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ShaanuJaanu

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Everything posted by ShaanuJaanu

  1. if you have a char with legacy unlocked....you can unlock speeder for any subsequent character at any level (even at level 1) by simply paying a bit more coin If you have the collectors edition/upgraded version which gives you the speeders..you are set.
  2. LOL, this would also improve the overall quality of the game.. ability delay still exists... combat animation is utter crap, a boss is cleaving? oh wait it already happened.
  3. I've cleared Bestia with 2 ppl doing 2.6k and the other 2 doing 1.7kish..had to kill adds during 3rd phase but it wasnt impossible. I've cleared the entire DF with the same group on the same day also. On each of these HM fights, you don't need anywhere near the numbers being thrown around in this thread. I would say an average 2.1k-2.2k DPS is sufficient to clear all HM DF/DP fights (not dummy dps but actual fight dps on average). Would it make it easier with more dps? hell ya, DPS is the biggest raid changer, you can disagree with that all you want but more dps always makes it for a smother fight.
  4. This has been suggested since the game's release and has yet to be implemented? what the hell bioware.:mad: Hell I would even go for a removal of the error text. It's been said that its due to the fact that some warnings are tied to the error messages but c'mon now, its been 3 years. 1. We should be able to move it. 2. if not, remove the player based error chats like not enough resource ********. 3. But really, player should be able to separate warnings from his/her own error speech.
  5. regardless of what the hardcore fan boys will tell you, the game is slowly losing players. I've played this game from its launch to today with months of breaks in between. Every time I returned, I see fewer and fewer people. Now my server has maybe 4-5 guilds (on pub) capable of killing HM DF/DP on a regular basis without having to pug. It was easily double that when Hutt Cartel expansion was released, maybe the expansion flavour ran out and people quit. Overall it is safe to say a couple of the servers can be safely merged and it won't cause any issues what so ever from how things are going. I base my observation on raiding, I'm a firm believer that without proper PVE end game content, no MMO can sustain itself.
  6. Hello, I'm looking for a HM progression guild here. I'm a sentinel..I have full 72s and few 78 pieces. Just came back last week since a long hiatus after HM SnV/TFB. I have experience in 4/5 DF HM and 3/5 DP HMs, looking for a guild in similar progression or higher. I can pull decent DPS numbers. [Mostly in the 2.6-3k depending on fight+ vicinity (I know its not all that great but I'm trying my best to get better gear and my dps should go up as I experience these fights more and more/as my timings get better)]. I'm only looking to raid 2-3 nights a week not more. I prefer to raid anywhere from 6.30-9 EST and finish before 12 pm EST (prefer not to raid on Fridays). Leave your in game name/website here or contact me in game @ Aggronawt
  7. you can always search my sentinel's name on torparse. and there isn't a whole lot of competition. While I know I'm far from the best of them, I have a rank on almost all HM fights.
  8. I would like to contribute to this thread by saying This man is wrong. Dead Wrong.
  9. *** are you talking about? I crafted 5 enhancements since tuesday, right now I have full 72 enhancements (proper power ones) Infact, you couldve had all 72 mods and armorings/relics before tuesday if you have been winning a single piece of HM gear per lockout (which is not true because there are 10 pieces (excluding bracer/belt as you can pretty much get them without drops) drop in HM and only 8 players, so you will likely have players winning multiple items per run anyway). Now you can craft Implants and enhancements. I don't see why you couldn't be in full 72s.
  10. cool, thanks. I parse around 100-150 Dps higher with carnage than annihilation on the operation dummy, not sure how that translates into actual ops dps, will definitely have to learn proper timing for skills in ops as carnage, as most fights have breaks in between and it was all about finding optimal times so my merciless stacks didn't drop as anni. http://www.torparse.com/a/251958/5/0/Damage+Dealt as you can see, the DPS almost never fluctuates lol, done with above mentioned stats, except 73% surge, and 100.25% accuracy as I didnt have better enhancements to get rid of the extra accuracy I had from being annihilation. was my latest carnage parse (Yes I'm actually a sentinel..but there are more ranked marauders than sentinels on torparse, thus the thread in maruader forums)
  11. I've been trying to find the answer to these question for a while I've been annihilation for a while now, almost in full 69s (72 MH hilt and couple of 66 enhancements ) and putting around 2.2-2.45k DPS on almost all the HM fights. Thinking of switching to carnage now. Currently as Anni, my stats are. 99% Accuracy (109%) 70% Crit Multiplier (371 Rating) ~19% Crit Chance (with buffs) 1258 Power 0 Crit Rating. 1. What kinda Crit will I need for an optimal carnage setup? 2. What kinda surge am I looking for? (if I switch to carnage, I will have 102% Accuracy, which I can switch to Surge) thanks for any replies, and sorry if this question has been answered before.
  12. I think being able to buy gear before hitting 55(or whatever level requirement) and not being able to equip it till the required level should be standard across all comms and not just pvp comms, I was saving up planetary comms to get the level 50 purple gear but can't because I can only store 100.
  13. I think this is a good idea, at least I don't have to do anything in the game at all besides buying stuff off cartel market. I second this change, please make sure you add all the raid and pvp gear, so I can spend some real life cash and roflstomp people in game.
  14. they should just let you pick your AC at character creation, so kids like this and all the morons who thinks ACs are same class will ****. and no, switching from blood to frost is not like switching from mara to jugg, better analogy to that would be switching from annihilate to carnage (watchman to combat) which you CAN already do in the game. what you are ASKING is to be able to switch from is DK to fury warrior, doesn't happen sorry. I'm not campaigning against the change, in fact I don't think it will change the game all that much, although I can already see a lot of QQs that will follow this change. OMG bioware, my mara can't wear heavy armory, i don't have medium armor, can you let maras wear heavy armor? or make all armors adaptive? OMG bioware, my jugg uses crit, my mara uses power, can you make it so crit converts into power when I switch ACs? There should be a thing that lets you change to like............
