Jump to content

Marrond

Members
  • Posts

    170
  • Joined

Everything posted by Marrond

  1. Activision is on the same level actualy - they don't bother patching the things they've messed up and abandon their titles exactly 1 year after. The thing is that today the gaming industry is ruled by people who are buisnessmans not a gamers at all. Hopefully this bubble will explode some day and we will back to the place where games were created from love to gaming, not from love to money as life has proven that even games with low budged can be far more entertaining than so called "AAA titles" with milions of dollars budget. I believe if BW had free hand at making SWTOR they wouldn't copy WoW at all and the game would go live 1 or even 2 years later. It's a miracle they actualy convinced EA for voice acting (which is a very nice feature but overall is considered useless @ long runs in MMO genre) - today sadly there are very few who are willing to experiment.
  2. You're completely missing the point with this post. Arenanet doesn't get any money if players play or not - if players are not playing it's even better for them (less cost to keep up servers running). They only get money from retail box (which was little over half price of SWTOR to be precise) - and BW got outrageous of money from retail boxes + subscribers. Even when subscribers don't play. BW has to work hard everyday to keep that subscribers in place if they want BONUS money.
  3. I understand EA haters - what they did to WHO is UNACCEPTABLE. What they're doing to their other games is unacceptable too. They're making good games overall but they didn't learn yet that if game went to shops already and it's not polished/finished they will have to do this after release which seems to hurt them very, very much because they're avoiding it as hell. There are so many examples of this. The one why I might hate them is what they did to BF series for example. BF2 was patched properly few years after release. BF3 is over half year after release yet still they can't patch some basic issues and bugs. It's very wide story for another topic - although it's acceptable (which should be anyway) in SP, MP games in one or the other way, it's completely unacceptable in MMO market.
  4. I live too long on this world and played too many games before to believe this "factual" data when my eyes see completely diffrent - by the way I didn't say subs are decreasing. I said that active players number is going downhill with epic speed. Also when I give examples from the past (Age of Conan? Warhammer Online? Anyone got lightbulbs over their heads? No?) I'm considered hater, troll, antifan. O rly? Please be yesman elsewhere, beyond my favourite hobby especialy if it features my favourite universe. (see analogy? same as "you don't like - go away")
  5. Well if you looked closer in all this QQ you would figure out one basic thing. The most complain is "why it isn't WoW". The game offers completely diffrent game design and mechanics, just like GW1 did back then - and yet GW2 is completely diffrent from GW1. Now you might say - "yet you are complaing why SWTOR isn't WoW too". I don't want it to be WoW - I personally don't like nor play WoW. Yet both games in terms of game mechanics are mostly the SAME, yet SWTOR is missing a lot content which in my and many others opinion would make game better. SWTOR is ok as long as you're planning play it only in a short run. After that stairs appears. You guys say game is ok, I say it SHOULD be better. You say WoW had back then same problems - I say we have 2012 and situation of WoW back then is nowhere near to situation of SWTOR now. You say BW stated there's 1,7m subs - I say what I see in game. You say SWTOR won't die - this is one thing I can agree with you, because even if game would be far worse than it is, hardcore SW/BW/EA fans would keep it alive anyway and I am sadly one of them (SW fan[atic]). All I don't understand is this global "yesman" attitude in common.
