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tekhiun

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Everything posted by tekhiun

  1. This is for all the new 50s that cry about when they go into a wz with 0 expertise and ****** gear. You can have 125-150+ expertise BY USING THE ENHACEMENTS ON THE PVP WEAPONS. Learn to play before qq please. My lvl 41 alt has 68 expertise and going up...
  2. I also disagree , this is the wrong way to go about it. What needs to be fixed is the gameplay itself. People should get a max of 50 valor per kill and not 200. Then give valor ticks for capping objectives and defending them like in warhammer.
  3. I have a lvl 41 toon with 68 expertise, if you have 0 expertise when you reach 50 then you are just doing it wrong. Its like running an HM OPS with green gear.
  4. I play a sorc as my main (lvl50 , 65 valor) and doing that would just "OP" us even more. We would be able to get all 18 medals and them people would cry about us even more. I have played all classes to at least lvl 30. All i have to say is that there is no OP class. Just read the forums "BH is op, OP is op, SNIPER is op (can hit 5k at lvl 16), JUGG are ops they have too many stuns, Mara are op they can do insane dps and disapper, POwertech are op and etc just learn how to play your class and don't whine. FInd some buddies make a premade and learn tactics about each situation. What they have to fix is the Open pvp and the stupid bugs that this games , and not nerf classes that dont need nerfing.
  5. I play a sorcerer and an agent, and i think that tracer AND grav spammers are easy to kill. Just use your interrut on them....
  6. I do hope the solution for pvp gear is to make it harder to farm valor . You can get bm within 5 days of farming on ilum. Another solution would be to make the centurion stuff credit purchasable. But if you just nerf BM gear then I think Bioware is not taking this game seriously, at least the pvp part of it.
  7. I agree that is an issue too, but this can be easily fixed overtime.
  8. It is a bit complicated to develop a perfect metric, but they could take account for example how many passes you make in huttball that contribute to a point and how fast or many points you score. I am aware that no matter how they make it , it will probably be farmable but at least it would be better than it is now imo.
  9. These are my ideas on how they could fix pvp in this game: please give your feed back and suggestions and lets hope BW hears them . 1 - Make it easier for players to get bm/champ tokens based on their skill in pvp and not on how much they farm. 2 - Decrease the amount of bonus valor in ilum to a max of 50. The fact you can make over 30k valor in a hour is ridiculous. I see people wearing bm gear and titles that don't even know how to play a wz properly, they just farmed their titles in ilum, there is no point in being a BM anymore as anyone can get his title within 7 days of farming. 3 - Put doors on the main bases , so tehre is no base camping and make it the system similar to the one in war hammer , where you can invade and defend the main base . Getting valor only after you succeed on your attempt. 4 - Ban people from entering wz for something like 30 min or deduct 3 matches worth of valor , if they abandon a warzone. If the player disconnects during a warzone he would have 2 minutes grace period ( the time could also be determined by how long it takes on avg for the player to reconnect) to return to the match before only getting 60% of what he would have gotten if the match ended at the time of diconnect. 5 - Nerf self heals during pvp. It is ridiculous that it takes 3 guys to kill a healer. Specially when that healer can have improved heavy armor and a shield. 6 - Divide the warzones and create open pvp ares for ppl in tiers for lvls 10-19,20-29,30-39,40-49. this is how i think the pvp in this game would start to get fixed.
  10. I played in beta and pre release as a sith sorc and imperial agent (both use light armor ) and got armor from all flash points.
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