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Jarvus

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Everything posted by Jarvus

  1. Yeah, you're right. The whole sending crew members out on missions while you're gone thing is semi-reminiscent of botting itself. I shouldn't have interpreted this in that manner, but that's what I thought of first-off. My bad.
  2. I used to get the mods for gearing up myself and companions but frankly found myself so quickly lvling beyond the peak utility of those upgrades (can upgrade them every two levels) that I basically started just taking the highest resale value reward given, unless it's a modifyable item for myself of a companion that I do not yet have and that I don't know where to get a better one of. That means hilts and armoring as first choice for rewards in most cases probably.
  3. yeah, finding out ways for players to be more effective at not actually hands-on playing the game should not be a priority for Bioware imho.
  4. Well, I found that for me, running XP Pro 2, an E6400@3.1GHz, 4GB RAM (but only 3.5 effective due to OS), a 7200 rpm single drive and a 560 GTX 448 videocard I went from imperial fleet FPS of as low as 15-35 FPS around the Auction terminals and mailbox (peak areas) to ... well double or triple that by running FRAPS. In warzones, I generally get FPS better than in the fleet and on most planets I get a constant 60-100FPS unless I turn vsync on. That was yesterday before I tried this FRAPS suggestion. That's at 1920x1080. Anyway, just noticed, conservatively, doubled performance so thought I'd hurry up and post. Balance, gear and whatever other issues aside, Bioware should splice whatever side effect FRAPs is causing to occur into the very next patch after they figure out what it is.
  5. Jarvus

    Remove the Bubble

    Yeah, Sorc is my first and only played character at the moment. To be honest, we're kinda squishy. I see BHs and the Republic equivalent coming up with the most kills/contribution for level of any other class at the moment. I just hit lvl 48. My gear is exquisite, all artifact grade and most of it with an augment slot and level appropriate. I don't struggle by any means but I do seem to get pimpslapped by stealthers a good bit.
  6. Jarvus

    Remove the Bubble

    Fine. You can remove static bubble, but I want a thirty second cooldown on any restealth effect/skill/action. No more people popping out of stealth real fast, one hit stunning me and then restealthing before I can respond. You choose to attack, fine, but when you decide to attack, roll hard because your exit strategy should be winning the fight, not restealthing because apparently dev's love stealth. And those parting gift DoTs are supposed to stick to you, that's the reason we give them to you.
  7. Test this premise then: Do you lag more in your fleet (with speeders perhaps as the cause) than in other relatively high population areas where mounts are not permitted)?
  8. Yeah, Empire fleet, around the AH and the central hub is where it's the very worst for me too, probably others too. Maybe it's some other reason.
  9. Yes. The initial load screen for the game, both before and after character selection, are quite long. You could speed that up significantly with an SSD probably, or by using that SSD disk caching stuff if your OS/mobo can do so. My transition times between zones, like you said, are pretty snappy though. I'm using a 5 or 6 year old 7200RPM Barracuda and it's adequate. May take 20-60s per long load screen to start up the game, then load a character, but in game I have very smooth gameplay/framerates with my 6 year old PC that I just stuck a new video card in. No joke.
  10. I'm pretty sure they set it up intentionally so that the areas that have the highest concentrations of players have two things to reduce lag in these areas where FPS drops occur even on great systems: 1, no mount use in spaceports and 2, the concept of rested exp state which forces the rational player to afk inside a cantina or his or her ship.
  11. Yeah, I'd say more cantinas and less running to find them, or a shorter cooldown time on the fleet return and the more frequently used quick travel button would help. I think maybe they put cantinas in so people would tend to afk in areas that (mostly) are instanced to reduce server load/lag. Dunno.
  12. Yes, that's the response of a capped or nearly capped player who is in a guild with other capped players, who likes to enter battlegrounds in party in order to remove the challenge and make the match's outcome decided before it starts.
  13. Bioware needs to remove the ability for people to party join into battlegrounds. I don't care about lvl 50s. They're supposed to be stronger than me. I still do well ... for level. And that is all I should realistically expect to do. But a party of lvl 50s who party joined... that's a different story.
  14. The only advantage I can see to the doors at the spawn is that it kicks afk'ers out of the game really, really fast. I mean, if you miss that brief window when the doorway does open up, you rarely get a chance for a second try before you're booted out of the warzone. But the doors are annoying. But then again, so are afk'ers in BGs.
  15. Jarvus

    Currency Cap?

    You can't buy the PvP vendor mounts until you are of the right level to use the mount. I was able to purchase one 200merc/200BG champion back, and quickly filled up BG points again. I have been buying up lvl 30 and 36 boxes to open and auction or vendor because there is sadly nothing I can spend points on til I'm 50. I can only have one champion bag at a time, it says. Perhaps in beta you could buy the speeders early and stash them. Not now apparently.
  16. Tatooine was the first planet on which I encountered a guy with Red Name trying to gank me. I think I was running around the Dune Sea, but I'm not sure of the location. Seems most planets have both republic and empire forces on them, just that they don't typically interact or encounter one another much. I expect the level of contact between factions to increase as I get to higher level worlds though.
  17. Macros = the ability to automate ingame player actions unattended, or not fully attended. Therefore, they should not be allowed. Kind of simple really. What is it you think botters do when they set up shop in a game to ruin the economy and drive away actual players? How is what they do all that different? Why should some players get the ability to program in a combination of keypresses, designating how many milliseconds of delay between them, while others have to deal button mashing and clicking the old-fashioned way? Macros = the little brother of bots. Try playing a single player Role Playing Game and seeing what the desire there for macro use is. Frankly, I only find people talking about macro usage in MMOs and I feel the reason for that is that they seek an advantage versus other players.
  18. This is a fantastic post. Thank you. I'm lvl 37, on my first toon, and I consistently score quite well for level in pvp but today found myself asking in party just what Resolve is because frankly I didn't know. Sad thing is someone answered my question in party chat but I didn't even understand that their answer related to my question. This clears it up very well. Thank you.
  19. Okay, thank you very much for educating me about stealth/restealth in this game. I had forgotten that I'd heard every class has a purge/removeDoT skill, and just assumed that restealthing in combat would be considered imbalanced. I'll keep those tips in mind and keep DoTing I guess. Thanks.
  20. Yeah, as described. I am aghast and disappointed that assassins are apparently, at least high lvl ones, able to restealth right in the middle of combat. It's one thing to be invisible and get to choose your time to strike, how many foes, etc... That's to be expected for a stealth class, no doubt. However...... to be able to restealth in combat, when you already have DoTs on you and when you've just taken damage not a second earlier is absurd. I do not mean to be hating on any particular class. But I would like to hear from other players and see how others feel about this "feature".
  21. Yes. Concur with the OP. Brackets by level are far less important than this. This imbalances games reliably, the other merely imbalances 1 on 1 situations in some matches. If you're a capped player and you have to enter pvp queue in party in order to stroke your epeen, you are scum. Even if you're Sith, you still reek like Republiscum.
  22. Banning bots quickly is mandatory and not negotiable. People who bot are no different from people who outright hack the client and cheat, then use their third party program gained advantage to beat you, then mistakenly credit themselves instead of the hack for that, and then call you a noob. Bots, afk macro users even sometimes too, can be just blocks at the base of a pyramid of a gold selling scheme, since that activity requires farming of things, and it's best to be able to do that when you're not even logged on. The small amount of income the game would lose by banning such people is negligible. If it became significant, then the game would already be dead because no one wants to play a game that has a large proportion of NPC players in it.
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