I have several thoughts and questions, so this may be a little long, and while others have posed some of this, I think it may not hurt to support those thoughts.
1. I think we do need to see some hard numbers on the difference between P2P and F2P as far as flashpoints, bank slots, credits, character slots, species, cartel coin cost as a microtransaction and cost of items on the Cartel coin vendor ...
2. ANY micro-transactions that resemble P2W is unacceptable. I saw the mention of BOOSTS. The only way I could see that being not a P2W would be if it mirrors, for a few hours on a single character slot, a purchased legacy perk from the legacy system.
3. Which leads me to: do F2P get the legacy system? I think not allowing F2P to have the legacy system is a great way to provide things to be purchased, per character, for a short amount of time for the Cartel Coins and microtransactions. As far as the account wide legacy unlocks, they wouldn't be available for the F2P. But things like exp boost for a specific area such as PvP, exploration, space mission, etc for one slot for 2 hrs or so would be fine.
4. Another option on legacy would be, NO legacy perks cost any credits for P2P. They are all based on legacy level. But I guess be careful what you wish for. I have legacy level 32 with 3 lvl 50 toons. Having the legacy perks require legacy level 75 would pretty much negate that P2P advantage.
5. P2P should NEVER have to spend additional money to get something. If we are subscribers, we shouldn't need to shell out any more money to get something that is available thru a microtransaction... and a note here, if something can be bought via a microtransaction, and we get a monthly alottment of CC's... but it takes 12 months to afford that item on the CC vendor... not such a good model. This includes vanity items, species unlocks, perks, anything.
6. Can P2P earn CC's in game thru quests ?
7. Will group finder and WZ' queue's be prioritized like log in queue to allow P2P to move ahead in line to get into FP's and WZ's? I am concerned about wait times increasing when F2P's are limited in the number they can run.
8. I am afraid the GTN restrictions are going to really ripple thru the game. Unrestricted GTN is going to promote the farmers and could cripple the economy. Restricted is going to give us a smaller market to work with, and again cripple the economy, it most likely will create a spam channel of for sale items, which is certainly not terribly efficient, or fun.
9.CE was promised a vendor. And, honestly, its been a waste. What are the chances that the CE vendor will have a serious upgrade, some thoughts: all the items avail on the CC vendor at a reduced cost, have one for the Digital Deluxe subscribers as well would be a good move, some COOL looking customizable equipment, maybe they are purples or something, give digital deluxe same look with an orange item, or just a different color scheme.
10. Content packages, like purchasing additional WZ or FP's runs, or access to Bonus mission sets, should be per slot, not account wide for F2P.