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Lightrider

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Everything posted by Lightrider

  1. This happened to me again.. Spoiled the ending of the JK story, due to the Makeb prompt. BioWare, please fix this so others don't have the same problem I was finishing a planet (Voss, I think) and after the holo conversation, the terminal on my ship was clickable again right after, so I clicked it and the first line that the NPC says spoiled the ending to my story. I really don't understand why they base the accessibility on this by level, when they know that you haven't finished your story (ie: no chapter 3 buff yet or acheivement, etc).
  2. Played a few rounds this evening and had fun with it. Seems like a very solid addition to the game, imo.
  3. I like how you keep saying it's not necessary for them to use more up front wording, yet in every single example you've given, you've used better wording than they did. You just said that it doesn't hurt you for them to use better verbiage, so I'm not sure what you have to gain here by keeping this debate going..
  4. I think you're off-base here, and reading way too much into what I said... My feedback is simply that I think they would have more satisfied customers if they communicated this better. If you liked the wording, you can say that without trying to add some fictional ulterior motive to my post and inciting an argument about whether my feedback is valid.
  5. No, but if I did, I imagine you would be standing behind me in line, ready to try and invalidate my opinion/feedback. The faulty analogies are really not helping here. I'm not saying that coupons can't have conditions. It's *how* you state those conditions. They didn't say "50% off cartel coins offer" - you've purposely changed the wording to better suit your argument. They said "all subscribers get 50% off the first in-game purchase". If there are a bunch of caveats to that, why not just say "some conditions apply", or just list them? And why do you feel them including this type of verbiage hurts you in some way that makes you keep posting against it?
  6. Those are faulty analogies. I don't think people are complaining about wanting to get something for nothing. I'm certainly not. The issue is with the communication about the deal and the way it's being pushed. If I go to swtor.com and it says "subscribers get 50% off first purchase", and then I'm on the forums and they post this: .... I'm not expecting to have to buy something at full price, as a subscriber. If they want to charge for the first purchase I would have been totally cool with that, if not for the tricky wording. $5 to enable this is nothing, it's the principal of BioWare being intentionally unclear about it.
  7. There's no technical limitation that forces them to make us buy something.. they can charge $1 and refund it like every other online system does automatically, or use countless other methods of validation without making the customer buy a 2nd item. And if they don't want to do that, it's fine - but communicate it clearly, and don't leave information out to try to trick people into going through this process. This isn't an attack that anyone should feel the need to defend; it's just feedback that the communication could have been a little more up front.
  8. Wow, this does seem like a scam.. I was totally about to buy some coins until I realized they're forcing you to buy coins outside the game, in order to enable in-game purchases - and the 50% off is only applicable to the in-game purchase. Seems like BioWare was being intentionally misleading with their 50% off marketing campaign.
  9. Because the PvE Group Finder queue being slow doesn't stop people from accessing the majority of the PvE content. Last night I wanted to get my daily done before I went to bed, so I queued for a warzone. The wait was about 10min, which I found a little annoying. I was hoping for an arena, but I got a voidstar.. So, in the system you're proposing, I would have been in the Arena queue and the Voidstar would not have popped when it did, because you would have had at least 1 person (me), not in that queue.. The next warzone I got put into was a 2v4 arena, and I enjoyed it (I was on the outnumbered side, but it was fun being able to get some kills and last a while). If we can have choice without breaking the wait times for all servers, then that makes sense to me.. If they mess up the queue times, I think you'll see a lot more complaints popping up than there are now.
  10. New content requires coding, and so does cross-server queues.. That means they would not have been able to implement the content they did in the past 2 years and also do cross-server queues at the same time. They've basically said this themselves. I don't know about the other companies that have cross-server queues, but I played SWG for many years and we went through the same debate and the devs also did not implement cross-server queues, due to difficulty/time. Don't get me wrong, I agree with everyone saying they'd like cross-server queues... I just don't agree with the implication some are giving that BioWare is somehow maliciously depriving us of this feature on purpose.
