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Lucas_Sorrell

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Everything posted by Lucas_Sorrell

  1. While we shadows/assassins have gotten some cool alternative options such as the Beskar Spear, various Saberpikes, among other tech blades, it feels like we haven't had any new double-bladed lightsabers in quite a while--at least none that that weren't back holstered. I know there are people who like the black holster for their sabers but I know there are quite a few people who don't, yet it feels like that's all we've gotten since Ossus dropped. As much as I would love to see some new designs introduced, I would even be happy just to see some of the more recent back-mounted modules re-released as hip-mounted versions. I imagine it would be a relatively simple adjustment to make, and would easily pull coin in, and it's not all that different from the various armour sets that get minor tweaks or adjustments before being re-released. Also, some new Miraluka coverings would be nice... TL;DR: Re-release copies of the new double-bladed lightsabers (and any new sabers coming up) but with standard holstering options so that players have more choice.
  2. 100% Have quite a few of those early CM armours and it's quite frustrating that I can't reclaim them.
  3. I've also been playing since beta, following it since first announced, etc, etc... And I have to agree with you. It has been a busted game and underperforming ever since launch--I mean how long did it take them to get the legacy system working properly? Granted the game has had some ups, but it has been had a lot more downs. For a time, after watching players leave for greener pastures or just growing too tired of all the failings to keep putting time into it, I hoped the game would die and we could get something new that didn't start behind the 8 ball, but seeing the direction that not only the game itself has taken but also the general attitude of gaming over the past ten years, I don't really think that's likely. I've more or less moved past trying to play this as an MMO, especially after they started working Korean-styled grinding into general progression, and now just use it to fill the niche that is a multiplayer Star Wars game. It scratches the itch, and if I ever want to really sink time into MMO again, well there are alternative games. But there is no point in ever expecting or hoping that it will ever shift into a more content/player focused game.
  4. I've been attempting to download the fansite kit but am unable to get it to download. I fill in my details, accept the terms and conditions and click the save and download button and get the green update ribbon informing that the download should begin shortly but if not click here and all that but, that's it. No download begins, and clicking on the link doesn't work. I'm curious if this is a known issue, if the fansite kit is no longer available, if I'm missing a step, or if there is an alternative method to access the kit. Any information would be appreciated,
  5. I've only recently started getting back into group content and I've started to struggle with this. It has happened perhaps two or three separate times in different Flashpoints, but even with twin cloak, I keep getting tagged back into the fight about a second into rezzing the fallen player. The only reason I feel like something is off is that the first time around, I can stealth, approach the fallen player, and start to rez before being tagged again, but if I then re-stealth and start to rez immediately, I still get tagged at about a second into the cast. That it has happened so uniformly at drastically different times has made it feel less like random bad luck and more like they've added something to FP's to prevent stealth rezzing? Of course, it could be my teammates tagging me without me noticing, maybe I had a stray guard up, maybe there was a mechanic I missed, I've not properly tested it. I've just noticed the past few days whilst playing and when I saw this thread I thought it a good place to get some input. : Edit: I have, like a smart person, just read the previous comments made on this page of the thread and like a smart person, found my answer. The power of reading, kids!
  6. I notice I'm a bit late to the game but I've also just run into this issue today, three separate drops from two different FP's, two shadow shields, and pants. Has there been any word on a fix or work around?
