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Posts posted by DwaneDibbley
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I would like WZ FPS fix rather then another low FPS WZ.
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I'm here for the long haul. I've played enough MMOs to know that releases are always rocky. Now that said... this has been closer to smooth (for me at least) than the very vast majority of MMOs out there.
Dead monkey moves smoother then pvp in this game atm.
Rift had 10000x smoother PvP on release then swtor and it came from company i never heard about before.
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Canceled with 0 free days left, 1 good thing on this patch is, it came in right time.
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And if it's on cooldown? You're just screwed?
Arnt u threw out of WZ in fleet by deserter debuff?
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I just canceled, cuz i have 0 free days left. This patch was just last nail to coffin. With terrible performance (8-15 fps in WZs with everything lowest possible/off and 3GHz quadcore+gtx460), terrible ability delay (again mostly in pvp) and rly fail client/server sync its too much (and i know what im speaking about, lvl50 battlemaster). BW has time till D3 release.
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You guys are comical. "OMG I CANNOT EXPLOIT ILUM ANYMOR! MUST UNSUB!"
YE, turnbased slideshow pvp is great.
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So i just get 3!!! loading screens while flying down from spawn in Alderaan WZ.
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Loading screens with the little progress bar? If so, yikes!!! something is messed up.
Its loading screen as on logging, with that rotating stuff in right bottom corner.
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Unfortunately load screens are there for a physical/code reason, not an immersion reason. I think some of the black transition screens, like elevators are really what's annoying people.
After todays patch, i got loading screen even in middle of elevator black screen, loading screen in loading screen and loading screen (like half of WZs loading screen, switch to universal loading screen and then back to rest of WZs loading screen) even in middle of fight inside WZ.
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Was this actually patch or downgrade?
Illum is unplayable **** with 5 fps with constant companion spam for ops leader.
50s WZ without premade is lose, looooong quques, making daily rly hard.
Loading screens added everywhere, even into previous loading screens and it can easily popup even in middle of combat.
Ability delay seems even worse then before, server-client desync is still melees nightmare.
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My ilum expirience is pretty much this, too bad it cant move for better demonstration.
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Oh, i forgot that awesome companion spam in Ilum.
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Ilum is hilarious, 5fps, lagspikes on objective completion, loading screen every few sec (duno why), kills that doesnt count.
50bracket, long queue for 3v8 games (free wins for imps, why unable to finish daily)
thx for making battlemaster bags unreachable.
Oh i forgot that epic loading screen on lift, or loading screen between 2 loading screens.
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Yet another operative defending his OPness by nice words. Sry bro but your nerf is inevitable.
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I heard they adding new pve boss, wipe pve gear and social rank aswell.
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Backpedaling clown who don't corrosive dart or slow after the initial opening doing massive crits on low levels or **** geared people. He also uses no filler when getting knocked back.
Bad.
Yet he kills in matter of seconds, shows how much skill is needed for operative/scoundrel.
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Awesum vid Territo, teh Mad Skills legacy. Dont mind all troll haters, keep up your excelent work.
btw, where can i buy some of your ego?
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The classes to me seem balanced ive palyed all 8 till 15 or 16 and thought they were pretty balanced.it just is the skill of the player playing the class and the armor
And we have the winer of thread.
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What?
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Get talented shoot first and u will see.
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Still no reason to pick a tank for PVP as Sorcs have the best support tools in the game and is overall tankier due to elemental, internal, Tech damage ripping us apart!
Sorcs dont have elemental dmg, and im not sure if tech dmg even exist. Internal dmg is small part of sorc dps.
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If you can't hunt down an op with your shadow and get better than 50/50 odds of who spots who first, that's a personal problem.
its not 50/50, operatives/scoundrels has +2lvl detection in dps tree and thats huuuuge adventage.
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Operative/Scoundrel, next is commando/merc which needs some tune to avoid simple gravround/rocket spam. And maybe its just me, but tank speced classes has little to high dmg for its survivability.
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1k defend medal needs alot of pepew to enemy ballcarriers (or killing 1 at your capzone). Also guarding ballcarrier can provide 4 medals (3 are easy to get).
Simplest pvp class suggestion?
in PvP
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