You're incorrect.
I'm subbing to this game mainly because I hope it'll one day turn in to a more competitive PvP game, while still offering the MMO-feel I'm used to in previous games I've played alongside a solid story line that beforementioned games lack.
The one thing you need to understand before posting in a forum is that your opinion =/= Other peoples opinions.
World of Warcraft was a "Themepark" MMO, it was, and is, in the MLG scene.
It doesn't get more hardcore than that, so either way I guess your point is void.
Or you may define "Hardcore" differently than I do.
Whatever, I second this motion completely.
Separating the factions from eachother in the degree that is done in this game is ruining world pvp. Sharding and Exhaustion zones both contribute to this. As does questlines in different parts of each planet, clearly creating different 'linear' paths for factions to take in order to avoid questing in the same area that the other faction does.