^^^^^^^^^^^^^^^^
Couldn't agree more. We have SOOOO many different attacks and I'd be lost withot my Naga Epic mouse ad all of its buttons. Kicking is huge and since I WoWed a Rogue, I was used to it. The other thing if Force Stasis (I think that's what it's called) where you lift the dude up in the air. It interupts as well. I think that's the two we have. I kick first when I can because the CD is shorter. I use Stasis as a 2nd resort, which is a nice rest period too because Kira can beat on him some for the three seconds he's in the air. Medpacs are key. I'll pop one when I get to around 75% health in case it's a long fight and I have the chance to use one again, which I really haven't. Darth Angral wasn't a problem for me. Died on first attempt, but had no problem on the 2nd. The one that gave me the hardest time was the Sand Demon. I was close to dinging, so after three failed attempts, I went back out, quested, and came back. Used T7 this time and one shotted him. T7 took one for the team though.
I find the JK very complex to play when you compare to other classes and that kiddie game called WoW. It takes some practice and time learning your skills. I'm at the point now where I'm not really getting many more abilities (FINALLY) and can focus on the ones that I have. I still have two action bars, plus a few on the with attacks and such. I can't wait until I have really nailed down a rotation of sorts because I focus a lot on looking at the bars rather than the screen to see when CDs hit.
I'm glad these fights are tough. Makes it fun and exciting. Wouldn't be that way if it was too easy. I just finished Act 1 and am looking forward to going from there.