  7. Greetings, While I have been loving the latest additions to the Double-bladed Lightsaber line up, especially with there being a rather sad selection to choose from in the base game, and the recent attempts to play around with holstering on all different types of weapons, I unfortunately can't help but feel like the back holstering for the Double-bladed lightsaber is bit of a swing and a miss. I am of course, aware that some people find this choice quite cool, and that's fine, I have no problem with that, and I might too have felt the same way were the hilts more tilted; however, between the height above the shoulder and the perfectly straight up angle at which they sit, I feel it looks too horribly unnatural when matched with any chest piece that isn't covered in enough, or appropriate, adornment to hide how out of place it looks on a bare back--most commonly found in your average robed attire. It's so disheartening to see these new and awesome designs come out only to realize I can't utilize them without losing the Jedi-like aesthetic I'm trying to maintain. Proposed Solution: Release new versions with the only difference being that their holstering position is the standard hip one. That way, those who enjoy the new holstered position maintain that aspect of their new favorite weapon, while people who love the aesthetic of the weapon but hate the positioning get a new weapon as well. And of course, SWTOR gets to basically make money twice off the same item without having to go to all the trouble of modeling and coding a new weapon from scratch. Regarding hairstyles: I've noticed over the past few releases, that females have been gaining access to most if not all of the new hairstyles offered too male characters, while males have not received the same options in return--this seems especially odd to me given that SWTOR has given several male NPC's scattered throughout some of the new areas, at least one these female hairstyles. Putting aside the rather lack-luster hair options that have been so far made available to male characters since the games launch, and the few good exceptions that either have existed or been introduced, it seems rather pointless to continue to bother segregating the styles this way--most games I've played over the last four to five years that have possessed some sort of character creation, have adopted this freedom of choice approach, and it seems that SWTOR itself has also to some degree--at least when it comes to designing their own background NPC's. Proposed Solution: At least open all cartel market hairstyles to both genders. At most, offer the full range of hairstyles to both genders--either as a Cartel Market purchase or just a retroactive reward for maxing out a character with said race, similar to how unlocking races uses to be (could still quite possibly be) by tying it to hitting max level with one. The appearance customization section in the Cartel Market has been looking rather sad and lonely for quite some time now, this could be a way to breath some life back into it. I'm sure I'm not the only one who would be willing to drop a reasonable amount of CC on this. And that's all for the most part. If you've reached the bottom, and if you're a dev, I hope you did, then thank you for taking the time to read and consider my thoughts. I would love to see either of these options implemented, I think they both have merit, would benefit everyone and offer a more enjoyable playing experience. TL;DR: Re-release a copies of the new double-bladed lightsabers (and any new sabers coming up) but with standard holstering options so that players have more choice, and also make hairstyles equally accessible to both genders. please and thank you.
  8. I don't really understand why there is a cap in this instance. I assume it's under the banner of not wanting to just hand out large sums of cash to players but given I put just as much effort into gathering crystals as I do credits, especially given that the process for grinding either is pretty much the same, it's hardly free money.
  9. Same, just encountered this myself after the latest patch.
  10. I have been impressed with the variety of worlds you have been introduced since the start of this whole Revan business. As a die hard fan of the original KOTOR games I was thrilled beyond reason to see Manaan return, it was just as pretty as I remember and the Selkath were just as awesome. Unfortunately I became extremely disappointed when it turned out to be nothing more than a flashy extended entrance to the flashpoint. The same happened with Odessen, a beautiful world with a lot of potential and it was reduced to just a mini hub to replace fleet; however, what has really disappointed me the most was Vandin. True it was a nothing Planet, just a backdrop for the story but I still would have liked to return… It would be a shame if the number of explorable planets just ceased to grow any further because all of the new planets we get are either pit stops on the way to a single instance or only accessible in one off instances and that’s how it feels like the game is progressing. One of the key elements to a good MMO is it’s explorable world and for a game like Star Wars this goes doubly, people who love the franchise will want to explore its galaxy to the fullest! I mean, if there isn’t a universe to get out and explore then what’s the point in playing beyond the hour or two it takes to complete each new chapter once a month? Tl;dr? Please either start introducing worlds that we can revisit and explore or start expanding upon the old worlds we already have in order to give us something to go out and adventure in, at the moment there are a few smaller worlds that could do with some new areas, hell some larger worlds too.
  11. I agree, lost access to a lot of nice weapons and armor that have been around since launch. I was sad to see them go and would be happy to see them come back.
  12. Starparse I was totally down for. Teamspeak? Of course. Doing my homework before the pull seemed logical to me. Arriving on time by which he means ten minutes beforehand, sure, why not. That fourth point, which I can't quite remember or be bothered writing out, absolutely! And conquest? Hell, I'd love to help out with conquest... But after seeing the illustrious raid leader to be, I can't say I'm down for regearing my toons in a random assortment of stats... Sorry Kiri, I'll pass.
