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Trenhob

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Everything posted by Trenhob

  1. I'd like to see: Baby Krayt Dragon Cage (Dark Side/greedy Inquisitor Cult story on Nar Shaddaa) Dread Master Raptus' Throne with curse crystals (Dread Palace) Holo of each chapter boss for all classes Full-sized Galactic Starfighter ships Small scale drilling platforms (Makeb) Thrantas (Alderaan) Fountain with focusing crystal (Makeb - Toborro's Courtyard) Statues from Dread Fortress and Palace Tauntaun nests (Hoth) Fall themed tree and grass arrangement (Voss) Containment cells in various colors (blue - Section X, red - Czerka Corp Labs)
  2. I'm pleased with the response. Thanks for being specific about the changes you're considering, Bioware. I rarely tank, so I'll leave that up to those who have first hand experience but I think it's too bad we need to drop a differentiating mechanic to achieve balance. I'll gladly take a small damage boost across most of our melee skills. The classes shouldn't be all that far apart once things like single-target Orbital Strike and such are addressed, and I know at least a few people who will appreciate another shot at Deception in PvE. I don't think dispel protection alone will make Balance/Madness a great PvP contender suddenly, but it's a nice start. It will correct the currently near-guaranteed chance that our damage will have no impact on the outcome of a match. I still have concerns about survivability, but we'll see where other classes end up as well.
  3. If it takes more time to get us a detailed response including data backing the developer point of view and a list of possible changes and their ramifications, that's fine. Please do not disappoint. If after taking extra time to provide answers that amount to the nonsense Sages and Scoundrels received, the community is going to flip out.
  4. No, it's based on the item, not the type. You'll just see the default values like you do now on live.
  5. I love all of these tweaks to the GTN. I've especially missed the ease of shift+clicking to search quickly. Here's how the GTN improvements work on PTS right now.
  6. I noticed that when I had the Flashpoint mission from the terminal at CZ-198, it prevented credit being granted to the weekly. On a second visit, without that quest, it worked. I reported it as such. I wonder if you guys also had the mission from the terminal before queueing up?
  7. I'd suggest Xinika/Shin'arika as a representative because of the informative PvP contributions they've made for the community over the course of months.
  8. Hey guys, thanks for the suggested edits. I'm admittedly terrible at math so if somebody can show a definitive solution to a Crit target to shoot for, I'm all ears. When I decided to suggest 20% unbuffed crit, I looked at the halfway point up the slope in the DR graph for the ratings I chose, similarly to what I saw Keyboardninja do for tanking stats. 5% base crit + 0.5% from str + 1% from companion + 6.34% from Willpower + 7.97% from crit rating = 20.36% unbuffed crit chance. (roughly) Reading from my own current stats, buffed I'd be at 26.09% and with Exploitive Strikes it becomes 35.09% in combat. I'm open to being wrong, but I'd like somebody to steer me in the right direction if this looks unreasonable.
  9. I'm planning on finishing my Sage. It's my first and only healer and I've gotta say it's been a bit boring. I'm close to Chapter 3, and hopefully that will change up the most useful tactic I've found - Shield and Forcequake spam while Zenith shoots things. Last one to finish out my Legacy!
  10. Basically we should be fine in real combat scenarios, but our Ops Dummy parses will be significantly lower than other classes. Madness no longer uses Shock or Maul because the devs believed they were shoehorned into a spec that has its own style without throwing other playstyle-changing skills in there for no real reason.
  11. Both female questgivers for GSI on Empire were SGR options for my female Juggernaut. It's just not overt - you need to derail a conversation and specifically ask about that person for it to open up. The same goes for the male/male Empire option I found. On one character I didn't ask about him, but on the other I asked who his master was and ta-da, [Flirt] option. If you're interested in a character, ask them about themselves and you may find it is in fact an SGR option. Take a neutral, "all business" approach and you won't see them.
  12. My Assassin, of course. I only planned on playing one since, oh two years before the game released. No reason to stop now.
  13. In an interview with the Lead Combat Designer, I got some answers on how well the developers believe we're doing for 2.0. The outlook is brighter than you might think.
