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Posts
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Joined
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It's probably to divert your attention away from the gear and towards what PvP really is - killing other people. In a random environment you can't fault others for getting lucky, or at least you shouldn't. But I suppose we live in a world where everyone feels entitled to everything and their mum. How about you stop playing Gear-o-matic and start enjoying the game. Alternatively, play Bubble Blast instead.
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Am I the only one that thinks PvP fights end too fast?
kaelthun replied to ArchonGamer's topic in PvP
I found that being more lax in my approach to using trinket and escape abilities greatly helped my game in warzones. Fights are short when I pick the wrong targets. Which still happens but not nearly as often as before. -
This is funny and new. These aren't exploits you're talking about here, you're talking about effective play. Putting the ball on a squishy with a speed buff and healing them through damage while you mass slow the opposing force so he can run the ball? Nice play. Keeping everyone occupied by healing tanks and harassing everyone while mostly just healing, slowing and CCing as your ball handler scores time and time again? Good tactic. Stealthing behind the enemies' lines and running the ball under the bridges before it, then ninjapassing and insta-scoring? Quick win. Letting the opposing team almost get to your base, killing the ball handler, then suiciding so it goes to mid, stealth player picks it up and runs for a score? Again, just a nice play. Don't want to deal with pugs? There's a solution. It's called a damn premade and it requires you take as much time as it does to make a post decrying the design of instanced objective-based PvP in this game to set up.
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I don't really get 3 shot and I'm not in full PvP gear. Guess using trinket + force camo works. Or hell, just being able to see and react. Are you sure you're playing the game? Have you tried playing this instead?
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This is a tough issue. I can't make up my mind because at the moment the game is still in that period where people are not massively crowding the 50s bracket but there's enough of them to take the fun out of some of it. To be honest, I prefer NOT TO MAKE GAMEBREAKING CRAP DECISIONS BASED ON A TEMPORARY ISSUE AND ANECDOTAL EVIDENCE to prevent further damage. Suck it. Wait it out. Stop expecting weekly nerfs on your behalf. Get a gdamn friends list and start grouping. Gawd.
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Why SWTOR is a 'Twitch' game, a bad players guide.
kaelthun replied to chrisishere's topic in General Discussion
Which is interesting because there's an option under ESC > Preferences > Controls > Ability Queue that does just that. Also, anyone else not really having that much trouble enjoying the game? If you read these forums you might think everything about this game is broken and sucks the fun out of it but it really doesn't. The only tiring thing is threads where people basically congregate to say "this suxorz", "yes, it really does lol", "wow is better", "it really is", "let's go play some more swtor for ammo on the forums", "lolololololol". BF3 is amazing at 150 fps. SWTOR is great at 60. I see no reason to play one to the exclusion of the other. -
I love how friendly the OP is. He's been wwwebsite since ... Anyway, it's been said many times but bugs can be complex and thinking that just throwing more people at it will do any good. Also, what proof do you have that the technical lead at Bioware isn't working on these issues 16 hours / day or more? I find your lack of understanding of game development disturbing.
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My thoughts, so far, on Juggernaut gameplay
kaelthun replied to akobie's topic in Guardian / Juggernaut
Agreed on all counts except the force scream. I like the ability as it is and for marauders it is actually fine. It auto-crits in Carnage builds so how you justify those in an AoE situation would be a bit tricky. On juggs it might be better but it would affect the other AC as well eh. Pommel strike is a useless skill, no one should spend any more time on it than it takes to remove it to be honest. Just throw it out, it serves no purpose unless it's scaling is amaznig or you can make it 100% arp or something. EDIT: I'd prefer something along the lines of [Pommel Strike] Hits the target for 456-563 damage. If the target is incapacitated, slowed or rooted Pommel Strike will ignore 50% of their armour. -
Close to 40 I stopped being rage starved. I suggest you do that same. I am a narwhal and I approve this class. My fins are perfect for the rotation and I'd highly recommend it to dolphins as well.
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I finally understand why Marauders are underpowered..
kaelthun replied to thenerdma's topic in Sentinel / Marauder
Stop using your leap to clear distances you can run. If there's no focus fire on you, just run the distance and open with BA. Get knocked back, charge from there. It's not freakin' rocket science. Also, stop running into 2v1 engagements without any of your cds on. -
My favourite thing is when they do knockback and I stand on top of them, negating the effect almost completely. Oh wha- EDIT: Also, who the hell still charges into sorcs with their knockback off cd? Just run into them, they won't notice you because they're too busy spamming FL on some nab. They do their little panicky knockback, you slowed them while falling away and then charge from that distance. Hard? I think not. Ops are the real trouble.
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*SPOILER!!!* Sith Warrior Companion/Story: Choice made for you?! ***?!
kaelthun replied to Lith_Ragond's topic in Spoilers
WHy are you here? Waste of space imo. Anyway, I think it isn't that bad. It is very disappointing though and I agree that implementing a dead companion wouldn't have been a bad decision. They do a damn popup when you go into a PvP server, why not one to make sure you kill him? Why wouldn't you be able to gimp yourself? It's up to you right? Maybe down the line they'll expand on the system and some less conservative choices will be available -
Buy mercenary tokens so you can buy bags at 50. It's not very exciting but it works I got the blues at 40 and nothing else. Helps with the levelling. At 30 I got nothing, didn't pvp and just levelled through to 40 tbh.
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Who asked for this? We don't want it, bioware please stop
kaelthun replied to Fox_McCloud's topic in PvP
Err ... yes please, more same faction warzones. No queues and great fun. Sure, huttball favours a certain setup - but so do any of the others. Don't be such a bad and just learn to take out sorcs instead of QQing here. -
I play Empire and I have no trouble with the population on my server. I'm happy playing Huttball but there's a lot of QQ on the forums so I figured I'd post something. Probrem? You want to play with your friends? Play on a server that isn't already populated to the brim.