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Gromon

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  1. Thx for sharing your thoughts about this Darslk You must know that i also play PvP time to time. I must say that i agree on the PvP Players that some classes can be nerved down, but it must not touch the PvE side of the game what i also play. That it become 2 separated games, not really... People can still level up their class on Questing, flashpoints or PvP. The only thing that change is that character is used for PvP that the skills that are nerved when they get in the PvP zones shall be activated. What i try to say is, that you download all the nerves and what ever changed on the classes on the game. BUT the nerves shall be activated only when you go into a PvP Instance without touching the PvE Player Side. Both sides are whiners, i know but i think on this way we keep the balance in the game. PvP players that get their nerves on the classes, so that PvP will be more enjoyable and the PvE players that can reach to the end of the content because they do not miss the right skills for reaching that. On this way, players can still choose that they have a character completely for PvP or PvE or just 2 different outfits so that they can join PvE or PvP with same character.
  2. I wrote this post also on the suggestion board but i like to share it also on the general board. I write this post because the PvP players are whining too much in this game that they can't handle a PvP fight. Then they start whining at the forums that the classes need to be fixed so that they win a PvP match again. They do not think that the PvE players get in trouble with this on the operations. I can tell you, yes... we PvE players get in trouble after all those downgrading of a skill....... SO, why not making an option to make a PvP character in game just only for PvP? This means that the PvP character get all the skill fixes for playing PvP. This means that the PvE character stays clean of the downgrades of skills so that we can do our operations on the right way and not wiping because we miss a loads of dps or what ever we miss after all those downgrading waterfall on the classes. Few games do this way for keeping the fun into the game for the PvP players and the PvE players without touching the PvE players when they are nerving the PvP classes. So why not Bioware and SWTOR? -------------------------------------------------------------------- ======================================= Also an option is when you are a PvP player and play PvP on a PvE server, then you do not have the nerves on the skills for PvP for making PvP easier to play but you have the skills like a PvE character because you are at a PvE server. This means that we keep the skills clean of the nerving waterfall on the classes on their skills and the PvE Players can play PvE like it should be. So, when you go at the PvP server, then you get all the class fixes and nerves so that PvP is playing like a charm without hurting the PvE players. This means, when you are a PvE player on a PvP server... That your skills are nerved down because they did that for the PvP players and you are at a PvP server. The reason i wrote this is, that there are to many nerves at the classes these days that the game with playing on PvE content get worse and we see players leaving the game because of that. I think that Bioware like to see that the players are staying, instead of leaving................ I like to hear from other players about this idea/suggestion how they think about it....
  3. I write this post because the PvP players are whining too much in this game that they can't handle a PvP fight. Then they start whining at the forums that the classes need to be fixed so that they win a PvP match again. They do not think that the PvE players get in trouble with this on the operations. I can tell you, yes... we PvE players get in trouble after all those downgrading of a skill....... SO, why not making an option to make a PvP character in game just only for PvP? This means that the PvP character get all the skill fixes for playing PvP. This means that the PvE character stays clean of the downgrades of skills so that we can do our operations on the right way and not wiping because we miss a loads of dps or what ever we miss after all those downgrading waterfall on the classes. Few games do this way for keeping the fun into the game for the PvP players and the PvE players without touching the PvE players when they are nerving the PvP classes. So why not Bioware and SWTOR? Also an option is when you are a PvP player and play PvP on a PvE server, then you do not have the nerves on the skills for PvP for making PvP easier to play but you have the skills like a PvE character because you are at a PvE server. This means that we keep the skills clean of the nerving waterfall on the classes on their skills and the PvE Players can play PvE like it should be. So, when you go at the PvP server, then you get all the class fixes and nerves so that PvP is playing like a charm without hurting the PvE players. This means, when you are a PvE player on a PvP server... That your skills are nerved down because they did that for the PvP players and you are at a PvP server. The reason i wrote this is, that there are to many nerves at the classes these days that the game with playing on PvE content get worse and we see players leaving the game because of that. I think that Bioware like to see that the players are staying, instead of leaving................ I like to hear from other players about this idea/suggestion how they think about it....
