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Posts posted by Rogoo
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"Players with high-end AMD CrossFire or Nvidia SLI machines should notice a large improvement when running the game with the new shadow system."
Best news in a long time! Can't wait to test it out.
Also:
omce again totaly useless crap in a patch , FFS fix the damm issues instead of spenting time on useless stuff like this !How is optimizing a game that is in dire need of optimization a BAD change ? Really ?
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1) remove the PvP gear tiers, make PvPers grind commendations for vanity items (orange armor, pets, mounts, etc)
2) add more WZs
3) add open world PvP
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Everyone seems so pessimistic.
This is because Bioware has a really terrible record of promising things and not delivering. Let me name a few:
- Monthly content updates
- Chat bubbles
- The new companion that was supposed to be in game some time ago
- etc, etc
Other than that.
- After TEN MONTHS, PvPers got ONE new warzone, yet Open World PvP was completely removed (because the engine is completely fubar'd and can't handle it at any reasonable framerates)
- Two rounds of layoffs hit Bioware, which means less content, less updates
- Switch to Free 2 Play
- Subs dropped from 1.7 million to who knows what ? 650 k maybe ?
All in all, game cannot be considered as a success, hence all the negativity.
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Are there any recent benchmarks with high end setups? I have some disposable cash and I am looking to run the game at max settings, constant 60 fps, and possibly at 1440p.
Currently, I have an i7-860 2.8ghz, Radeon 5850, 8 gb ram.
I am thinking of getting a i7 3930k, Radeon 7970, 16 gb ram.
Should I go with dual video cards or does it not help with this game? What about Nvidia cards?
No rig money can buy will give you a constant 60 FPS in SWTOR. Not in open world pvp (lol, there isn't any!) or fleet. The game is just that badly optimized.
Dual video cards are pretty much a complete waste of money. Most games scale terribly with SLI or Crossfire. Some scale good, but for the most part you will get like 10-20% more FPS for 100% more money.
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No they stated from the start. Hk-51, Makeb, Cathar, new operation, new warzone, new flashpoint etc, would all be in by the end of the year. They never said all would be 1.4 or all would be in at the same time.
What they stated does not really matter. Their credibility is ZERO.
They made so many false statements now, that I completely stopped reading the Q&A's and all the interviews.
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theres only 2 people on DK need more testers
Oh, now that I can transfer my character to PTS I'm pretty sure I will do some testing. Oh wait...
Balls to the wall!
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Hahaha. Really Bioware ? Really ? After all the fiasco, free 2 play move... you give us this ? Oh I get it... one more reason to unsub. Gotcha.
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He will go to a cash shop. It was just another blatant lie by Bioware.
Balls to the wall!
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Sup Bioware ? Could you please fix the 1.3.7 fiasco already ? o.O
Also, WTB a new QA team. Oh wait, the previous one got fired. Premium service!
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So... to all you people in denial.
Patch 1.3.7.
Absolutely NOTHING changed with my PC configuration.
My framerates dropped by about 50% after this patch.
It's surely something wrong with my rig, right ?
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You can try SWTOR Unleashed from my signature to reduce drastically your fps drops.
Regards
It does NOT reduce framerate drops.
It DOES however reduce stuttering, observed when the game has to load data from your HDD (mostly happens on fleet and other crowded areas). Also helps a lot with loading times.
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Feel free I'm not wasting my time setting up Fraps to prove this to you, you have my word take it or leave it
As usual. Many people claim perfect performance, yet nobody can prove it.
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Yeah hi, research more. My game was running terrible on my 5 year old rig.
Recently bought a new rig (i5 3.4 over clocked to 4.4ghz, 16 gig RAM, windows 7 and a GTX 660ti) game now runs fine everywhere solid 60 fps everywhere because I keep vsync on. So yeah I used to be of the opinion the engine is bad now I know it's just not very good with old hardware.
Go to fleet at peak (say with around 200+ people in the instance).
Fraps it while you run around with the framerate counter on then post it.
Otherwise I call your "solid 60 fps EVERYWHERE" shenanigans.
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I love "Mr. Balls To The Wall" quotes. Priceless.
Performance is still shoddy in SWTOR.
On the funny side, Guild Wars 2 also suffers from terrible performance issues in open world PvP (sounds familiar ?).
So I posted:
"Please oh please, stop playing Bioware and don’t blame it on our rigs."
And I got an immidiate reponse from Arenanet saying:
"We are in no way blaming these performance issues on players’ systems which is exactly why we need to collect this information."
Looks like the Arenanet guys are learning from the mistakes of others.
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"But," I thought, "the small-scale PvP in SWOR sucks noodle!"
Yeah, because gear based PvP is all that true PvPers want right ?
SWTORs PvP is not competetive at all.
Apples and oranges here.
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Render more than 20 chars on a screen without a mesuarble frame drop then we can talk DX11
^^This.
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Been a couple months since I last heard about it. What is it's current state of development?
They cause framerate issues (ROFL). So they won't be coming anytime soon.
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You never mentioned how much ram you had.. Also there is a huge performance difference between a GTX 560 ti and a GTX 660 ti..
The framerate in crowded areas is CPU and network dependant.
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"Do you think you'll make more money converting to this model?
I don't know."
What the hell ?!
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The game is. Your computer isn't.
I render fleet at very high quality at 40-50 fps.
Run around the fleet at peek (with 200+ people on it). Fraps it please then post it.
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The PvP game won't be neglected - we do have Ancient Hypergates on the way as well as new PvP gear, and we have a lot more in store for you![/color]
It just got neglected.
More gear ? Great! More gear grind, less skill based PvP!
I'm up for it!
No wait... I just bought Guild Wars 2.
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Hey all, I just wanted to pop in and say we are actively working on various optimizations (both server and client) and will continue to do so. It's extremely important for us to continually make improvements to our technology so we can have users across a variety of system specs and support large living worlds for those users to craft their virtual lives.
That's nice to hear Matt, BUT you of all people know exactly how bad things are.
Why isn't the game engine capable of rendering more than 10 characters on screen at any reasonable framerates ? Like 40+ frames per second ?
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I see allot of posts about the Hero engine, but I never see any data to back up the claims that the engine is bad ?
Why it is bad ? Why was the open world PvP an unplayable slideshow mess ?
Check out your framerates when there are more than 15 people on your screen.
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Resolve mechanic says HI!
/thread
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