  6. SWTOR was not hyped by players themselves - actualy as far as I can remember people complained since closed beta. BW/EA hyped game itself and there's no lie in this statement. You're missing the point and taking down everything to the money. GW1 was F2P since the beggining - did it attracted impossible amounts of players? No, because it was game which used single player/coop experience as tutorial to the game and it was everything about PVP. There was no grind, no PvE in meanings how most people understand this term. GW2 is hyping to the sky right now because players are excited about content and completely new game mechanics, not because it's going to be without monthly fee. I highly recommend to people to not talk about something they never experienced because atm it's looking like physicaly incapacited person would talk about his/her snowboarding experience - which they saw on the picture.... Second part of your post - I completely agree. I'm saying it all the time in many diffrent discussions but people tend to not see crushing truth that if you want to have same experience as you would have by paying monthly fee you actualy have to pay twice or even triple as much. They don't care because they gonna play for free (with cropped out essentail features like for example guild wars or guild bank, etc. - GG, GL, HF)
  7. You missinterpret my post. I'm not talking about which game is better atm - that was just question for our little "veteran" who clearly is talking about something that he hadn't participate with. And this is entirely true - if you played WoW/Rift/LOTRO/RoM/SWTOR you have general idea of what to expect in other games basis on the same gameplay model. You're looking for diffrences in art design (sf vs fantasy vs etc.) while I am looking at technical diffrences. While for example Rift is basicaly WoW-copypasta, Lineage 2 is completely diffrent - but hey, both games have elves right? No, SWTOR have only 3 diffrences from his precursor: universe, voice acting and less content. The game have even same lookings windows and menus... please... Also this is my main reason why I am still playing. As you noticed, there's NO other game in Star Wars universe. And it's impossible to have two of them because it would be like having for example 2 games based on LotR - can't happen due do license agreements. And because there's only one game in SW universe at a given time I want it to be best of the best. I don't care if WoW have more subscribers or if someone writes how bad it is. I just want it BETTER as a loyal subscriber.
  8. You realize GW2 doesn't need a LFG tool because it's completely diffrent than any MMO you have EVER played right? As so veteran MMO player you also acknowledge that in GW2 groups are formed automaticaly due to game design and game mechanics, right? And finally, because you might not play in beta stress tests or you will not play beta this weekend - you do realize that GW2 is announced since the beggining as a game where playing in groups is essential? Besides - there's dungeon finder. Btw. how do you exactly imagine GW2? As an WoW skinpack? Another experience similar to SWTOR or Rift in many ways? Because this is how your posts about GW2 looks like.
  9. Well I'm pretty satisfied with Imperial Soldier Armor. Although they should introduce other than Light Armor in social gear and add some other gear to CE vendor "as it was promised" (as far as I remember there was adnotation of regular updates of store - 4 months later didn't happen so far, but considering population problems game has now I can wait). Personally I would like to see Black Talon Imperial Soldier Armorset - looks exactly the same as Imperial Soldier but have some red accents added. It's not much, just an reskin. It was designed as shop with unique cosmetic stuff but there's nothing to choose between. Also believe me instead of some stupid vendor I would better like to see an HUGE artbook (like the one in Skyrim Collector's Edition) - but didn't happen and vendor just don't live up to the value of CE.
  10. And I'm not denying this! I want LFD/LFG tool too because game is full of antisocial soloers who don't even bother to make group content. People are skipping FP and Heroics by masses out there and I'm feeling your pain - sometimes you find group in 3 minutes and sometimes you're stuck on 150 people instance who remain quiet... but when you meet them infront of heroic entrance they add you o.0. In my earlier post I just wanted to say that putting dungeons on diffrent locations would actualy make that "RP" part of community happy and would add some spice itself so with addition of LFG tool this would be WIN-WIN. But as I mentioned there's too early for these tools - just because of how low content besides main story do we have. Simply saying I believe no such tool out there is on purpose (since making looking for groups based on which location you are with no GLOBAL chat is kinda silly idea isn't it?) - we would just push forward too fast and everyone would get bored by finishing all content within 2-3 weeks. Instead we can die of boredoom looking for group but oh well Gotta wait for some large expansion first I'm affraid.
  11. That guy - so much arguments he provided, didn't he? "Constructive criticism" is so popular these days... But I wanted talk about your post. Refering to GW as any other MMO on the market is just fail by itself. GW have more hardcore fans than Star Wars, Star Trek and Battlestar Galactica alltogether and just because of them game will be alive untill they won't close servers. And they simply will not until GW3 somewhere far far away in distant future will show up. Remember that GW2 doesn't require subscription as GW1 didn't. You pay for game and play just how long you want. Also as beta tester I can asure you - while GW2 is type that you will love or you will hate (there are no mid stances for this game seriously and it's definitely not for WoW's solowannabe) the fact that's entirely unique experience is entirely true. You may not believe me by word but you will find out in your own time Screw haters (and this one was hater for sure, while I can't say the same about most people here that are refered to as "haters") and let's our entertainment bloom.
