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Vinadin

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Everything posted by Vinadin

  1. drop crit get some power/surge enhancments....replace the Advanced Deft Mod 25A and Advanced Potent Mod 25 for Deft Mod 25. You are at the point to where you need more power over anything else.
  2. How about Gore increasing damage by 75% to channeled abilities and rage spenders with 6 charges.
  3. This usually happens a lot but when you see it coming thank god for Force Cloak
  4. Actually it is very possible. A marauder can hit somebody well over 5k. Before 1.2 while I was in Champion gear, a BM marauder was hitting me for 5.3 as rage.
  5. That's a negative Ghost Rider. Carnage is actually better now since 1.2 with the changes to Ataru and Ravage
  6. YOU SIR ARE A GAWD!...wait unless the guy was extremely under geared >.>
  7. Ok this is true. I've done this as carnage before and hitting a vicious throw at the end. BTW Marauders "1-shotting" is a myth in swtor....now killing somebody in 4-5 sec. isn't.....I do it a lot
  8. 1133 expertise and you still die fast eh? ok my marauder has 1027 and Carnage is my choice of spec. I have no problem destroying any class in PvP. Its not the class, its the player.
  9. This is true....and welcome to the Sith Empire
  10. Well when you think about it and you look at video's how many jedi/sith do you know of or seen have never had their lightsabers to never return to them? With the current deadly throw and vicious throw, it pretty much looks like a yo-yo effect...
  11. hmmmm duel wielding 2 double-bladed lightsabers. Sounds like Titan's Grip from WoW....There would definitely be a damage reduction on that....Love that idea as well
  12. Instead of having 1 lightsaber thrown what about both.
  13. The change to Old Enemies and Light's Out needs to be reverted. It was too easy for my marauder to go into Light's Out and utterly destroy most of the packs of mobs. The Champion that is there should not be able to do that less of damage to a DPS and he had more HP. Before 1.2 launched, I was not able to solo Lord Raxxus and he was able to hit me for 2k plus damage.
  14. Somewhat of a defensive spec: http://www.torhead.com/skill-calc#100bIbRr****zZhMrZo.1 Great spec with most fights that has a lot of AoE Damage which are most fights in SW:TOR Highest DPS spec : http://www.torhead.com/skill-calc#100bIbRr****zZhMbZh.1 The extra 6% on bleed crits are well worth it Only viable for Infernal Council Fight, if you have defensive stats on gear : http://www.torhead.com/skill-calc#100rIbRr****zZhMbZo.1 Take ya pick
  15. He does. I've heard him in vent yelling out FUS RO DAH!
  16. Tycus approves and is jelly bro LOL
  17. Kiba how does the Rakata level relics actually work...does it mean that u can't run 2 relics off the fabricator at the same time or can the internal damage relic proc off our bleeds?
  18. how about FC Bonethrasher from behind and end up in front of him to get fatal swipe ....that needs to be fixed to where we only FC and end up behind the person/boss/mob
  19. Ok so had to recreate the post on to this forum, lets see what happens Instead of having damage over the boss, move it to the character. It could look something like this Outgoing Damage Incoming Healing Incoming Damage V V Character The way they can scroll I would suggest having outgoing damage arching in a counter-clockwise motion, Incoming Heals scrolling down, and Incoming Damage Arching in a clockwise motion. This could fix the Ataru proc hit box problem because it would be over your marauder. This is imo a very big problem because ppl are stuck playing anni while they prefer carnage. So Devs., Take some time and look into this a lil more than just trying to fix small bugs while larger bugs such as this is an issue
  20. Just wondering...if there are 41 pages of QQ going on about the ability delay being an issue...the devs should stop what they are doing, step back, think...think about it a lil longer and finally realize this should be on the top of the list to fix. Anyways, this should be on the top of the list to fix. I'm having to spam my buttons because of the delay. Either i have to wait for it to go off or it just doesn't go off. Also whenever I hit a button for an ability such as Rupture or Battered Assault I get this in red letters : Not Ready Yet. Even when it is not on a timer or I'm going back through my normal rotation because its appears to be ready. So please...OH please find some way to fix this issue.
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