  14. A few things I was wondering about got answered, so it's a start. I think the first appearance of SGR is a nice step, and there's more they want us to be able to do with companions. That's great for keeping the game feeling like a Bioware production at max level. Ilum and something else involving Open World PvP are on track. PTS character copies should be working soon. That alone could result in stomping bugs like the ones that cropped up in Section X before a patch goes live. "Reasons for guilds to recruit" could mean we see some sort of guild progression and perks, maybe taxes to contribute to the guild bank. Obviously I'd like details right away, but a few things on the "to-do" list we've known about are happening soon, so I appreciate the update.
  15. I gave in and tried the first Madness hybrid build. I always thought Creeping Terror was so much more useful than it is. I had a much better experience than stubbornly using "all-in" specs and I felt a lot more like a stealth class, probably due to the speed increase. Thanks for opening my eyes to it.
  16. Watch the archive of my first (nerve-wracking) live presentation about what I believe RotHC needs to be a success. I also hope you'll come up with your own list of wants and needs to give Bioware a solid read on our expectations for the expansion.
  17. I really like the way every ability you have plays off of each other as Madness, and you do get a feel for the timing if you play it enough. I just glance at the timers on the bars once in a while because Exploit Weakness in particular has a barely visible animation. I took a look at Tor Assistant a while back, and it provides a way to set audio cues for when your buffs and debuffs expire. You may find it helpful. Another option you can try (if you haven't yet) is Shockless, where you don't take any talents buffing Shock and take it out of your rotation entirely. You don't have the spike of force shortage that can throw your timing off and it's in the running DPS-wise with the shock build, depending on the fight. If you still don't like it, make the playstyle you like work. Deception is less awful than it was.
  18. I'm thrilled to see Bioware keeping up it's momentum, and I always jump onto PTS as soon as I can. Here's a list of purchasable Ship Armor from the Fleet Vendor. Heroic Space Combat missions are very difficult, requiring the new Grade 7 ship armor. As a bit of a surprise, the full Elite War Hero sets are in 1.6 and here are the stats and prices (in images) for the Assassin DPS set. Lastly, a first glimpse at the new Ancient Hypergate Warzone shows promise, once I figured out the mechanics. This is on a lowbie Marauder because max level queues weren't popping at the time. I hope you find some value in what I've dug up.
  19. I don't know why it would be a problem. To track DoTs, you set it to track a button press independently of SWTOR and for procs, it parses your combat log and plays a sound when it finds a match for your criteria.
  20. Have you tried Tor Assistant yet? I played with it a bit and was pretty happy with it. You manually set audio cues for whatever you want to track.
  21. Have some of your friends been enticed away from SWTOR by other games lately, leaving you to fend for yourself? If you're in some Campaign/Black Hole gear, Just Crusade may be the guild for you. After running a successful 16-man group through HM EC, we've been hit by loss of interest as well. We're currently 2/5 HM TFB 8-man and working hard on progression, but we want more participants! We'll consider any sufficiently geared class in the hopes of hitting 16-man again. To complement our current roster, we would prefer: Tanks 1 Non-Mercenary healer Reliable Ranged DPS Requirements Ventrilo MOX Bring consumables At least partially Campaign-geared Raid Times Main: Tuesday + Thursday 7:30 PM - 10:00 PM Eastern (server) time Alt: Weekends - various times, usually decided at the end of Thursday's raid Even if you aren't quite ready for HM TFB, our alts run HM EC and you're welcome to join that team. If we're a match for you, contact Belanos or Cherie in-game or message me here.
  22. The priority list if you're using Shock: Use Lightning Charge stance Use Relic Recklessness Overcharge Saber Death Field Crushing Darkness if you have Raze Refresh Discharge as needed Assassinate < 30% Refresh Creeping Terror as needed Maul if you have Exploit Weakness Shock if Unearthed Knowledge is down Trash if your force is > 45 Otherwise, Saber Strike Take out Shock if you're running without the Shock talents.
  23. That was what I saw when I compared on PTS. The Duplicity change affects both specs, so madness is still ahead.
  24. There are rating 150 main and offhand weapons for PvPers with the same cost as the War Hero weapons currently have. They also require the turn-in of the War Hero weapon, which has had it's price dropped to 2k Rated WZ tokens. There's no new armor other than Recruit-2.
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