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Macfergusson

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Everything posted by Macfergusson

  1. Intelligent players adapt to bad situations, but present solutions to improve the future.
  2. Really? You think he's spacing things out TOO much? It's a helluva lot better than the other extreme. Good ol' wall'o'text poster ranting with consecutive 5 line run-on sentences gets an immediate ignore from me. Yes, that is kinda his point, but with a bit of vitriol and word-spinning. This game is playable. Perhaps that phrase doesn't mean what you think it means. I have had no serious problems playing this game since December 14th. You'll have a tough time convincing me that TOR is unplayable. I'll be kept here by the fun story, the interesting gameplay, the cool flashpoints, the challenge of getting half-way decent at PvP. What do you play a game for?
  3. No one wants to hear your rational and logical discourse! Away with you!
  4. Yup, can't get rid of it. Also the Tatooine Bonus quest, which i have far out-leveled, I also have stuck in my mission log....
  5. [snip snip snip] You, sir, just owned the whole thread, imo.
  6. Do you really think that a NERF CLASS post before we even see the official launch of the game is actually in any way possible to be topical, polite, and constructive?
  7. There's an option on the World Map to change planet shards.
  8. Don't roll on an Early Access server if this is a concern for you. They will be adding new servers on the actual launch date for precisely that sort of thing. To the OP, corpse camping is basically impossible. There is no corpse-run to make here. You revive at medcenter, which is another location, or you revive at the location with a temporary stealth/invulnerability buff active.
  9. It's really up to personal preference. No one can tell you what you will like, each has its own merits. Some basic questions can help narrow your focus. Do you want to be ranged or up-close and personal? Do you want to be a Force user or a Tech user? Are you at all interested in healing or tanking at any point? Every class can DPS, so you might want to choose one based on other roles you eventually want to investigate.
  10. ^This. You'll want to make sure to repair your gear when you stop by vendors. You'll also lose any buffs, so that stim pack you just popped will be wasted if you die.
  11. As you level, you will see armor and weapons with slots. If you played WoW, this would be somewhat like socketing gems for stat bonuses. There are different types of sockets: for armor: Armoring, Enhancement, Mod, Augment for guns: Barrel, Color Crystal, Enhancement, Mod, Augment For sabers: Hilt, Color Crystal, Enhancement, Mod, Augment Not all items have each of the modification slots. Each slot type has a specific type of mod that goes in it. For example, you can't use a Barrel in a Mod slot, or a Hilt in an Enhancement slot. You can't put an Armor into any of the slots on a gun. Green level items often have no mod slots at all. Custom (bronze/orange) items tend to have all of the slots, so as you level up you can re-socket them with different modifications if you really like how that piece looks, and still stay current with the gear level. That's the basic idea. It can get a little more complicated than that, but that should be a enough to get you started! Edit: I'm not too sure about Augment slots yet, I know they exist but they are either VERY rare or higher level than I have seen yet. So you can kinda ignore that particular slot for now anyways.
  12. I .. wow... Really? Is your signature referring to yourself? Or do you just have some serious deep-seated issues that are showing through here? In a more objective context... PvE servers are for those dedicated to grouping together to defeat in-game encounters against NPC bosses, such as Flashpoints and Operations. There is no PvP outside of sanctioned specific zones (such as Warzones) that you have to choose to enter. PvP servers have all the same content in game, but you are permanently flagged for PvP outside of safe zones, like your Origin World or capital. People often roll on these servers to have a greater challenge in the levelling process, or because they are more specifically interested in the PvP style game, which, again, includes WarZones. As for Early Access, there will be new servers available after Early Access ends. So if you are concerned about high level ganking, roll on one of the new servers. Also, keep in mind, there is no camping because we do not have corpse-runs to resurrect in this game.
  13. Last high end healing I did was heroic first tier of raids in WoW when Cata first came out (quit WoW shortly thereafter). There were plenty of occasions where something would go wrong, and we healers would have to freak out to cover the entire raid while others brought things back under control. In group content, there are plenty of reasons why you might temporarily need to be able to cover more then your assigned group. Would you, as a good healer, watch your brothers in arms struggle to keep up and not lend a hand in your spare time? Why would you deny people the tools that allow them flexibility to do that sort of thing?
  14. No, that is not caused by Meter tools. That is caused by bad players. There's a pretty big difference. This thread is full of people who blame guns for killings instead of the people pulling the trigger.
  15. If you are the one preventing the Operation from succeeding, then yes, how you play is the business of everyone else in the group. Whether the answer is to improve, or to be replaced, the whole group doesn't need to suffer because of one person's failure.
  16. Mouseover healing is not an AddOn. Your first two points are the whole point of mouseover macros. Why that is a problem for you, I have no idea. Your third point doesn't even make sense. When playing a game, the UI's job is to facilitate interaction with the game. Any UI that makes it more difficult to play is not a feature, it is a poor design.
  17. You're being a bit caustic there. The post was specifically written as a comparison to how things have changed from the environment a lot of people are familiar with. Comparing "mission" to "quest" is perfectly valid in context.
  18. One correction: You do not need to go to an item enhancement station to mod/ remove mods from gear. I honestly don't know why they left those stations in, unless you need them at higher levels or something.
  19. At this point, it involves having multiple installs of the program, AFAIK. I would recommend waiting till after launch before investigating that further. If you're just wanting to trade back and forth, is the mail system not sufficient?
  20. Nothing ever said up to 7 days. All the ads and posts, even now, say up to 5 days. And it was stated that it would be a staggered ramp up. Call people a fanboy all you like, it doesn't change the fact that they are proceeding exactly as they stated, exactly as was agreed upon by you pre-ordering the game.
  21. No one who has actually been paying attention is surprised about the staggered ramp-up for Early Access. If you didn't read, that's your fault, not Bioware's.
  22. No prob, I figured it was just some detail somewhere. ^.^ I'm also playing Commando, and haven't had any trouble with it.
  23. It depends on where you are, and what gathering skill. On Coruscant, some areas have LOTS of scavenging nodes. On Dromund Kaas, there I found all kinds of bio nodes.
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