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ScarletKnightBL

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Everything posted by ScarletKnightBL

  1. been a while since I posted a parse but here it is Parse TTK 6.28.806 = 3857.96515 Skill tree 2/8/36 Commando Jargi Kalta
  2. I'd like to submit <Greedo Got Ganked> as a potential candidate. So lets just get right down to the business of you giving us that money sonney. What you Werko the great ghosty gets. - Our official guild catchphrase to be permanently emblazoned as our guild MoTD, and to be shouted before any guild activities shall now be "Greedo Got Ganked.. By WERKO!" -A grand telling of the story of the great Christmas Werko, and his merry bag of treats, during that time of year when it gets just so damn cold outside. -The love and adoration of a small group of Star Wars fans who have been together since the days of swg, and will probably be around here till the servers shut down as they did there. What we get. - An endless amount of money for repairing those trash mob wipes - The ability to both buy mats and schematics to help gear our less geared brethren, without having to want to poke our eyes out having run the same dailies for the 1337th time. In game contact is Threck Never met you personally but I have heard much of your exploits. If you're leaving the game, it's sad to see a dude like you go. Take it easy man and I wish you the best. If you're not... I'm totally going to bother you endlessly about it in game until you give me your hard earned fortune!
  3. Wait wait wait. Hold on a second let me see if I grasp the situation. You post a trollish statement, then "surprisingly" you get trolled back. Then instead of taking the licks, or laughing about it, you baby cry about it. Seriously go crawl back under whatever rock you slid out of.
  4. Pretty sure you mean you want to overshot the dmg, not the under. If so 3696.28 dps If you want the undershot 3697.09 dps Still Assualt Commando same spec
  5. Thanks I'm determined I will beat atrixx's parse! Those are so nasty numbers he's been putting up though. Keep rocking the sage Deeps Ros, you're awesome! I might have to bother you some day to teach it to me.
  6. Ok so I created a website, it's still nascient. I encourage other people to start using it though if you what to find a similar type of group. Goof Troop Website. In game contacts are Lira & Jargi. We have also completed 16 man HM Nefra.. with 8 people as I said before people have probably already done it but it was fun. & Council HM 8man kill (All people represented in the video are our regulars) Ros Thanks for the support it's much appricated. Tam thanks as well, much love to both of you.
  7. I say yay, simply because this is just raid alternative to big raid guids, you even say in your initial post people here are tied to their roleplay/social guilds and such. well this was a solution to just such a problem. It's not a PuG it's a dedicated group, for people who are otherwise committed to other guilds.
  8. Jargi - Assault Commando (Same spec) TTK 6 min & 46,331 sec - Calculated dps 3,691.57165
  9. Jargi assault same spec as in post. 1st parse with 78 MH 3589.43557 dps TTk 6 mins 57.893s
  10. Jargi - Assault Commando (0/10/36) TTK 7m & 7.673s - calculated dps 3507.35258
  11. <Goof Troop> Just a Team not a Guild (Republic) is 5/5 HM DP & 4/5 HM DF, (only pulled brontes once so far, was more concerned with getting gear first since we only raid together 3-4 hrs a week).. Regardless achievement inc..
  12. Jargi commando assault, no adrenals. I think no stims(maybe I don't really remember) 3366.29 dps just dicking about with the new dummies. will have to do more parses later.
  13. Any PuG group that has not required me to get in a voice chat for a storymode. I love you.
  14. Jargi Kalta - Commando - Assault Spec 2/8/36 - 3291.01 - Adjusted Dps with Scale 3,623.39201 (6 of 7) 78 armorings, full 78 mods, full 72 enhs, 72 main hand, 78 offhand, 78 comm ears/implants. PvP SA relic, DF BA relic.
  15. Since they won't be able to have higher then blues anyway on their char, doing the daily and collecting comms won't really matter.
  16. If you can't beat a 4 man premade or full pug group with your own 4 man premade your team sucks l2p. If you're saying your always going up against 8 man premades with your 4 man your luck sucks, buy a horseshoe or a rabbits foot or something before you fall in a ditch. Seriously I'm worried about you.
  17. High friction bolts won't be useful since you should be using grav round and not charged bolts as a mostly gunnery spec I'm also pretty sure it also requires that you use plasma cell instead of AP cell. Basically, and I say this not to be mean but honest, your build with demo round is better, but they are both bad. If you want to have any chance in PvP you should just go full assault and get assault plastique. Hybrid specs don't work well for commandos because most every tree's abilities basically require you to be in a certain stance to fully benefit from the tree.
  18. This is exactly what needs to be done, more transparency into game mechanics is always better.. in addition there are in fact alot of stealth fixes that should be noted, as another poster has already mentioned.
  19. I loved swg, but this isn't swg, period. You'll never be able to clear an 8 man instance with 2 people because you were able to screw with you stats and build so much that it invalidated PvE content. I mean as I soloer I wish that was the case here, but I don't see it happening with the way this game is set up, you are much more reliant on others to be successful.
  20. Ok so this is my idea, it's pretty simple and I kinda stole it from another game I played. But anyway I digress. So anyone who feels commando is currently broken, as I do should add /Fix Commando to their signature, and/or write /Fix Commando at the end of any post they make to bring attention to the issue. /Fix Commando
  21. I'm not be rude here, but this is simply incorrect, I will give you examples of why. Example 1 (An unlikely but still possible rotation): Grav round on 1.5 second cooldown. used repeatedly for 15 seconds yields 10 grav round shots, follows by a demo round on 15 second cooldown. Effectively this nerf 9 out of 10 of our attacks (assuming the 10% reduction and 10% boost to demo round cancel out. Example 2 (Likely commando rotation) 1. Grav round (Yeilds 2 armor stack debuffs, 1 CB Buff, 1 DR buff) 1.5 second cast - No CD 2. Grav round (Yeilds 2 armor stack debuffs, 1 CB Buff, 1 DR buff) 1.5 second cast - No CD 3. Grav round (Yeilds 2 armor stack debuffs, 1 CB Buff, 1 DR buff) 1.5 second cast - No CD 4. Demo Round : 15 sec cooldown 5. Full Auto : 3 second cast - 15 second cooldown 6. Grav round (Yeilds 2 armor stack debuffs, 1 CB Buff, 1 DR buff) 1.5 second cast - No CD 7. Grav round (Yeilds 2 armor stack debuffs, 1 CB Buff, 1 DR buff) 1.5 second cast - No CD 8. High Impact Bolt : 15 second cooldown Now we still have 7 seconds between the next demo round coming off cooldown, what are we going to do? well maybe hammer shot if ammo is low. But more likely hit ammo regain for one, then reserve powercell for another and pop off 3 more grav rounds to get charged barrel back up, as such the rotation starts again. Please then explain to me how having effectively 4 out of an 8 attack rotation dmg reduced is not a nerf? (assuming 1 demo increase cancels 1 grav nerf) Again I'm not trying to be rude, disrespectful ect, the fact remains that this is a nerf and it should be called as such because the amount we have to use grav round to max dps has not changed while it's dmg has.
  22. I already canceled, waiting for a reason to resub, maybe they'll let me respec my level 50 to sent so I can actually dps...
  23. I've noticed my columi 4 piece isn't reducing the ammo used for HIB for about the last week, anyone else having this problem?
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