  13. Given that I can't complete a run of Esseles without being booted from my server for 15 minutes that's not really a good option. Even if I was to run it just for the drop, their isn't a 100% chance that it will drop or that I will win it, unlike with the heroic to saving face where you're given one that suited for your AC. Further more, a single run of Esseles just to get up to the bosses that have the chance of dropping it, takes more time than doing a quick heroic. It's also often easier to get a heroic 2 then an Esseles run, from my experience. I understand what you're saying but it doesn't really chance the fact that it's much harder to get an Modifiable OH as a rep beginner.
  14. Assuming from this comment that you're not an rper or here for the rp... why be on an RP server?
  15. Soooo I don't post her often because, well let's face it, there is a general opinion and anything said to the contrary is brutally rejected in a childish manner as it's often accompanied with personal insults aimed to belittle anyone who speaks out as I'm sure this post will also receive the same treatment. It's clearly true we don't have as many players as the US and EU servers, no real surprise there. However, as I hear most of the complaints being "We don't have enough to make 50 pvp pop" I feel pretty safe in assuming people aren't checking what 50's are on. If you did, and I do when people in guild complain about no 50 pvp, which is daily, I see enough people at least on the rep side to have a game of rep v rep, more then enough in fact. This tells me that it's not popping because people aren't q'd, probably because they don't want to PvP. I don't see this as an issue, we're an RP server, if people don't want to PvP it's hardly a reason for a merge. This also extends to PvE, if **** doesn't pop, it's not 'always' and I say always cause we do have dead times, mostly early mornings and early afternoons from what I've seen but I rant. It's not always a lack of numbers, it's people's choice not to PvE or PvP for whatever reason, but it's not a lack of numbers, quite often, especially during peek times for our time zone, there are a lot of 50's and tone of sub 50's online, they simply aren't qing for either. Anywho, that's what I've seen as someone who up until about two days ago was one from about 10am till 5-6am with a few breaks in between. I think I've said it before, I feel a merge would give us a pop similar to US servers, but it'd ruin the game for RPers, considering we get griefed for RPing on an RP server I don't see mixing us with PvPers and PvEers helping. That aside, numbers we lack sure, but not enough to make the game unplayable, well at least not for me as I never have trouble getting something going, unless people are in PvP. I think that's about it, have fun with the slandering and abuse.
  16. Ultimately I feel cross server qing would solve the issues, allowing players to make use of the GF more easily and giving everyone access to more PvP. However I've heard this has it's draw backs as well and I don't know if it'd be an easy thing to implement, I assume the fact that it hasn't already means it isn't. I would personally prefer transfers over a merge as I'm not a fan of being forced onto another server when I'm happy where I am, especially when it's likely I'd have to change character names, which though a small issue to some is a big one for me as an RPer who puts a lot of effort into creating each of my toons. With that said, offering transfers would most likely take a large chunk of the server making it impossible to do anything, which despite what people complain about isn't the case at the moment. PvP pops regularly (Just spent the entire night up till 4am PvPing) and though the GF is a bit slow it still pops, my guild runs operations three times a week, usually doing multiple ops each night, with the possibility of maybe running more, and I RP at least once a day for five minutes to five hours, depends on what's going on. I personally don't feel the Gav is in danger of 'dying' though it could use with an increase in players, if you were to merge others into us I feel that would be best, I just don't think it'd be good to drag RPer's onto a PvP server, PvE I guess, we still get griefed while RPing on an RP server, can't see a PvE or PvP making it much better. I suppose I'd much rather free transfers over a merge, but I feel a merge would be best for the server, though it'd be a 50/50 chance of making the game unenjoyable for me.
  17. Look forward to it, though my mic broke completely today ._.
  18. I suppose I probably don't notice it when it does get bad, because I spend most of my time in either Say, Guild or Ops.
  19. Hey Doozer, long time reader first time poster here. I've been reading this on and off for a fair while now unable to knock it all out or keep up to date with it for various reason, and it saddens me that it has come to end, but never the less I loved it all. Thanks for posting and giving me some TOR related Fan Fic I could really get into that was something a little different from the norm. I loved it all, thanks for the effort and good luck with your future, you'll be sorely missed. Very cool stuff.
  20. I play on Gav Daragon and our General chat is actually pretty decent, Republic side at least. Don't get me wrong, you'll log in and see some pretty stupid stuff going down if your on fleet, but most of the time it's just people having a good time. I'd say while our General Chat isn't perfect it isn't as horrible as the rest of yours sounds... There is hope ^_^
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