  12. I cannot reffer to "easy mode" but this will overall speed up the game - TOR doesn't have enough content just yet. Also I believe flashpoints and operations would be actually more fun if all of them wouldn't start on fleet. You know, you go to investigate some tomb (for example) and you have to travel to Korriban. Just an example - simple thing but adding alot of juicy. Ofcourse there's the 2nd side of the medal - all lazy people afking on fleet all day will "meh" this idea, and for them fast groupping tool is needed indeed.
  13. More like a Lineage 2. WoW clones are SWTOR, RIFT, LOTRO, Runes of Magic - for example. Here you have very diffrent mechanics. Tera is old fasion Korean style grinding mmo with fun and entertaining combat but out of that it looks like a Lineage for sure, not a WoW - and I'm talking about every aspec of the game, not graphics or art design (that are true very simmilar to L2). The only ONE thing that Tera have from WoW is actualy system of LVLs where it's not important what gear your have or your skill as long as you have bigger level (yea, try to hit someone in SWTOR @ lvl 40 while being lvl 30 - dodge, dodge, dodge. Gain 5 more lvls and by some miracle you're doing dmg - and it even hurts... WoW's logic o.0) which is a huge issue to open world PVP (the truth is bunch of 30s should be able to take down a one 45 - not possible in system created in WoW where groupping mean nothing if there's level diffrence between you and opponent) And I'm not saying that SWTOR is bad comparing to Tera - I'm just pointing out your serious lack of knowledge under this topic. Also Frogster is messing with their community now so Tera EU is no threat atm even to Tibia because people are mass canceling pre-orders (not because game is bad - actualy they're mass jumping on US server instead - just because of how bad EU publisher Frogster is). You are aware it is impossible because that "traditional" MMORPG'ing was done on a games with completely diffrent system that what WoW (sadly) popularized? On one side I'm loving this so I can interact more and have fun, on the other side 70% of the community are solowannabe, and just because of them some tools are needed :/
  14. Tomb of Freedon Nadd EU in my case. Yea, EU's PVP fatman. Did 3x bosses in one evening or Imp side (yes I know that it may be way more difficult to do this on Rep side)
  15. Well it would be nice to have feature you write off (personally I would get rid of the whole BoP/BoE thing - one of the things I hated in WoW-like games was that once you used something it became garbage after you changed equipment - nothing more to do with just sell it for 3 credits...) but it would be as players mentioned above. You wouldn't ever get any item for you because someone would take all possible items for his other characters...
  16. You certainly lived longer on this world and you're mostly right. The thing is same rules doesn't apply everywhere and certainly not in gaming industry. We will continue after 3 months, how's that? Just so I can prove what I meant. <stubborn_donkey> Hey, this is blackmail!
  17. You realize with this specs game looking like this should have an avg of 300 fps, right? This is what is called optimization you know. Or lack of optimization in this particular case. And I would actualy called your case lucky one - people with similar specs have half of this FPS or even drops and freezing - TOR doesn't like some certain setups.
  18. It depends. In game - ask kindly, actually I'm enjoying to help virtualy. In life... well my boss often is screaming in my face, demanding from me an impossible. Just like everyday work of a graphic designer in advert agency. (this job in general have one common thing - screaming bosses ) If someone ask me kindly I just smile at him, say "ok honey", and go back to what I was doing. Yea, lazy one here. Screaming in general makes people do work. If there's no scream there's no need to hurry. It doesn't apply only to children as someone here would like to make one of us ^^ Sure I could be nicer. Acutaly I was xx posts before. Long ago and forgotten. Also - there was no game in gaming industry history that players actually achieved anything just by sitting quiet and smiling at each other. Keep this in mind. Peacefull discussion is great indeed - there are just some barriers. You see I understand that some of us have diffrent viewpoints. But there's not much to talk about viewpoint when one person argues everything and nother says something like "nop, the cake is a lie". Furthermore attitude presented by some is like even if BW actually would made bigges crap in the universe - they still would say that's perfectly fine (that's exactly Appleboy attitude). No, objectively it's not perfectly fine (besides that objectivity itself is a lie in common). Denying problems won't help as well as flaming. But as long as mindless denying won't stop as long flame will burn. 1st rule of the internet - by me. Pretty accurate though.
