Jump to content

AvnSevex

Members
  • Posts

    30
  • Joined

Everything posted by AvnSevex

  1. I remember that very well, judging from what I've seen on my thread, changing the combat system entirely would be a poor decision overall that's my bad. But like someone else said I guess I'm just asking for a way to put all my favorite star wars games I've played into the MMORPG space... Lightsaber combat to be like Force Unleashed/Jedi Knight Series. Blaster Combat to be like Battlefront and Republic Commando. Space to be like JTLS / Rogue Squadron / Kotor... A guy can have his crazy dreams right? The thing that I'm not sure people understand is that I like SWTOR the way it is right now, but I think it could definitely be improved with some new ideas, maybe not the crazy entirely game changing ideas that I listed in the first place but Swtor needs some work in a few areas. My friend still cannot play the game because of how choppy and lagged it is on his computer, so he feels like he wasted the $60, stuff like that, engine optimization should be a top priority on their list in my opinion.
  2. Why do you seem to think that those people wouldn't be able to learn?
  3. There's a lot of games that are adapting new and fun ways to play MMO's, as I hate to say it this DOES feel like a World of Warcraft style MMO, nothing more than that and nothing less. If it has to come down to NGE for SWTOR, (New Game Enhancements) so be it, though some will be angered, it would bring many back just because it would be something ENTIRELY NEW! 2 Gameplay Examples: Tera The Elder Scrolls Online Instead of spamming all of my number keys, why not rework everything, Looking around with the mouse instead of holding the left mouse button... More examples, THOSE WITH THE LIGHTSABER: Left click, attack, continuous clicking for combo attacks, holding the left click for a heavy attack. (Like an Elder Scrolls or Force Unleashed feel?) Right Click for a specific force power, lighting, force push, force pull, etc. Hold Right Click for continuous stream of lighting, more powerful version of a force push or pull? (Gameplay to be similar to Star Wars The Force Unleashed?) THOSE WITH BLASTERS: One click for precision shots, one shot or burst fire. Holding the left mouse for automatic firing. Right click for Thermal Detonators, Vibroknife, any other grenade type, or even the same effect as right clicking; for the dual wielding pistol user. All classes who are ranged, non-force users, always carry a pistol as their secondary/backup weapon and can always choose to use a Blaster Rifle, Blaster Carbine, Sniper Rifle, etc. as their primary. (Or as stated above, choose to dual wield pistols such as Capt. Rex from the Clone Wars series, or Jango Fett.) (Gameplay to be most like Star Wars Republic Commando) Possibility that those with the force can first CHOOSE TO TRAIN with, one-handed, dual-wielding, or double-bladed Sabers, regardless of class choice? (Gameplay similar to Star Wars: Jedi Knight Jedi Academy) Overall, I'm tired hotbars, I've been playing 8 years of Hotbar MMO's, and I'm still not entirely sure why they HAVE to be there, in every MMO... Could a game with simple light, heavy, and combo attacks be enough without the clutter of a hotbar, or stacked hotbars? Do we really NEED these extra special attacks cluttering the screen? AESTHETIC CHANGES: Less colors, less saturation. More detail, more cloth or leather, less giant armored shoulder-pads and ridiculous helmets. KISS-Keep It Simple Stupid! Imperials/Sith Armor/Cloth/Leather Colors: All shades of Black, Gray, Red. Republic/Jedi Main Armor/Cloth/Leather Colors: All shades of White, Brown, Tan. WEAPON AESTHETICS: Enough of the laser sights or strange balls of energy flying around a weapon, no holographs covering my rifle or lightsaber.. please. These kinds of features on my weapons (and sometimes armor) take me far away from the Star Wars universe that I've grown up with since 1993. LIGHTSABER HILTS: Silver or Black. (Option to even customize how the hilt looks during it's creation/similar crafting system found in both KOTOR games?) LIGHTSABER COLOR CRYSTALS: Sith: Red, Purple. Jedi: Blue, Green, Purple. (Possibly yellow/orange) ENOUGH Black core crystals, I'm not the most educated with Star Wars lore but not once have I heard of a black-core lightsaber crystal, seeing them everywhere brings me out of the Star Wars feel. BLASTER AESTHETICS: BLACK/GRAY I'm sick of seeing or finding blue, orange, red, yellow, every color of the rainbow plated blaster for my characters or other characters. It's gotten so ridiculous to me that I