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Spackle

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Everything posted by Spackle

  1. More importantly they should fix the loot actually dropping.. Between Nightmare Karagga+ Nightmare Soa we got a a total of ZERO weapons, and 2 pieces of tier.
  2. We would have that too if I didn't have to afk for 45 minutes in the middle of the raid.. I guess I'll just stick with Spackle the Infernal.
  3. As far as I know, from people talking with GMs, lightning orbs turning invisible is NOT an intended game mechanic. Yes it's apparent that if you explode your own orb they will stop in place and eventually despawn. That's not an issue anyone doing hardmode Soa is having trouble with.. It's when someone who's being targeted is either lifted or mindtrapped before they can hit their orb, that it visually disappears and generally kills people. As for the green puddles in phase 1. It seems that it's a very rare case for very few people. Which can be 100% avoided by not hanging around the edge of the platform...
  4. My guild has the same issue, Hard/Heroic mode Eternity Vault on the Pylon event. Once both sides get the first 2 symbols correct, the clickable button stops lighting up and eventually any kind of add just stops spawning.. We waited several minutes and nothing. (HI STROBELIGHT)
  5. Hardmode Flashpoints, aside from Black Talon, is either bugged or highly-overtuned. So have fun at 50.
  6. That's exactly what happened to use a few times. killed him on normal fine.. on hard mode no matter what we did, he'd just kill everyone around 30%
  7. December 2nd, only because I was invited to the second-to-last weekend beta.. Gogo bonus December wave, if not, tomorrow!
  8. It's perfectly fine that they're staggering early-early access. The thing is I just finished my last exam for the semester. So I've got lots of free time.
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