  11. I fear that if they spent that "2 years they had" implementing cross-server queues at the expense of content, there wouldn't be anyone left playing the game. (btw, check out this article for the devs comments on x-server queuing from the community cantina, if you're interested)
  12. lol, you're right but if we're going to be that particular, they're all faulty analogies, because having the choice in food doesn't create a queuing/time problem
  13. The funny thing is that it seems like most of the complaining is coming from the people doing the quitting. Situational 4v3s happen all the time in the 8v8 warzones... A few thoughts: 1. Some people say they'd be willing to wait longer for the queue times - how much longer? There is a point where the wait time becomes unacceptable. 2. What about low pop servers, whose wait times could suffer even more? 3. When the SSSP PvP queue is added, will that add an even larger split of the queues that will cause even longer wait times? Personally, I'd be more willing to have Arena's removed from the lvl55 Reg queue, than to split them.
  14. I think that's a faulty analogy. As I understand, your point is that it's a subjective matter and some people prefer one thing over another. I don't think BW is trying to make people "eat dog poo". I think that they're in the steakhouse business and a few vegetarians walked in and became upset when they couldn't order veggie burgers... And hey, it's a valid complaint, but like anything, it won't change unless there are enough vegetarian customer's going to steakhouses to justify adding it to the menu.
  15. Agreed, neither situation is entirely fair. My opinion is that one affects more people, and one is the lesser of 2 evils.
  16. It's cool that you're willing to deal with extreme wait times, but I disagree that it's fair to make everyone on all servers suffer these waits, because a smaller portion of people only want to do certain warzones.
  17. I think the point is that if you give people the choice, they will be picky. However, if you consolidate the queues, the picky people will be more willing to give whatever map comes up a chance. Of course, there's the exception you mentioned regarding quitters, but they're probably in the minority, not the majority. Choice = Good Extreme Wait Times = Bad
  18. Personally, I'd still rather have a 3v4, than be sitting in the queue waiting. Even if some people of the people who don't prefer arenas do not immediately quit, the queues are still popping faster. There's no scenario where the queues pop faster by splitting them up more.
  19. I don't quite follow the question.. I mean, how could it not affect wait times? If I owned a Walmart and someone opened a Target next door to me, would that affect the incoming number of customers? The only way adding a queue could possibly NOT increase wait times is if: A) 0 people use one of the options or B) The game gets an increase in population that makes up for it Both are highly unlikely, imho. I do think we all agree that we want more choice, but NOT if it results in having to wait longer for queues to pop. As for the previous SWG mention, I enjoyed their battlefield pvp system, but letting the players choose which map to queue for was horrible. I spent countless hours checking the queue #'s wondering why the 1 or 2 idiots in 1 queue won't switch to the queue I'm in, when we only need 1 more person for it to pop.. and then you switch to their queue, but 1 or 2 other idiots don't switch with you - hours later, the queue still hasn't popped, simply because the devs let the players have too many choices and everyone is stubborn. I'm so glad BioWare doesn't let this happen. The fact SWG let you see the queue numbers really showed why people shouldn't be allowed to choose unless you have a massive population queuing.
  20. Hopefully this doesn't come across as disrespectful, but isn't asking the players if they would like more choices (ie: separate queues) kind of like asking a fat kid if he wants more donuts? Of course we all want more choices for the queues. In a perfect world, we should be able to choose exactly which warzone, arena or map we go into. The real question is how long are we willing to wait in the queues for this to happen? IMHO, there's nothing worse than sitting in a pvp queue for 45min because everyone is split across 5 different queues.. Been through that in another game, and not interested in going back to those kind of wait times. At the end of the day, I trust the devs to run the numbers on how many queues can be supported. (Apologies if anyone brought this up already.. I haven't read all of the threads on this)
  21. For what it's worth, I'm unguilded and in almost the exact same position as you. I know others who are as well. Feel free to hit me up on Silentus in-game, or PM me and maybe we can help each other out somehow.
  22. Sorry, not sure what you're referring to... I don't have any in-game mail. Are you seriously saying they send us a mail informing us that they will spoil the class story ending if you click your ship term? The game knows I'm not done my class story and that I'm level 47 - why wouldn't they automatically disable this? The only reason I'm posting this is so nobody else gets spoiled by clicking their term as well.
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