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Vengola

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  1. Played Imperial side so far. Liked it. As for return I was not happy to see Malgus go away in the first place. It reminds of good old Blizzard turning Horde heroes into bosses for both sides.
  2. Kel-Dor, Chagrian and even Gand are just masks on bodies we already have in game. Adding them should not be difficult.
  3. I like Lana but would like to have to option of killing her. With 25 characters I kinda feel she is the town's bicycle, everybody's girlfriend.
  4. I am happy that we are going back to the empire vs republic content. Zakuul is a mishmash of stuff. Jedi knight storyline, Commander role for trooper and a throne for sith characters. Except the heist, not much for smugglers, bounty hunters and loyal agents. Having the option to skip it will be good.
  5. Yeah, the walker parts are horrible for some reason. I normally love the things but they are not fun in here.
  6. I snuffed Janarus, sided with Empire, saw cutscene, did Ilum and all that. Each time I am loading game tells me that the only thing remaining for my BH is to get even with Janaurs. Filed a ticked and got a "thank you but we cant do anything response". Followed of course with "am I satisfied with their service?" question. I did not get one so I do not see how I could be.
  7. 1. If level 50 PvP armor customization came in this patch. 2. Real info on legacy races, and those "powers" they mentioned in video. Like are they some crappy emotes or replacing your factions weapon or attacks with enemy one. Examples telekinetic Sorceror, lightning Sage, pistol Agent, rifle Bounty Hunter.
  8. 3-4. I do not mind class mechanics and who is OP or UP and all that crap but two Unreal Tournament maps and one Bloodbowl ripoff Star Wars does not make. My wishlist for PvP: 1. More maps and separate brackets, from Assault Campaign (Voidstar) to Huttball Championship 2. Maps designed with vehicles in mind, like Battle of Hoth 3. Dogfights (space combat PvP) 4. Ability to take out expertise mods from PvP gear and put it in my orange armor. I actually saw a yellow post saying this will happen but I know how much a devs word is worth in these games. I do not really have a reason to pay monthly for what we have now.
  9. They did this so people would not stay in pre 50 bracket and farm wz commendetions to buy level 50 gear once they get there. I see some logic behind this move but I strongly disagree with it. Lower level pvpers should not suffer because of something that happens at 50. Likewise for level 50 gear, if you earned the commendations you earned the bags. Not like having 5 champion bags at 50 guaranties anything.
  10. Pyrotech Powertech is not melee, Shield Tech and Advanced Prototype are. Pyrotech plays more like assault unit. You start from range with Thermal Detonator, Incendiary Missile, Rail Shot and if you feel like it Unload and normal shots. Then when the target gets close by you running in it's face, pulling it or charging you abuse it with Flame Burst, again Rail Shots and Rocket Punches. Rocket Punch is a solid move but Flame Burst can also proc Rail Shots and there are times you do not want to punch that melee guy before you soften him up. After testing various classes Pyrotech Powertech and Assault Vanguard are the closet thing to run and gun gameplay. Others are turrets. Dirty Fighting Scoundrels and Lethality Operatives would be this if they did not have to melee before shooting and Dirty Fighting Gunslingers and Lethality Snipers would be this if their cash in dots move was not stand still and channel but instant.
  11. I liked the way my Bounty Hunter's story unfolded. In my opinion it was not so much your classic BH story but mercenary one. As I play mercenaries and hired killers in these games it works for me. As a note I refer to mercenary as archetype not dual wielding class, my guy is Pyrotech.
  12. Huttball On my Pyrotech I pulled the ball carrier over instead of into the fire and helped him cross over people that were trying to kill him. He politely thanked me and then scored.
  13. Legacy system could use a bit better sneak preview. At least some "shell" of an explanation on mechanic like it was done for advanced classes under game info. So far this could mean anything. I interpret it as getting other classes race combinations but I wonder what the part about their powers meant. Obviously it would be silly for Sith Warrior to get rifle or Inquisitor powers so the only way I see this work is if classes can unlock their mirror's ac trees and gain access to their weapons.
  14. When saying that I was thinking more of people like Mako, Blizz, Vette and that Lightsided Jedi that Inquisitors get. Mako is supposedly greedy yet does not have what it takes. She gains affection when you take contract and loses it when you fulfill it. Going above duty or task to save irrelevant targets or show mercy to enemies is the Republic way. Vette is Mission Vao from Kotor mixed with Ashoka Tano from Clone Wars. She is a pirate and scum but she aaaaint that bad. Again Republic material. Perfect for Anakin wannabe player. Not Dooku or Vader so much. Blizz, yeah I love Jawa but after spending some time on Tatooine butchering his people for resisting empire and his lightsided behaviour he would be perfect Consular or Smuggler companion. I would prefer Imperial Officers, assassin droids and various special units to these. And more people like Skadge for Bounty Hunter. Gault does not count as he is a bounty that game forces upon you as companion.
  15. Nah they do not have to be complete psychopaths. I hate Kalyo with passion and my favourite companion Doctor Lokin is not one. Now the psycho I do like Skadge well hell I would have loved to have a dark sided character going on adventures with my imperial aligned hired killer before level 44 which is you know almost end of story.
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