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andorenX

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  1. Apparently asking for an official response on the origin of the design of the current gear belongs in this thread i disagree but its not my choice, so i will repost here. "Keeping all personal feelings out of this post, just a simple request to the Devs. Can we please have some kind of official post explaining the direction the design team went in while creating the 1.2 armor sets? I feel that some explanation on the inspiration or concept they were going for would greatly quell the flaming and just general confusion of the gear sets being shown on the PTS right now. Thank you for any official response, and constructive feedback that this thread can create. Example: Luke's great great great Granpappy liked to where large bowl like helmets."
  2. Keeping all personal feelings out of this post, just a simple request to the Devs. Can we please have some kind of official post explaining the direction the design team went in while creating the 1.2 armor sets? I feel that some explanation on the inspiration or concept they were going for would greatly quell the flaming and just general confusion of the gear sets being shown on the PTS right now. Thank you for any official response, and constructive feedback that this thread can create. Example: Luke's great great great Granpappy liked to where large bowl like helmets.
  3. Have cleared everything multiple times on Nightmare at this point, NOTHING is unkillable even tho it may seem as such. I am not defending the fact that the game has some retarded bugs, because it most certainly does, but they are not something that cant be worked around to achieve victory.
  4. Yup had a 6% attempt with everyone alive last week on Soa Nightmare, then he reset, and of course we never even got close again the rest of the night with RNG and Bugs, this is AFTER we have killed him for a few weeks now. Not fun is an extreme understatement.
  5. This is what i am talking about. not sure it is the closest to him but none the less, yes was what was broken in the last patch fixed in this one and just undocumented
  6. Title says it all, the aggro drop we learned about last week in Eternity Vault from Soa the Infernal IS IT FIXED?
  7. Gonna put our name in the hat as well, couldn't understand why our tank couldn't hold aggro since Nightmare is on farm but yeah tonight is a no go, we DID however get a 8% attempt on our first pull but then soa reset with everyone alive, o and only 6 Phase resets and trash clears to kill pylon boss tonight so, yeah just thought id throw that in, its really been a fun night.
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