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JnEricsonx

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Posts posted by JnEricsonx

  1. I'm curious, level 37 Sentinel on Jedi Covenant, in dire need of some cash flow, my Artifice is in the low 300s, just wondering what I can make, even if I have to grind it up with green crafts to 400, that'll make me ok money a pop? Orange shell lightsabers that come with a augment slot my best bet? Or can I try for those with the "custom-built" type rather than the "elegant", etc?
  2. Not only did they add that in 1.2 but they announced way before that they would start allowing cross-faction emails. I dumped my Imp toons on the lower pop server and re-rolled them on my higher pop server with my Republic toons months ago. If you've been here since Early Access, then not sure how you missed the cross-faction email change.

     

    Well, I think I'd heard about the cross-faction email, but my problem is Cross-Faction+Cross-server, since like I said, I wanted 8 on each server, 4 class, 2 AC, etc.

  3. Ok, fair enough, but I just decided for consistentency's sake I'd have a Imp Server and a Rep server, is all, makes sense, right? If you could have had 16 char slots, then I'd have just picked one server. But with 4 classes x 2 ACs for each, it just seemed more logical to have a Imp and a Rep one. Now, if you can do cross-server emails too, at least within your own account? Great, if so, how?
  4. Ok, say on Ashara, she's got a mode where her attacks have a chance to do X damage over 6 seconds vs her attacks having 15% armor penetration. The damage over time doesn't seem like a lot, but people tell me that for melee companions always keep them in his mode. Is this correct, or is the armor penetration mode better?
  5. I know that most classes have some kind, but I'd love it if there was one that focused on it more. But that's probably more due to my love of characters in City of Heroes/Villains who could reduce enemies to crying wiggling lumps armored in tissue paper, or make my allies into raging paragons of invincibility and destruction. Thoughts?
  6. Running a e6750 Intel dual core 2.66 CPU, no OCing done

    512 meg Geforce 9800GT video card

    3 gigs of ram.

     

    Now, I've been told that any one of these is a bottleneck for the other two no matter how I upgrade it, and that I'd be better off upgrading all 3, save that I doubt I have the money. So, barring putting in a 4th gig(though I hear Windows 7 32 bit doesn't read more than 3), what would benefit me more, slightly better CPU, or Video card?

  7. I mean, obviously bump up Shield/Absorb somewhat, though I figure Dark Ward helps the shield chance immensly, though I'm wondering what else to work with? Defense, power, maybe try and get crit up to around 20-25%, until I get the +crit from my Sniper, or in spite of? I'm truly curious.
  8. I've got everything covered but Armormech, but I also have a Powertech I'm making who could take Armormech as well, so, I'm at a loss. What would go well with my Operative, or, should I make her a gatherer, and go Slicing/Bioanalysis/Underworld trading OR Diplomacy?
  9. http://db.darthhater.com/recipes/1288/subelectronic_reaction_d_implant/

     

    I've made Overkill and Critical versions, but now when I try to RE any of the base one shown there, it says no research available, so how come there's only 2 purple versions of this blue, or are schematics of items gotten from missions or drops not as widely RE-able?

     

     

    Update: Actually, I found the Redoubt version of this I'd unlocked as well, so apparently when it comes to schematics gotten from missions/drops, rather than trainers, it goes like this: Blue version=3 purple versions, and then I guess each purple version gets its own 5 advanced purple versions?

  10. I asked this before but no one understood me, but this, I just mean is there a archive of the items per craft skill category that you can only make if you got the schematic via trade, drop, etc. As in, I've gotten some Biochem Implant schematics that I don't think I would have been able to get from the trainer. So I'm curious, mostly I guess in terms of Armstech/Artifice/Biochem.
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