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Rhetulos

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  1. I agree that planets are very corridor like. Because of that I'm not a big fan of rerolling alt in this game.
  2. I agree that sometimes this game feels like Doom MMO with corridors and sometimes like a GTA without cars. Sometimes the quests feel like boredom when I have to run from place A to B and then back. And it has nothing to do with laziness, because who wants to look your avatar to running animation for fricking 15 minutes over and over again. It would be different if the world would feel alive, then I could spend much more time adventuring there. But now it's just barren ground filled with some mobs and so on.
  3. Great thread for making lots of views, never gets old.
  4. So instead of balancing the game in PvP/PvE, we need to nerf Jedi/Sith classes to the ground so none wouldn't be playing with them? Great way to destroy this game even further. In my opinion, Star Wars is always about the war between Republic vs Empire (Like the old goody 77-83 movies). Not the Jedi vs Sith thing aka SW after 1999
  5. I also unsubbed and cause was PvP. And this is very sad, because I had very high hopes for this game. But good story and voice acting doesn't keep a MMO alive for a long time.
  6. Remove the combat "lag" and add more depth to PvP/Flashpoints. Also quest design needs to improvise, no more "Collect me 10 mushrooms". Also we need more PvP quests so we can choose to level through PvE or PvP.
  7. Yes, let's censor all the criticism of this game and keep all the praise. Surely that will make SWTOR look perfect game for everyone.
  8. I don't play WoW and I play this game only a few hours a day. I'm also a polite person: Thank others for help and give others help. And still I'm not continuing to play this game. So I guess I'm a horrible person and the game is better off without me?
  9. - I never liked PvP in MMORPG and SWTOR doesn't make any difference: It feels like Warhammer Online with unresponsive skills (Sometimes I use Unload without firing any bullets and still using the cooldown), lagging animations and some pretty useless skills. - The Doom-esque corridors are sometimes pain in the butt but playing as Stealth character I can skip most of the not-needed fights, making it not so grindy. - Space railshooter_fights are pretty much filler content. They are goodlooking for a few fights, but after that they get pretty blah. Daily spacefight missions grant good exp though. --- But other than that, the game is pretty good. Maybe they should have lessened the grinding and make quests give more exp so you could focus on your story more.
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