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DwaneDibbley

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Posts posted by DwaneDibbley

  1. I'm here for the long haul. I've played enough MMOs to know that releases are always rocky. Now that said... this has been closer to smooth (for me at least) than the very vast majority of MMOs out there.

     

    Dead monkey moves smoother then pvp in this game atm.

    Rift had 10000x smoother PvP on release then swtor and it came from company i never heard about before.

  2. I just canceled, cuz i have 0 free days left. This patch was just last nail to coffin. With terrible performance (8-15 fps in WZs with everything lowest possible/off and 3GHz quadcore+gtx460), terrible ability delay (again mostly in pvp) and rly fail client/server sync its too much (and i know what im speaking about, lvl50 battlemaster). BW has time till D3 release.
  3. Unfortunately load screens are there for a physical/code reason, not an immersion reason. I think some of the black transition screens, like elevators are really what's annoying people.

     

    After todays patch, i got loading screen even in middle of elevator black screen, loading screen in loading screen and loading screen (like half of WZs loading screen, switch to universal loading screen and then back to rest of WZs loading screen) even in middle of fight inside WZ.

  4. Was this actually patch or downgrade?

    Illum is unplayable **** with 5 fps with constant companion spam for ops leader.

    50s WZ without premade is lose, looooong quques, making daily rly hard.

    Loading screens added everywhere, even into previous loading screens and it can easily popup even in middle of combat.

    Ability delay seems even worse then before, server-client desync is still melees nightmare.

  5. Ilum is hilarious, 5fps, lagspikes on objective completion, loading screen every few sec (duno why), kills that doesnt count.

    50bracket, long queue for 3v8 games (free wins for imps, why unable to finish daily)

    thx for making battlemaster bags unreachable.

    Oh i forgot that epic loading screen on lift, or loading screen between 2 loading screens.

  6. Backpedaling clown who don't corrosive dart or slow after the initial opening doing massive crits on low levels or **** geared people. He also uses no filler when getting knocked back.

     

    Bad.

     

    Yet he kills in matter of seconds, shows how much skill is needed for operative/scoundrel.

  7. Still no reason to pick a tank for PVP as Sorcs have the best support tools in the game and is overall tankier due to elemental, internal, Tech damage ripping us apart!

     

    Sorcs dont have elemental dmg, and im not sure if tech dmg even exist. Internal dmg is small part of sorc dps.

  8. If you can't hunt down an op with your shadow and get better than 50/50 odds of who spots who first, that's a personal problem.

     

    its not 50/50, operatives/scoundrels has +2lvl detection in dps tree and thats huuuuge adventage.

  9. Operative/Scoundrel, next is commando/merc which needs some tune to avoid simple gravround/rocket spam. And maybe its just me, but tank speced classes has little to high dmg for its survivability.
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