had to go to the GTN just to find a simple black plated blaster rifle to make my character feel more realistic, then pour my credits into taking the mods from my blue plated blaster rifle and put it into my new rifle. GRAPHICS: An entire graphic or engine overhaul? New high-res textures? Better atmospheric changes? Day-Night cycles? (Give the way things have went in the story for everyone, a possible dark sinister feeling like it was from Knights of the Old Republic II?) Everything doesn't have to be lit up, everything doesn't have to be the most colorful thing in game, for example: I don't mean to bring an entirely different series of games into play here but if you've ever played the Elder Scrolls series from Oblivion and up... Oblivion was GREAT, but it was extremely over saturated with color and light, and while this provided a very beautiful and interesting world it also lacked the immersion that comes with feeling like you're in a real living world. Skyrim came out and the way their engine overhauled everything from combat to graphics to NPCs, it left out the colorful world from Oblivion and brought in such an immersive and realistic experience. Imagine what Coruscant would look like at night? What about Hoth at night? A snowstorm hits while you're out exploring, between the dark of night and the blinding snow hitting you, causing you to not be able to see five feet in front of your face like what happened to Luke in Episode V. MORE PLANETS I highly doubt that I've been the only person thinking we'd see Dantooine by now, or Yavin IV, maybe Endor? I don't know if the Selkath still hold their strict laws on peace in Manaan, but what if you introduced Manaan as the first planet to be a place where Republic & Sith players could quest together, raid together, even risk breaking the Selkath law and PVP? (Something different from the club on Nar Shadaa.) Hurrikane? Imagine that the only way to find the Violet/Purple crystal is to scour a large portion of the planet Hurrikane? (Which is, according to lore, the only place where violet crystals could be found.) MUSIC I would love to hear more music from either Jeremy Soule (KOTOR 1) Mark Griskey (KOTOR 2) or even John Williams, the Godfather of Star Wars music. (I've been a professional composer that worked on machinimas, podcasts, etc. for two years, and a composer for hobby for the last 16 years of my life, (20 yrs old now.) I know how great the impact of music can make or break a game and the music found in SWTOR right now is GREAT, but at times or in some places / planets I forget that I'm playing a Star Wars game, because I thoroughly believe that music is one of the greatest nostalgic triggers for anyone. SPACE INTERACTION For those who don't know, there's been a leaked video of the Super Secret Space Project, (linked below) and while I think this is a tremendous step in the right direction, I would more than love to see more interactions happen while I'm traveling in space. Like in KOTOR 1 & 2 for example, remember when you'd travel to a planet but then get ambushed by a group of Sith fighters and you had to fight them off before you could continue onto your mission? So in SWTOR, Heading from the Imperial Fleet/Vaiken Space Dock to Tatooine but get ambushed by a bunch of Black Sun raiders, and you have to not only fight them off but if they disable your ship, they could (at random) choose to either destroy you or board your ship in which case you'd have one last fighting chance to kill them on foot in your own ship. Or assuming that the huge task of implementing a similar system that was found in Star Wars Galaxies, you could freely fly to wherever you'd please, but perhaps run into a squad of bandits, or a republic scouting party? Or a derelict space cruiser floating in space that you could choose to board and explore? (Republic Commando, The Prosecutor Mission, or very much like the mission where you explore that abandoned space station for the HK-51 parts quest found here in SWTOR) I can't think of anything else at the moment but this is all opinionated, I'm well aware that I'm basically asking for a brand new Star Wars MMO but this game was shown to have a massive potential and I don't think I'm the only one who was let down by what has transpired with SWTOR over the time of it's release. -AvnSevex
  4. I finally, finally feel like a Sith Lord. Bioware, please don't shy away from these simple armor models, cloth and a touch of armor is all that's needed! Don't forget!! KISS (Keep it simple stupid!) Loving the progress, best of luck with future content. Sincerely, -Avn.
×
×
  • Create New...