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tarugo

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Everything posted by tarugo

  1. In the beginning, it was easy to get groups for flashpoints. My waiting game started at about lvl 40ish when it became very hard to form groups. I missed going to several flashpoints at the correct level.
  2. There is a need to cut down on the number of steps to travel from one planet to another. Even if it takes a long time, it is ok as long there is no need for user intervention in each step of the way. For example, to travel to fleet to hoth to help a guildie, we can click on the door of our ship and we are given an option to go inside the ship or to go directly to the hoth space station. So that people become familiar with the SWTOR universe, all characters should go through the space stations, space ports during the first time but once they have discovered the planet they should be allowed to go to the planet in 1 step.
  3. We need LFD. I am trying to form a foundry group for days and I am in a high pop server. Now I am almost at the level where it is gray.
  4. I understand the OP. It is linear. It is fun for the first time but maybe replayability is an issue unless there is a compelling endgame experience. What is needed is a choice (class quest choice) in which you can go to either planet A or B. Once you choose the class quest at A, class quest at B cannot be done but you can still do some other quests at planet B. This will remove some linearity from levelling.
  5. A confirmation screen or a 1 hr grace period to return the mistakenly bought items should be implemented.
  6. We need an LFG tool (in server). It takes an hour to form groups, and if one member bails, it is almost impossible to continue.
  7. At least create a server wide LFG chat channel.
  8. There are always going to be hard core gamers at the top of their game who can clear the hardest content fast. If games are tuned for them, they will be very hard for the majority.
  9. Very good suggestion thread. Dual spec, but if not, respec costs should decay if not used for a time. Quick travel point on hangar or on ship.
  10. If they did not release this on christmas, the hue and cry would have been greater since a lot of people have vacation time. If the game was very buggy, then I would say they should never have released this game, but I found this game polished and playable. It has bugs but I never found one that was a show stopper.
  11. The game will prioritize Need over Greed. That is how it should be. If not, then something is bugged. You need to do a bug report with snapshots. The system determines if one or more player rolled NEED, if yes , it gives the item to the highest NEED roll. If no player rolled NEED, then it gives the item to the highest GREED roll. If no one rolled NEED or GREED, the item stays unlooted.
  12. Please add a quick travel point on all hangars (even just outside the hangar).
  13. Yeah some planet bonus quests cannot be abandoned. I do not want to do these quests since I already outlevel the planet by 2 levels.
  14. I love the elites in normal solo quests. They add a dimension of toughness and add a bit of realism storywise, since the final boss of any quest must be much better than the regular mobs. If all quests are tuned to the lvl of 10 year olds, the adult players would be bored.
  15. For a MMO, it is common for players to test their characters in zones above their level. If BW wants to prevent this, then prevent this in game (not showing illum in map to <40). For most mmo players, if you allow people to go to a zone, then many will go there and many will assume rightly that going there is not against the TOS. This is BW mistake not the players.
  16. There are some problems with bugs and with the gameplay itself, but I am still enjoying myself. I do not agree that it is not ready for prime time. It is stable for me , I experience relatively few crashes and have experienced solo play, heroic, flashpoints, warzones, space missions and found them very entertaining. But stability issues must be fixed ASAP and there are some things requested by the playerbase such as customizable UI, dual spec, and some other things. Also when server population stabilizes, hopefully we can get free server transfers as many of use created many toons to cope with server queues.
  17. I do not know what eve looks like but yeah, I want to be able to fly myself to missions solo or with a group. We should be able to fly our ships anywhere within the vicinity of a fleet, space station or planet where we can get and do quests/missions. There should be more customization and upgrade choices for ships.
  18. Whether which trade network has more items up for sale depends on the players themselves since there are no clear advantages to selling items for each one of them. For now in our server, empire trade network has more stuff than nar shadaa trade network. You can reduce the trading fee to make one network more advantageous than the other.
  19. Space zones for ships with ship based quest and missions for the solo and group play. More options for upgrading ships and for ship types. Ship battles based PVP.
  20. The game needs dual spec (no cost respeccing for 2 trees) to make it easy to form groups. I believe healers are rare in this game esp good healers. It would also add variety to playing the game.
  21. I am still enjoying this but want space missions to be like regular questing where you can go inside your ship, drive your ship to different places within the sector to do quests or to just float around in space. After doing missions, you can upgrade your ship (like equipping armor and weapons) with more options than they currently have. During your missions, you can pass by other players in their ships and wave and compare ships. You can also group with them to do harder missions (heroic) or even raids of 8 or more player driven ships. To make it similar to normal non-space dungeons , you can designate certain ships as a tank ship (heavily armored whose attacks generate threat), dps ship (heavy damage dealing ships), repair ships (can repair shields of other ships). You can attack npc pirates, npc smugglers, player republic ships (if you are empire) or vice versa depending on whether your server is pvp/pve and also a pvp space warzone for ship battles (if there isn;t any, i am only lvl27). Hope they improve this game. UI customization, on the fly switchable dual specs, an outfitter type tool to change your gear quickly is also needed for this game.
  22. Logging from SE Asia and enjoying it, no queues at night time!
  23. Some of what the OP said is true but this is still a good game and I am still enjoying playing it. I believe the developers will fix many of the issues stated.
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