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Inspirator

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  1. Have you done the mission: Facing the Machines of War? It is available for me on the factions daily terminal for that character.
  2. Search for: client_settings.ini It should be deep in your Users folder.
  3. It may be actually launching but not visible due to a config error which would explain it working in safe mode since that uses display defaults. Try deleting (or renaming) the config file so it recreates a new default one.
  4. People complaining like it's that big a deal that the notes were wrong for several hours. And no the roadmap doesn't count because that's not to be taken as set in stone. Or is it just that I've got one of each class/mirror to 300 and thus not affected?
  5. I've been playing at about 6000 x 2000 (windowed across 3 4k monitors) and have no issues. It kind of depends how small you are willing to put up with the UI since it only scales so much.
  6. Bolster should be only as high as required to prevent those entering with lesser gear from being completely without the ability to compete. No one should ever be bolstered near the top. That makes gear progression meaningless. If players want the best gear performance, they should be willing to put in the effort to earn it. 238 seems adequate, but 240 would be okay since it is really so easy to get to that level of gear anyway.
  7. Do the first first mission of the second story - KOTET (more accurately, just start it) and all will be better for you.
  8. Apparently because you still play it. You wouldn't really care if the servers were up or down otherwise, would you?
  9. Clearly they don't want you to be able to both sets of dailies. Edit: or maybe it's not so clear.
  10. Where is the idea coming from that the two faction choices are Imp or Pub? I haven't seen anything saying that and the statement that you can earn reputation with the faction would seem to indicate otherwise. It would seem to function more like Faction X and Faction Y even if for some inexplicable reason they chose to call the Imp and Pub for this story also.
  11. Not really sure how you people are figuring, but CXP has made me less inclined to be playing my mains rather than more. Once they hit 300 CXP I play them less and am much more likely to play and work toward increasing the CXP level of a different alt. I suppose this could all change with 5.2, but other than playing mains for a while until the new tier of gear is obtained, I doubt it. Most players play their most advanced toon for a few things, and for everything else they play ones that have more advancing to do. CXP doesn't seem any different. Edit: I just realized you may be PvP'ers which changes things. I do PvP, but it's only a small part of gameplay. I do see that being something more likely to be done by mains currently (if not in the past also). However, since components are more the issue causing this than CXP, it's different.
  12. If the "how" to meet players wanting components to be available to their legacy was to make them legacy wide, no "looking at how to address that" would be required. They could just make them legacy wide which thay can easily already do. Instead, even though that would accomplish it, they clearly don't want to (or maybe even plan) to make them legacy wide and are thus "looking at how to address" the players wanting "components being available to your legacy". They may address it by saying we've decided to leave them as they are and not do what some players want. It wouldn't be the first time this is how they addressed something players want.
  13. Have you tested your hard drive? Also, if you want to get any new hardware, get an SSD. There's really no good reason for a gamer to be using an obsolete style drive these days.
  14. I'm not sure if you're purposing trying to be negative for no reason or are just that upset over loosing several low level mods and ehhancements. There is no reason anyone would delete legendary armorings with a set bonus unless they were sure they wanted to. And now you can get the bonus on any armor you want because it's now tied to the armoring. Also, the armor is actually useful in a non exploitive way since it can now be used like any other legacy armor. Pros of the change definitely outway the cons.
  15. This sounds like something someone could get now and use after the event to prevent getting any XP at all should they choose.
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