Well, I had written a big long post before I alt-backed and lost all of it. So I'll give the short version. I'm 4/5 hardmode eternity vault cleared. I'm rank 40 PvP. I'm not saying that we aren't capable of performing as solo healers in Flashpoints, or supporting operations as a healer; I'm saying that we're noticeably weaker at it than the other healing classes. I'll preface the next few statements with this: It's impossible when judging a class to NOT compare it to other classes that perform the same role. These comparisons are judgements of balance, and balance is ABSOLUTELY necessary if you don't want everyone playing the same class. Where the Sorc and Mercenary healers are capable of performing in reactionary healing roles and not running into heat / force issues, the IA Operative is not. The IA Operative is completely proactive healing based. Keeping Kolto Probes out to get your TA procs is a must in any healing environment, and though this is possible in PvP, Operations and Flashpoints, it becomes exceedingly difficult ((EFFING SUPERTEDIOUS)) to keep TWO probes across multiple people in hardmore operations, thus incredibly nerfing their healing utility. Thus the major problem, kolto probes being pretty much the center of this class. Addon- Recuperative Nanotech is pretty much worthless in operation environments, because you're almost never going to get more than one or two people with it, except when you're beating down mind traps on SoA. Also, to clarify on what I said above; if you can't keep two probes stacked on people who have taken damage then you're not healing them and you're falling behind, forcing you to play a reactive game. In operations it is nigh impossible to keep two probes stacked on people taking damage, though these issues are less noticed on normal operations vice hardmode operations due to the level of damage being taken. In PvP, just probes don't cut it. It's nice to have on people for extra heals, or for heals while they're moving, but you bet you're *** we're going to need injection. All the probes in the world are only going to give you TA for surgical probe. Though, it's really hard to map out the issues, though perhaps it's because I'm tired. I can say this, though: IA Operatives have the least freedom to play in any environment due to the energy restrictions. We run out of the top tier energy regeneration way too quickly, and most encounters make it nigh impossible to allow us to 'diagnostic scan' our way back into the top regeneration tier. This isn't an issue for Sorcerers or Mercenaries, and when any of you have the opportunity to raid hardmores with one, you'll see the difference. I drop three injections back to back, and I have to bide my time until I'm back in top tier energy regen, big brother merc spams instant heals around the raid and doesn't break a sweat. I always feel like the little brother healing in hardmode ops. Just assisting my big brother mercenary who never goes into over heating threshold; though when **** hits the fan you best bet your *** I'm diagnostic scanning my way to victory. All I can suggest is that our HoT ticks come a little bit faster, or bring down energy costs on injection and recuperative nanotech / kolto cloud. Or both. I think that would bring us more inline with other healing classes.