    don't get me started on mercs/commandos. they are next in the list of OP warzone classes.
  4. usblues

    Nerf Sorcs/Sages

    when they are always the top 5 in every warzone something should set your ***** meter a buzzin.
  5. usblues

    Nerf Sorcs/Sages

    All I hear from that response is an apologist. You obviously play a sorc or sage and love that you can easily own everyone with no skill factored into the equation. "Please don't take away my one spark of dominance in this world Bioware! I oh so love being an imbalanced class!"
  6. usblues

    Nerf Sorcs/Sages

    *** were you thinking Bioware? You make this one mirror class a god class capable of dps/cc/heal/shield and only killable if 3 of your team focus fires on them? Yes we all queue as a guild with vent running. No one could possible queue solo and hope to win amiright? This is stupid. You cleary didn't think about pvp when designing this class. No caster class should be able to do what this class can do. One smart melee should be able to down them, not to mention an actual pvp orientated class. Yet they are almost invincible without help. I don't know what kind of crack rocks you guys were smoking when you made this class but clearly they weren't the balanced kind. Yet you nerf a class that can maybe kill one person before dying because they were oh so frightening to the sages/sorcs. That of course being the scoundrel/operative. Fully securing the sage/sorc godliness vs every class now. I just don't get it. Why didn't you label this game Sith Sorcerers vs Jedi Sages? Because that's all the pvp is devolving into. Changing one skill wont fix this. They need a hardcore nerf so strong that the gods themselves would quake in it's presence.
  7. If you don't like this game then don't play it. No one cares about your fascination with an ancient game. I suppose next you are going to tell me that VHS is the superior video format since it's been around for so much longer. Or that the Apple II is still a kick butt computer. Maybe next we should start using payphones again. I really think the dial-up modem is due for a comeback everyone!
  8. I tried to play Empire, I really did. But those British accents are so annoying. They are like daggers in my brain. So I tried a bounty hunter, since he doesn't sound British. But then again almost everyone I talked to sounded British. I couldn't get into the whole British nazi thing. It just didn't work for me. So I said screw it and rolled a Republic character.
  9. I've never had it stick around after turning in the host mission. Even if it did it that doesn't really solve the problem.
  10. Could you please add a warning if we are turning in a mission that will make an incomplete bonus mission no longer completable? Maybe a "do you want to proceed yes/no" option? I'm so sick of missing bonus missions because of turning in the main quest too soon. Usually it's a simple momentary lapse of attention and blam you can never finish that bonus, ever. Other times you expect to only have the bonus option removed when you return to the original mission giver, only to find out that finishing some middle part of the mission chain closes that bonus to you - maybe something as simple as picking up a mission item or using a mission object. This is very annoying: at least warn us about it before we go and lose the option. Some people might not care but it leaves me with an annoying itch in the back of my brain like I left something unfinished.
  11. This worked for me too! Thanks for figuring this out. One item of note is it did not work for me in my own ship hangar but did work in the "generic" shuttle docking bay, the one you first arrive on Coruscant in.
  12. I can't seem to find the missing spot to uncover this either. What's weird though is that I had the same problem on Ord Mantell, but then I found a spot where you could jump up in the SW corner of Fort Garnik. Low and behold I uncovered the whole map. There could be some hidden spot somewhere even just a little corner where the map uncovers. It would be worth exploring anywhere possible to try to find it. Still, it could just be the spaceport not showing on the world map and is a bug.
  13. If you are tanking you need this talent hands down.
  14. usblues

    daily quest bug?

    I've noticed this too. The only time I seem to get credit is when I queue for a WZ while on the fleet. I'm not sure if that's a hidden requirement or what.
  15. Thanks that's exactly what I wanted to know. Looks like I'll be going seer.
  16. How well can you offheal, if necessary, as a full telekenetic specced sage? Is it enough to keep your companion tank alive? Is it enough to keep your party up if the healer dies or needs a little help in a pinch?
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