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Posts posted by icanhasraegtiem
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Sorry OP. I can see the future and it contains dozens of posts telling you to "go back to WoW"
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Didn't Bioware say that in this game leveling is the main game and not just a means to reach the endgame?
And this is relevant to what I said how?
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You expected PvP at level 10 to be decent?
Why would they even have it if it were meant to just be mediocre? That doesn't even make sense.
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It's amazing, how retarded we are. Man is able to beam an invisible wave to a tower that relays it to outer space and back to another man, and we still complain about dropped calls.
We can send little packets of 1s and 0s across the world at a speed and rate that is almost not even comprehensible, and still complain when we lag.
What Bioware has done is incredible, but not flawless. A lot of the things you mentioned are understandable complaints, but to doubt the success of the game something as petty as hall way designs is without a doubt nit-picking. If you look for the bad then that is all you're going to see.
Louis CK did this bit, but much funnier.
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Really? It's flat out impossible for you to believe someone couldn't be having fun?
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inb4 "go back to WoW"
I'll agree the world is exceptionally austere and lifeless outside of cutscenes. The indoor quests are tedious and repetitive - clear this hallway and click a glowy. Same 4 types of pulls the entire trip 1-50.
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I would rather see some game topics over "blah blah this game sucks blah blah"
There are lots of great game topics in the other forums. This forum however is filled with lunatics... like myself.
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Knowing this, my life has change immeasurably.
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Since everyone on the forums was shouting "go back to WoW" all day, they all did.
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Still waiting in queue for swiftsure? Please deal with it, I posted something helpful, its a nice change...
Yeah man, cool. Just post wherever you want since you're waiting in a queue. The subforums are pretty much just there for show anyway.
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Please learn to post in the PvP sub-forum.
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Finally someone made a post about this. My mind is blown and my life changed forever.
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inb4 the swarm doesn't read your post and tells you to go back to WoW.
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"Don't agree with me? You have to leave."
Great community you are building, OP.
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My favorite fanboys are the ones that tell everyone to go back to WoW and that this isn't WoW in one thread and then when someone lists features TOR lacks they are the first to say "WoW didn't have them at launch."
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You wont be missed. They allready made their money back and will make a profit.
Yeah I guess they spent $100 million and years of development just to break even not to become the biggest MMO in the industry.
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A few days give or take.
Too many trolls / WoW fanboys.
Booooy are you delusional.
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Great community you're building by telling people to leave, OP. Keep up the good work.
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Uhhh, I'm level 28 on Tatooine, every quest thus far has been kill, collect, or delivery. This is 2004 quest tech here.
Spoiler: You're really going to hate the rest of the planets.
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You've already mentioned a half dozen ways enemies show up, and there's dozens more.
Compare that to WoW and 99% of other mmos where you walk into the open world... and enemies are just walking around or standing aimlessly with no purpose. Most enemies are doing something- slicing, checking data, fixing robot teammates, etc...
What exactly are you expecting? That every time you take a step something completely unexpected happens? People don't want to be fighting a group of enemies they saw and felt they could take on, only for a swarm to show up out of the sky or someone in a catwalk they can't reach to start killing them, that happens in flashpoints for a reason.
I'm not comparing it to anything. I'm saying 99% of the quests are lifeless and unchanging. I'm not asking for 50% to be crazy, just 5% or so to be more than clear this hall and click. Questing, based solely on the framework already available to them, could definitely be more fluid and interesting, especially the indoor stuff. As it stands most of it is mundane and static.
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you need to get out and do more quests. Just today I was ambushed by assasins because of a choice I made during a quest yesterday
By the time you're 50 you'll be able to count the number of times something interesting like that happens on one hand unfortunately.
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Much easier to wait til you have everything under control, and then deal with the issues that come from modding.
Well there is an interesting conflict between how long it takes and how long people are willing to wait. These games live or die based on their first 3 months.
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So tell us then. How would you make a MMO quest without killing, fetching, or delivering something. I'd love to know what this new direction is.
The problem with TOR quests is they are very bland and static 1-50. Either outside circle of mobs with a glowy in the middle or a hallway of mobs with a glowy at the end.
There are only 4 pulls for most of the trip:
1 Champion guy standing there
1 Strong guy patrolling
1 Strong and his normal buddy standing there
3-4 normal buds standing there
There is almost no variation or creativity within that system. Very rarely do some guys jet pack in or show up stealthed. All these indoor zones and you never get ambushed or sniped at from the catwalk. Never an explosion where baddies run in. Just bland dudes standing there lifelessly over and over and over. They have these interesting elements in their flashpoints but nowhere while questing. That is very thoughtless in terms of a BioWare experience. I'm not suggesting everyone phase should have these elements but even just a few would spice things up.
The quests are just a bridge to more cutscenes. Cutscenes are meant to augment gameplay, not replace it. They've had a balance between story and actual gameplay in many of their games but it feels careless in this game.
40k to train speeder?
in General Discussion
Posted
Quest/PvP/Space mission more, crew skill less (besides slicing)
You make 1.5M+ questing from 1-50. Credits aren't an issue.