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gbrain

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  1. aye, that would also open up the game to start where you liked and not forced down a route, still keep the story quest as it is. I think the whole lvl numbering could be easily be removed in favor of item stats and calculation done on these depending on the planet you visit. You would still need a lvl indicator like the legacy for item pre-reqs but why be limit a player too a fixed route.
  2. The problem with most MMO's and that's the level Cap, it is in a way what introduces the "end game" and "dailies" situation and eventually boredom. The change is a simple one and its already in-game; and that's PvP, a lvl 20 char stats are adjusted to that of a lvl 49 the only things missing are the specials. So why not add the ability to go the other way ( and yes it is the same as an upcoming mmo ). Think about it. The issue today is that a lvl 50 can go back to any planet without fear of dieing. Some think this is a good but for me and others it removes the enjoyment of going back. The benefits are huge. Dailies can be on any planet and not a select few, the rewards depending on your level are commendations but you are presented with everything from that lvl to lvl 50 so you can choose which ones you want. Events are not tied to one planet and a zone on that planet but can be anywhere and set to the level of the planet. PvP becomes close to even levels so a lvl 30 would be able to assist in an event or incident on a planet where a group of lvl 50's ( adjusted down to lvl 30 ) but still with their abilities. Also guild members would be able to assist lower level chars and not power level them through but enjoy the challenge again of the quest area. This for me would be a great bonus to the game taking it away from a theme park and adding back the RPG as players are not pushed into the high level areas only but have the ability to re-explore old planets but also have that worry that if attacked you are not going to one shot kill them. G.
  3. well we are the Fans....... so our vote does not count, by hundreds on NON players who use FB can ..... go figure
  4. Oh come on why are you using a system like Facebook to record the "Vote Now on Fan Favorite Rewards" on the items for F2P. You are a big enough company to create this your self, even the forums has a voting system.
  5. I just hope its not the start of rewarding the new players and ignoring the long term players.
  6. I have used both but Vent for us is the best. with the latest version there is also a feature called "ducking" which allows vent to reduce the game volume by 50/80% when talking. but saying that we have create a cut scene channel when you want to listen and not get disturbed.
  7. remember to check the client 1st and don't wait for the email. A guildy was playing last night but got the email this morning so check the client.....
  8. twitter says there is one more wave today.. not sure when.
  9. Hi all, a guildie just got in and he was 20 Sept, he hasn't got an email yet but he just tried the client and got in. I was just happy to play Beta and just counting down the days to launch.
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