Jump to content

ubaoski

Members
  • Posts

    14
  • Joined

Reputation

10 Good
  1. i was referring to game currency not USD or real money.
  2. Online gambling is a mainstay of the internet. Develop the casinos in SWTOR so we can play poker, blackjack, roulette, etc. By providing this option for users to exchange their credits through gambling should infuse severs' economies. This would provide the player with additional reasons to complete daily missions and venture into other aspects of the game to increase their credits. With an influx to disposable credits, this would most likely affect crafts and services, for it would afford crafters to develop and sell expensive items. With the current state of the SWTOR economy something is needed to bring life back into the game. Unlike the US, the economy in SWTOR can be saved and I believe gambling will provide people with the incentive to earn credits. Hopefully this will keep people entertained and most importantly, keep them online. Thank you for your time and your consideration.
  3. Huttball was a wonderful idea. Please expand upon Huttball. I have spoken to many people concerning the state of SWTOR and how it can be improved. Many of us do appreciate the game mostly because it is set in the Star Wars universe. My server used to be bolstering with people and now, it is suffering from boom-town syndrome. People have moved on. We feel by developing Huttball further you can retain the people remaining and perhaps bring some of the others back to this mmo. By further development we would see more arenas(Huttball fields) and league play(beyond rated). League play would be a fixed time where teams can compete against each other for a set number of games, playoffs and a championship. This would provide incentive for people to play and pay for their accounts. Thank you for your time and consideration.
  4. Are these the type of people BW listens to?
  5. I feel you, you need to go a hybrid spec though. I am, 11/19/11 atm, its a hot and dot spec. If you go deeper into Lethality you will have to deal with tactical advantage. Our class is broken, so make the best of it. GL.
  6. yea, don't you love the flashbang shield? That was even gg prior to nerf, now its like the gods are laughing at us.
  7. 3700 at range... yea having stealth up on someone, avoid all the aoe dmg and flares, i hit someone without pvp gear for 4.7k while using an adrenal and my relic. Hence why I am not concealment anymore. Why would anyone in their right mind go through all that trouble for an extra 1k damage?
  8. Oh i have, 11/19/11. I can push 350k+ in the bg. Now, I'm nearly impossible to kill and I slowly kill everyone around me, and if anyone comes near me, I can burst them with a stun bs,shiv and lacerate them. My rifle shot rips apart most people as well. However, If I wanted to play a range class, I would have rolled one to begin with.
  9. I wish I was exaggerating, ask the BM dps sorc Puggims on black vulkars. I couldn't even punch through his shield. It really is so sad. If you aren't here to troll, its helpful if you mention your level, server, and valor rank if you are going to place comments which are contrary to the poster.
  10. I put my talents elsewhere. I have no desire to play my Operative anymore. The concealment tree is worthless. The worst part is, I'm terrified to try a nightmare operation now, for I know I will be the one responsible for the enrage. Bio-Ware should have at least allowed operatives to exchange their gear if they were going to kill the melee aspect of the class completely. I've spent hours trying to obtain my current gear levels and it feels like it was all for nothing. The option to re-roll to another character would be nice if I was still able to retain my gear. As for the war zones, in my partial Battle Master gear, I was unable to puncture a dps Sorc's shield whilst opening on him. He just ran away as I just starred opened mouth at my screen. Troopers and Bounty hunters(heavy armor), I'm hitting for less than a thousand on. Prior to nerf, believe it or not, I had real issues trying to kill a tank. I went from doing doing over 300k in a war zone to 80k. I hope Bio-Ware is reviewing their metrics and will see the error they made. On a happy note, I found someone who wasn't wearing pvp gear, and after I popped my relic and my adrenal, I landed a 4.7k hidden strike on him. But my happiness was short lived, for I hoped they would have q up again and I would have another opportunity to receive my 5k medal, but sadly they did not. I guess 5k medals hits are for the heavy armor classes and medium armor classes besides operative. -uba Black Vulkars (PVP PST)
  11. ubaoski

    Operative Nerf

    since when can we kill tanks?
  12. ubaoski

    Operative Nerf

    I honestly cannot agree with you, it really depends on the target. I am quite good as taking a good player out by constantly engaging that target. However, due to a lack of mobility, this makes this problematic. Umm, only the civil war map, which i rarely see, demonstrates how an operative can be overpowered, the big fights in void star keep me in combat and hutt ball, the lack of mobility is a nightmare.
  13. ubaoski

    Operative Nerf

    I am Uba, a BM Concealment Operative on Black Vulkars (West Coast PVP). I like to raid and PvP. My dps is subpar on most bosses because its problematic in determining where one can even back stab a boss. I have several Rakata pieces and this nerf is going to make things worse. What about eviscerate or headshot? It would be nice to be able to use them. Am I overpowered in PvP? Maybe, but then again everyone I see with full pvp gear does quite well and seems overpowered. My best example of Assassin is Bavel, he's very tanky and even pre-nerf, he was near impossible to kill, and he wins games. After my opener on Bavel, he is much too beefy to take down, being an operative, I have very little staying power and pray I can survive till Bavel's resolve meter is cleared, so I can get away with either a stun or after I vanish. After my vanish, I am able to reopen on him. Bavel, like most tanks or heavy armor classes, like Crazyambo(jug dps), Kleen(jugg tank), McHammer(jug tank), Kunkka(merc dps), Nakka(trooper healer), I am unable to kill them. However, I am very good at killing Sorcs, unless they are smart and spec into that flash bang if their shield is popped. I normally try not to mention this obvious counter to people. But, with a nerf on the way, I see no point in holding back. Most people when they see me, they dot me, sprint away, and aren't afraid to use their CC breaker. However, if someone isn't geared, I rip them apart, just like everyone else does. After the game, I can top the damage dealt chart, unless there is a trooper/bounty hunter who is geared, and they will already crush my great damage. The amount of kills I have pales compared to most of the top players, normally by 20-30. Even when I have an amazing game and I'm pushing 350k or so, my team doesn't necessarily win. Why? because I have no real utility besides killing people. Not have force powers limits my utility, sure stealth is great, but Force Camouflage is even better. I do not have a sprint, I don't have a leap, or a pull, or a push, or a knock-back or anything cool besides my hidden strike. Most people see stealthers pop out, and normally I am always dotted, some I can clear, and others I can clear with my evasion every min. However, if my CD is down, I am unable to open on anyone. Without that front loaded burst, my damage is pretty pathetic. It reminds me of being in raid, pretending I am as useful as the bounty hunter who's putting out amazing numbers(I will post numbers in a PVE forum). I can only speculate on how the nerf will affect me, but i figured I'd give some input. I've spent a ton of time in war zones and worked hard to get Battle Master, I guess I should have rolled a Marauder.
×
×
  • Create New...