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Ecchi_

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  1. Good, now step into a ranked match and get focused by the entire team even with a guard and interrupted non stop while the other healer is CC'ed and see why in the upper echelon of ranked PvP the cast times are flat out to long for a sage/sorc healer to be viable.
  2. http://www.swtor.com/community/showthread.php?t=492128 Pretty sure thats not true and people need to stop making **** up.
  3. IMO switch one of the Mara's to another healer AND Boom goes the dynamite.
  4. Quit being a troll. You know full well what everyone is referring to. These two heals are not enough to keep ANY target up while the casted/channeled heals are on interrupt cooldown. Every sorceress/sage spec is lacking for pvp currently.
  5. Sorry but currently HS -> CS -> HS is the only way your going to kill a BM geared half way decent player thats getting any heals... now im just going to have to HS -> Shiv -> lacerate -> backstab -> CS -> HS. I don't give a **** anymore im blowing CS and immediately HS again every time. Yep just out of spite.
  6. Uhh correct me if im wrong but didnt WOTLK indeed make WoW lose subs? And correct me if I'm wrong but didnt Cataclysm again make WoW lose sub?
  7. so snipers have it just as bad. Now I have even less confidence in BW.
  8. ...or has no clue what to do with this spec. Battlemaster Enforcer's Set Bonuses: (2) Increases the duration of Infiltrate or Smuggle by 5 seconds and Evasion or Dodge by 1 second. (4) Increases Max Energy by 5 Welcome to the party most useless bonuses ever. Infiltrate gets used pretty rarely, infact I really only use it to ninja cap objectives and thats if by some miracle im out of combat. 5 more max energy WOOHOOOO lets through a parade! Battlemaster Field Tech's Set Bonuses: (2) Increases the duration of Orbital Strike or XS Freighter Flyby by 3 seconds. (4) Increases the range of Distraction and Takedown or Quickdraw by 5 meters. I guess if i have to choose these are the more useful set bonuses, Orbital Strike can at least help keep people from capping objectives for an extra tick. Increases distraction range uh again I guess in certain situations this can help you interrupt a cast...Takedown doesn't even freaking apply to us. Truly innovative stuff.
  9. What gear you rocking? Hows your expertise? OP healers are actually fairly good once they get some expertise, I'll admit its very hard until your atleast in full champ.
  10. I only attack Sorc's because I hate them so much I dont even give a **** if I die anymore. I am so bitter its true but I dont care. Dead sorcs are the only thing that give me pleasure anymore because I know I'm not killing any other class in the game if they are BM geared.
  11. Yep, Rift learned the hard way when they nerfed the warrior class into the ground right after launch looks like Bioware will too.
  12. I agree Assassins in pvp are very good, and of course they have the option to tank or dps in raids.
  13. OMG thats to perfect. Official video of the Operative nerfs right here LOL.
  14. Yea true D3 is still a massively multiplayer online game. Its got rpg elements and just because its ISOmetric view doesnt mean there aren't going to be a lot of people playing it. A lot of people that play MMO's are going to play D3. They aren't giving Concealment OP's much incentive here to keep playing thats for damn sure.
  15. We only did to much burst against undergeared players and terribads that gave us their back or didnt move. This spec is f'ed big time.
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