  15. Still Looking for a guild Currently in Full 66 mods, 69 hilts and 3-4 69 armors. looking for HM Ops guild have done SM SV/TFB...pulling 1.8-2.04k dps and 0.3-0.5k hps on every fight in SV(SM) cept for add duty on 3rd. Dash'roode - http://www.torparse.com/a/223457/1/0/Overview Titan 6 - http://www.torparse.com/a/223457/5/0/Overview Thrasher - http://www.torparse.com/a/223457/13/0/Overview Operation Chief - http://www.torparse.com/a/223457/24/0/Overview Olok - http://www.torparse.com/a/223457/25/0/Overview (entire 15 min fight parse..lots of breaks so) Cartel warlords - http://www.torparse.com/a/223457/29/0/Overview Dread Master - http://www.torparse.com/a/223457/35/0/Overview (another long 11 min fight)
  16. NEW EDIT (may 11th): Still Looking for a guild Currently in Full 66(still using one campaign relic..but will have that replaced soon with dreadguard) mods, 69 hilts and 3-4 69 armors. looking for HM Ops guild have done SM SV/TFB...pulling 1.8-2.1k dps and 0.3-0.5k hps on every fight in SV(SM) cept for add duty on 3rd. Dash'roode - http://www.torparse.com/a/223457/1/0/Overview Titan 6 - http://www.torparse.com/a/223457/5/0/Overview Thrasher - http://www.torparse.com/a/223457/13/0/Overview Operation Chief - http://www.torparse.com/a/223457/24/0/Overview Olok - http://www.torparse.com/a/223457/25/0/Overview (entire 15 min fight parse..lots of breaks so) Cartel warlords - http://www.torparse.com/a/223457/29/0/Overview Dread Master - http://www.torparse.com/a/223457/35/0/Overview (another long 11 min fight) All of its done with watchman spec.,,and was my first time doing these fights, so I didnt know the optimal time to use CDs on most of these. ------------OLD POST BELOW (May 3rd)--------------- Ya I know sentinels are dime a dozen but I'm a what you would call a hardcore or semi hardcore player, have been playing MMOs for the last 12 years or so and still in a US ~50th guild on WoW. I'm planning on taking a break from WoW and raid on SWTOR for a while. I played a sith juggernaut when the game came out but quit after the first week of hitting 50 due to lack of content. Rerolled a sentinel last week and I'm level 50 with ~3 day play time with crafting maxed. What I bring to the table. 1. Currently level 50, will be level 55 by the end of this weekend. 2. Will have 3 maxed crew skills and appropriate gear that comes along with it, obviously I won't have the best of the best but I will have what is widely available and is required to start Ops. 3. Lots of melee DPS experience, although I'm not familiar with ins and outs / tips and tricks for each boss encounter, I assure you I learn fast. 4. I'm 27 and with it comes a bit of maturity, I can take criticism and work on suggestions. You can throw anything at me, although I'm a bit of a number guy myself, so I experiment with DPS parses a lot to get that extra 10 dps. (ya I know how to parse in this game lol) What I'm looking for. 1. I'm looking for a core spot in your ops team (prefer 16m, I don't mind sitting out for raid comp/boss mechanic requirement etc..I know how raids work) 2. Prefer an ops team that is willing to teach the ropes for a newbie when it comes to boss mechanics etc. 3. Do a lot of PVE content together, at least the FPs as a group a lot. Not interested in PVPing, although I wouldn't mind doing it from time to time. my in game name is Aggronawt or you can leave a message here. PS: ya I'm a republic if you didn't catch it from the title.
  17. I read the guide on how to gear up via warzones a few topics below but I don't exactly pvp all that much, is there a guide/website or can anyone tell me where to start the gearing for end game raids in this game as a sentinel? I'm currently a level 36 sentinel, I will probably be 50 before this weekened and maybe even 55(Don't know the grind from 50-55, but I have a lvl 50 Sith Juggernaut that I leveled when the game came out that I quit due to lack of content) 1. I plan on raiding asap. 2. Looking for the fastest way to gear up mainly using PVE. Questions. 1. How soon a fresh 50 or 55 player expect to raid (do I have to be 55 to raid? ) 2. What kinda stats/gear will I need ? 3. Where can I get those said gear the fastest? 4. How much of the gear can be bought off GTN as opposed to having these tokens that have a daily/weekly limit
  18. its ok guys, if you can't use abilities when you want to use them..you can still play and progress when it does work..the game isnt broken. ROFL.
  19. Not really, all I'm doing at 50 is...doing the dailies for the first hour of logging in...then queueing for PVP to play HUTBALL!!! with level 10s with 1 talent points and level fifty 4 man sorc teams running around killing everything while healing themself etc...all the while waiting for some HM dungeon runs. PVP is broken. PVE is nonexistent. I haven't tried any raids yet, but I doubt I will be raiding a lot in current state anyway.
  20. this is tetris guys, the OP wants us to travel back to the dark ages, don't expect any of the WoW's features..they will get added eventually....OH WAIT.
  21. I was a beta tester tooo, its sad that I feel almost the same way as this OP. While the fanboys will flame this post, it is in a nutshell is the current state of the game. and 200% correct on the fact that there were so many things that were ignored by Bioware that were pointed out in the beta stages.
  22. Yes, you can roll need for your companion until I kick you and ignore you. Thanks for playing.
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