Great guide taugrim, you really made me think about my spec for pvp. Regarding that, I have two questions about your pvp build for a shield/tactics vanguard. The first question I have is regarding smoke bomb. Having read up on the defence/avoidance mechanics for PVP, wouldn't that make smoke bomb relatively useless in pvp as well? Since the ability debuffs the accuracy of ranged and melee attacks, wouldn't that just affect auto-attack abilities mostly? And therefore be a waste of a point? Secondly, I personally prefer to spec into 4% extra dmg reduction through Ion Shield and Power Amor, dropping Charge and Tactical tools for it. This is because I find a movement boost after storm situational at best, since I generally want to be in melee range for a stockstrike immediately after. Besides, I will be slowed mostly anyway, so I won't be getting the full benefit of the movement increase. Also, while tactical tools seems nice in theory, in practise I rarely come across instances where I want to use Ion Pulse in pvp and it's on cooldown. The only real benefit would be -10 secs off the cd of harpoon, which can be nice in huttball, but I'd prefer the extra 2% dm reduction there. My spec would be something like this (having one point spare I got from smoke bomb): http://www.torhead.com/skill-calc#801GRGb0RroMZMsrboZb.1 So, TLDR, you think getting 4% extra dmg reduction is worth dropping situational utility? And is smoke bomb worth the point? Thanks!