  4. We are Invectum and we are from Europe and we are currently looking for more ACTIVE members for making progression on 16 man raids. Any role & class are welcome to join. How more people we have, how more operations can be done at the same time. What we ask from you is this: - You are Subscriber - You read up the tactics for Operations - Register at the guild website - Have Team Speak (and a Mic /headset) Still interested? READ FURTHER!!! Invectum, who are we..... We are a social/friendly raiding guild but without the pressure to the members, we take our time to make our progress easy as possible. We do not mind to explain tactics BUT it must not be a habit from everyone for not to read up the tactics because it shall be explained anyways. We as guild raid everyday when we have the people online and start the raid from: 19:30 GMT (english time) until 23:00 GMT. Our progression lies now with 8 man raids on Hard Modes on the following operations: - Terror From Beyond - Scum & Villiany - Dread Fortress - Dread Palace We still do the Story Modes for upgrading our new dinged level 55 members so that they can join as well on our progression raids and that we improve ourselves on the fights and aiming on no wipes and that the tactics (mechanics) goes smooth. Also we are aiming on Denova for completing that on Nightmare. BUT now we want to aim on 16 man progression too and want to start from Denova SM or even Eternal Vault SM so that we start to know each other as a big team and working out smoothly for later on the harder Operations. What do we have to offer to new members: - Guild Website - Guild Reward System - Social & Mature Members - Guild Repair - Voice chat: Team Speak - Members with knowledge about their class/crew skill - Providing players guides that we get from the internet or our own created guides for Operations. - Gearing Up the new dinged level 55 members - No pressure on raids Does this sounds good.....then you can register on our website (No Forms To Fill In) and when we approved your application then you can make a small post on the forum, on the: Invectum Game Recruiting Board with your players name so that we can invite you in game into the guild. Also it is possible to reach us in game by whispering/sending in game mail to: Usaka or Ravanclaw. Our Website is: www.invectum.eu See you soon!!!
  5. We are Invectum and we are from Europe and we are currently looking for more ACTIVE members for making progression on 16 man raids. Any role & class are welcome to join. How more people we have, how more operations can be done at the same time. What we ask from you is this: - You are Subscriber - You read up the tactics for Operations - Register at the guild website - Have Team Speak (and a Mic /headset) Still interested? READ FURTHER!!! Invectum, who are we..... We are a social/friendly raiding guild but without the pressure to the members, we take our time to make our progress easy as possible. We do not mind to explain tactics BUT it must not be a habit from everyone for not to read up the tactics because it shall be explained anyways. We as guild raid everyday when we have the people online and start the raid from: 19:30 GMT (english time) until 23:00 GMT. Our progression lies now with 8 man raids on Hard Modes on the following operations: - Terror From Beyond - Scum & Villiany - Dread Fortress - Dread Palace We still do the Story Modes for upgrading our new dinged level 55 members so that they can join as well on our progression raids and that we improve ourselves on the fights and aiming on no wipes and that the tactics (mechanics) goes smooth. Also we are aiming on Denova for completing that on Nightmare. BUT now we want to aim on 16 man progression too and want to start from Denova SM or even Eternal Vault SM so that we start to know each other as a big team and working out smoothly for later on the harder Operations. What do we have to offer to new members: - Guild Website - Guild Reward System - Social & Mature Members - Guild Repair - Voice chat: Team Speak - Members with knowledge about their class/crew skill - Providing players guides that we get from the internet or our own created guides for Operations. - Gearing Up the new dinged level 55 members - No pressure on raids Does this sounds good.....then you can register on our website (No Forms To Fill In) and when we approved your application then you can make a small post on the forum, on the: Invectum Game Recruiting Board with your players name so that we can invite you in game into the guild. Also it is possible to reach us in game by whispering/sending in game mail to: Usaka or Ravanclaw. Our Website is: www.invectum.eu See you soon!!!
  6. Aaahh yeah, that will also nice feature if that is added on the game.
  7. Saw a mistake on my title.... must be: SHOWING GEAR ON COMPANIONS INSTEAD OF CUSTOMIZATION
  8. This is about companions and showing their gear they are wearing. We players put alot of time to gear also our companions but on Khem Val (might other companions too, i do not know them all) you do not see any gear. Only when you buy the Customization from the Companion Customization Vendor then you change the look. Might it looks awesome and might on the droids you see more details that you see that we added more guns or more shiny things on them what they can show off. So why not showing the gear they are wearing what they have as gear on those companions aswell? Do we not like to see Khem Val, M1-4X, Scorpio, T7-01, Blizz (i can be wrong on this one) and might more companions where you can't see the gear they have. Do we like to see those companions also with your favorite and awesomes gear and that you do not see just the Customization? Well for me personally, Hell yeah.... let see the badd *** gear on Khem Val!!!!
  9. http://www.josdenhertog.nl/Forum%20Pictures/banazooka.png Brought By Jawa's CheapSales!!! Also you can eat this one, if you are hungry :D - Gromon
  10. Aaah yeah hmmm thought they said 4 hours...... But i don't argue with ya about that time For ladies is this a good time to shop And for the men errr...... drink a beer or a coke
  11. Well i see it from the bright side of the game and of course from the side of the actual player. I know their is frustration about that Bioware update when they think it is good and i know this is kinda allot since the launch of this game and even after this new patch 1.2 they did a maintain to clean the mess up on the latest patch. For player view is this really anoying, cant make progress on every character or progressing at HC flashpionts or raids. I can even understand that people leave cause the miss things that are on WoW. For example: Looking For Group. So back again on this topic, it is frustrating but it is just 8 hours. It is a new game.... so give them the way of making the game only better and let the patches come what they do (they will even we don't like it ) See it also from another way, when Swtor servers are down.....you can play WoW for abit .
  12. I kinda like to see Looking For Group in to the game that is what we need more here at this moment but the features what is comming at patch 1.2 are nice ... i mean drag and drop UI function Awsomenes!!!
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