  19. You realize that admitting my trollish nature would be actualy easier than talk to my mind? Ofcourse I am ignoring. This is what hyperbolisation is created for, or I am wrong? Also some just have to acknowledge that this is not adoration circle where you can only melt over the game. Especialy after words of constructive criticism (no, not mine I tend to rage and say FU instead) few pages back were just widely commented with some of the biggest BS I've ever yet saw on forums. Sometimes people here greatly exceed what Appleboys achieved on their "nest". Also about alienating - I'm not doing nothing to them - they do this to themselves. Just look for "why people don't group" thread (or something simmilar) from past day or two. Solo guys do this alone to themselves and they enjoy it - I don't see a problem in this place.
  20. This is the point that's most problem with SWTOR forums. All defenders (all with no exception) can't look a bit further that their own selfish existence. You want to have fun - you have it already, go and don't waste time on doing something that YOU DON'T CARE ABOUT. You just admited it - you don't care what happens. You have your 5 minutes and after that you will get over to do something else. You can enjoy your stay, do what you like and move forward but for god's sake let others have fun LONGER than your 5 minutes and don't deny undeniable. We (most of us atleast) don't say "dis is siet gam pis o trash" - we point out problems, what should be improved, changed, introduced - all you can say that it isperfectly fine and then disappear while after. Because in comparisment to you most of us paid 6 month sub since early access - because we want to enjoy this game longer than you. Comprende?
  21. Well I will do this OT for you, as dedicated BF series fan. Got BF3 for PS3 and PC (with expansions both). BF3 was huge financial succes there's no doubt to it. Due to just great marketing (remember Caspian Border trailer? I could have it looped all day - that awesome he was) mostly. Many thought it will be successor to greatest Battlefield of all time, BF2. But no. While BF3 was deffinitely fun game, aside from just tons of bugs that weren't fixed even today it was just step backward in overall BF series. Bad Company was considered as console series - 1st BF with something like true, scripted campaign involved with a bit of freedom. The best feature of BC series? Yes you're right - destructible environment. BF3 was step back in this case - sure it was because of how game was handled (more urban maps so if there were destructible objects after 15 minutes people would run on a flat surface after destroyed buildings). Yet BF never meant to be infantry game - this was reserved for MoH and CoD series. (by the way now they're introducing Close Quarters DLC - which is terrible, believe me I can give you this on paper without even looking at the game, because of the game's engine and it lacks since BF2 in terms of colision objects - it's stylized for CoD fast paced gameplay, but in reality it's just sluggish) Furthermore BF3 was like a mix of MoH and a bit of BC. BF2 however possessed all that stuff (well, less weapons but what's the diffrence when people run with 2 diffrent setups only anyway?) + got one, big awesome expansion that refreshed gameplay and add alot of content and possibilies to it. Special forces. I will not list every of awesome things this expansion had, just gogle it - it was far extending possibilities of fun in BF2. Because of that all it feels like a step back for all BF and fail overal. Yet we play it because there's no alternative. Also unlocks come so fast just like in CoD and there's no bunny to pursuit and it becomes less and less fun really fast. Getting max rank in BF2 was countless hours of playing, BF3 it was like maybe week... Sorry for wall of text, and eot - I just hope I enlightened you a bit why some players may consider BF3 as fail. Remember game fails for gamers because of how it is not how much cash it earned.
  22. Fully laughable customization you wanted to say. Seriously changing rows and columns and turning off their border is a joke. And if you ask me - I don't need any addons. I just want my UI looked perfectly fine as I want it to - and what I can't achieve with this "fully customzable UI". What I don't want? All useless borders... Everywhere, not even on minimap. I want to have health bars on static positions but get rid of useless avatars and whole borders arround it. I want to my party table doesn't fit into half of my screen - I want make it looks like an Ops table, but without need to convert it into ops actually. I don't seek much. These are the options provided for skill bars and shamely ANYTHING else :/ Additionaly I would like to make my radar-map square, not circle, nonclickable, bigger (not scaled up, actually showing greater part of the map) and transparentable. As for addons I would seek button for sort inventory stuff in specific order automaticly. It's just a pain and I like my inventory nice and clean..
×
×
  • Create New...