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Mandemalex

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  1. Wasn't sure where to post this, but here seemed the most appropriate... About half way through Taspan Ambush (the space mission) my ship follows the escort directly through a giant meteor rock (completely unavoidable) and kills me instantly. This is definitely not how it used to be, it seems to be taking me far left of where the original path used to be. Anyone else experiencing this bug? Very frustrating.
  2. Lol you all sound like a bunch of grumpy old men - although given the fanboyism towards the original movies - I should imagine that's exactly what you are.
  3. Pretty much what it says in the title: Oil Slick should become a burning AoE if you use Flame Sweep after. Would be cool, look cool, add a bit of spice to tanking rotation - and wouldn't affect PvP balance too much I wouldn't have thought, since it requires 2 GCDs and a 1 min CD just to get a small - very short AoE on the floor. Almost useless in PvP - and adds a bit more AoE to BH tanking. Yes? No? Maybe so?
  4. Keep your head in the sand bro, haven't encountered ANY technical problems that haven't already been explained/fixed. Next time reach deeper into your Mummy and Daddy's pockets so you can get a better setup.
  5. 2V-R8 'Excellent. I was just wondering what I could do to please you'
  6. Lmao, well when a game has been in development for several years with plenty of information being released consistently about it - topped with the fact that every single video/review of the game refers to it as a 'story-driven MMO'... Yes, yes it was your mistake. Yet it remains an MMO. Remains to have end-game PvP, although limited. It's just not what YOU want - or rather, it's not WSG/AB/RBGs/Arena.
  7. /signed = although I should point out to alleviate the problem in the short-term, subtitles can be enabled in cutscenes through preferences.
  8. Why do each of your posts start out with a lie? Of course a lot of vocabulary is subjective, either that or my time studying the English language was a total waste of time. Anyway sorry but you really are failing to use the most basic of logic now and you are trying to argue the smallest of points in my post, without any real substance, which means I must categorise you as a troll. I shall cease to respond to your posts. I shall keep my eye on this post, in the hopes Bioware may have a comment or two on this ubject (even if it is 'Lump it or leave it')
  9. What? I must say your view on logic is... well illogical o.0 Unresponsive IS a term open to subjection, unresponsive could mean that the game is not responding to my actions very quickly, or that it is not responding at all. To one person, unresponsive could mean that even 0.1 millisecond out of sync with the cast is out of sync, for others it could be 1 second out of sync. It is subjective to each person who uses it, and also in what context it is used. In this thread, it is in reference to the fact that animations override basic MMO gameplay mechanics (GCD/Cast-time) and this is making gameplay much less enjoyable for a lot of people.
  10. Before I begin, make it known that I am NOT in anyway bigging up, bragging or trying to make WoW look good... I quit the game for this and hope to never look back. But fact of the matter is, in WoW - if the cast bar is full, you do whatever the hell you want, run around, jump up and down, cast your hearthstone, because that ability WILL be done, finished and on it's way to the enemy or w/e. WoW sacrificed all forms of animation for fluid and extremely responsive gameplay. By all means though, within perfect environment (good latency, good fps) you go ahead and record a video proving me wrong, get a full cast bar 'interupted' It's interesting the similarity as well, in WoW the bar goes green when the cast is complete, in SWTOR the cast bar lights up when the cast is complete. Only difference is, in WoW the spell will have cast bang on the 1.5 second mark (or whatever the cast time is) where-as SWTOR will wait for the animation to finish, before you can begin casting your next move.
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