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amon_amarth

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  1. this must be why: "Towards the end of the 2.0 patch cycle, classes began to exceed the baseline damage values that we intended. In order to get back to where we wanted the damage output to be, we are lowering the damage output across the board. Players at level 55 will find that their damage has dropped, while players at level 60 end up having about the same amount of damage output that they did pre-3.0 at 55." so in effect you kill things slower so they can hit you more so if more then one mob is attacking you then it takes longer to kill each so they are all hitting you...
  2. im level 46. looks like off had damage is about 25% of main hand which is ridiculous considering a light saber should do the same damage no matter what hand holds it..... also my companion dies too quickly now. did they do something with the armor ratings ?
  3. marauder was the most fun now its a huge disappointment
  4. this was my favorite class pre 3.0, now I die constantly on regular mobs..... just not as fun anymore to play. also have an assassin and sniper and both of those are ok. but I am extremely disappointed that some of the better skills are completely gone and now it seems that every fight is a challenge just to get through it. I read that they nerfed both armor ratings and off hand weapon damage? my guess is this is why I am getting killed all the time. Can anyone confirm?
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