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ReddNekk

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Everything posted by ReddNekk

  1. How do I remove that annoying window from my screen?
  2. Thank you! I couldn't find any info on that anywhere, least of all from Bioware.
  3. How do you capture a bounty hunt target?
  4. How do we clear mission items from the Mission items box in our inventory? My box is almost full and I cant drop any of them. And they're no longer of any use.
  5. Is there a way to block dueling invites? I'm tired of mommy's little brats spamming duel invites while I'm in a hard fight, it's distracting as hell. I aint found anything on the preferences that seems to do it but I may have missed it.
  6. This is the weap I got in Chapter 12 of KotFE. The blue mods sucketh most heinously. Would upgrading the mods affect what it's obviously supposed to do later in the storyline?
  7. I thought that Diplomacy only gave light points.
  8. I've been playing my Merc for about 3 hours and have been DCd from the server (Jedi Covenant) 4 times. Twice in a 15 minute period. It hasn't happened with my Repub Chars, just my Merc. Has this happened to anyone else? BTW, I aint been able to put in a ticket since it appears that the "help" icon is now gone and has been replaced with a second Cartel icon.
  9. Where's the Combat training targets for the Imps? I just dusted off my Merc and I don't remember where they are.
  10. Are there customization vendors for the KotFE companions like Lana Beniko, Scorpio, etc? They have a customization slot and since this is the ONLY way to customize their appearance what with Bio omitting armor slots for them I assume that they are available. But where?
  11. I just dusted off my Gunnery Commando after a long break from SWTOR. I've tried out both cells and don't see any real difference in effect. Which Cell do you more experienced Gunnys find works better?
  12. Correct me if I'm wrong, but it appears that Commando Troopers are the only ones who can use Cannons anymore. It used to be that most of the companions could use a decent variety of weaps but now they're very restricted on what they van use. That's "improvement", Bioware style.
  13. I just did the first one. (Alderaan) Are the other six identical? If they are, I'll pass. It aint the difficulty as much as the endless adds crowding into those small reactor rooms making it hard to target and loot the droids. A suggestion Bio... In future missions like this, how about eliminating the swarms of adds? They only contribute annoyance to the battles.
  14. In ANY followup to KotFE they need to drastically cut back on trash mobs. The endless fighting of trash mobs every 50 feet got old real fast. FYI SWTOR devs; Endless fighting does NOT make the story/game/event/whatever exciting. Especially when it adds nothing except extending how long it takes to do the story/game/event/whatever. IMHO; The escape from Zakuul part took at least twice as long as it should have to do because of the endless trash mobs.
  15. I appreciate the input folks! Does anyone have any advice on how to get Autoimmune Regulators other than at the GTN and Jawa junk vendor?
  16. It appears that I need LOTS of materials that cost a arm and a leg on the GTN to recruit him. Sorry, but I'm not going to spend all of my credits on a friggin storyline! *** was Biofail thinking when they came up with this? On top of that it's dependent on the Rakghul event to accomplish.
  17. And they probably wonder why the MMO community call them BioFAIL.
  18. Since I started the Knights of the fallen Empire track I've noticed that my new companions don't have armor slots. Will they get slots when I complete the storyline?
  19. I hope I get my original companions back! I have some gear on them that I don't want to lose.
  20. My big gripe about Knights of the Fallen Empire is the endless fighting, you cant go anywhere/do anything without a major fight with swarms of mobs, and the running all over the map to do what you had to do. EVERYTIME something needed to be done, it was way over on the opposite side of the map and just as often as not via a roundabout route. IMHO, the whole thing takes at least twice as long to do as it should because of the above named stuff. Running all over the map, back and forth and endless fighting gets old real fast. Having to fight every 50 feet does NOT add excitement! I hope that Bioware takes note and tones that crap down on the next one.
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