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mosherec

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  1. In the "Lava Problems" datacron mission multiple bugs exist that seriously hamper ability to finish mission. 1) Getting stunned or knocked into lava turns off sprint. And I don't mean it temporarily slows you like getting stunned or slowed normally does in every other case. I mean it turns it off completely. And turning it back on is next to impossible when you stunned or being pounded by Savrips. Sprint should not be turned off, but only slowed, and should automatically return when the slowing condition goes away. 2) When reaching the top of the ramp where the big door is, activating the door controls to close it does nothing. The door will not close until some timer runs out at which point it does on its own. So what is the point of clickable door controls? Without being able to close the door, all of the 6-8 Savrip Stunners can just follow you in and knock you off the cliff into the lava. Make the door closeable by the player or reduce the number of Savrip Stunners to just 2 or 3 so they are manageable solo. 3) The monitor droids down in the lava lake do not de-spawn when the player gets out of combat range. They keep the player locked in combat no matter where you go. 4) The Malfunctioning Probe droid keeps resetting when you get it below around 30% health. Have almost had it beaten multiple times only to have it reset in the middle of the fight. 5) There needs to be a way to kill or disable the grapple droids that appear when fighting the Malfunctioning Probe Droid. Because when fighting it with a melee character, they grapple and hold you immobile far to long to be able to escape knock back ability of the boss droid before it knocks you into the lava below. The only practical way to avoid this is to fight from a distance, but that is next to impossible with a melee class. 6) Other players have stated that they cannot leave the area because the door won't open back up after getting the datacron. I can't confirm this because all the other bugs have made it next to impossible to get that far. Overall this mission needs some work to make it smoother and completable without relying on just being lucky that everything works exactly as it should.
  2. Having exact same problem on every character that I accepted the Paxton Rall alert on. Please fix this Bioware. Even if it means losing Paxton Rall, I would rather have Darth Hexid as a Companion.
  3. No content. Have you even played the game? Used to take a year to level one class, providing you had a life outside the game. Then they made it far, far too easy. A lot of folks are bored because they have done everything too quickly and are waiting for something different. My advice, take a log break from the game and come back. You will find it refreshing. Also try deleting all of your characters and starting over. I know folks who have done that and say they really enjoyed reliving the game from the beginning again.
  4. AMEN BROTHER! But I hardly doubt that they cant afford $15 a month for the game if they can afford an computer and internet connection to play it on. But then maybe they got that stuff free too. Every body wants something for nothing these days. The Bernie Sanders generation. Ill gladly pay my $15 a month too if it helps keep the game alive. Subscribers are the only reason the game wasn't killed 5 years ago.
  5. Have not been able to get the mobile security key to work for roughly two weeks. No idea why it quit working. Have tried removing and adding a new security key several times. Made phone and PC are using same time zone. Nothing seems to fix it. Am using an iPhone. Any one else having this problem?
  6. Never mind. Figured it out. Phone did not automatically move to DST so time was an hour off.
  7. Was working fine yesterday. This morning my Mobile Security Key wont let me Login. Keeps telling me the code I input is wrong. Anyone else having this problem. And yes I have the newest Security Key app installed on my IPhone.
  8. Same issue here. What is the fix BW?
  9. Lately, for the last several months in fact, any time the servers are down for maintenance or an update, it is always late morning for those of us not in the Pacific time zone. They always are taken down from around 4-6AM PST until around 8 - 10AM PST. This means for people on the East coast, the servers are down all morning, and not usually back up until mid-day or early afternoon. These down times used to be set so that they were more "middle of the night" for everyone. During the first couple of years of the game server down times were usually more like 10 - 11PM PST until 3-4AM PST. Which meant 2 AM - 6 AM for people on the east coast. This let everyone get in some game time in the evenings while also giving those who's schedule dictates morning play a window that is convenient for them too. Why the change? No doubt there are some in the western time zones who stay up all night playing. But I doubt most SWTOR gamers are on from 12AM - 6AM PST, especially on a weeknight. For those of us in the EST and CST time zones, we would like to see these server maintenance and update down times moved back a couple of hours, or forward, to more mid-day window, which will still allow PST players early to late evening play time, until midnight or so.
  10. Your both wrong and are obviously F2P, probably have been, or are too knuckleheaded to recognize when you are being taken advantage of. I and other loyal subscribers, especially those who have been around long enough to be "Founders", have shown our appreciation. We have done it by continuing to pay our $14.99/month + tax for two and a-half years as loyal subscribers you moron. I never said I didn't like the game or what they have done with it. I just don't like being taken advantage of and that's exactly what this is. And I don't like being made to pay full price for a product just so they can give it away for free, to others (F2P'ers) later, who we wouldn't need if they were not too cheap to subscribe in the first place. I could understand F2P to lvl 15, sort of a test drive program to get them to buy the car. But F2P is giving them the car, and only asking them to pay for the sun roof, optional wheels and sport package. The majority of the "free" stuff they do give subscribers, although nice to have, is basically eye candy. It has no bearing on game play. Pets, Starship paint schemes, fireworks, and speeders, all just eye candy. The speeders are the only thing that come close to a real gift (Except for CC's, but I will address those next) but I mean, I already had one speeder per character when you gave me two more, so you have not provided me with any new ability I didn't already have, unless you make the speeder faster or put blasters on it or something. If you are going to comp me with in game items, give me items that boost my stats so I don't have to spend millions of creds at overinflated GM prices. And you call me greedy? Have you seen what people want for stuff on the GM lately? I bet you are one of them. So you think 600 comp CC a month is generous do ya? Well lets do the math and see. A subscriber on a six month subscription, which I am, from release, which I have been, has paid $77.94 every six months ( That doesn't include the tax we now pay too.) So since release, for only one account ( BTW, I pay for three for my family to be able to play together) that is now a total of $389.70. (Never mind the cost of the game itself.) Then along comes the first expansion, "The Hutt Cartel". Subscribers then had to pay $9.99 + tax for that. (BTW, new subscribers get it for free with their subscription). SO we now have $399.69 invested ( again not counting the original box game purchase or tax). Now along come F2P to level 50: That means F2P'ers essentially get 90% of what subscribers have paid $80.00 every six months for 2.5 years for. I say 90% because 50 levels of 55 is 90%. (90.91% to be precise) But lets say those extra five levels of content somehow amount to more than 10%, and of course F2P are mildly limited in game content access.(Although it certainly doesn't inhibit them from leveling to 50. The only place it really matters maybe is gearing up for PVP, and buying and selling on the GM, which also has no bearing on leveling to 50). But I will give them another 10% just to be generous. So that means they get 80% of what loyal subscribers have paid $389.70 over 2.5 years for, but they get it for free. Basically your giving them $63.35 (80% 0f $77.94) worth of a six month sub at no charge. But you think 600 CC / month is fair and gratuitous do you? Well lets see. Since they started giving subscribers 600 CC's each month, (for 8 months) I have gotten 4800 comp CC's. Lets say I bought those CC's instead, and I will even assume I bought them bulk at the discount rate of $19.99 for 2400, (instead of 450 at $4.99). That means that I would have paid $1.00 for every 120 CC's I bought, for a total of $39.90 + tax. Now by the time F2P to level 50 kicks off this fall, loyal subscribers like me will have paid over $450.00 + tax for subscriptions alone. F2P'ers will get 80% percent of what we have paid for at full price for 2.5 years for and they will get it free. They will be getting for free $63.35 worth of free play time and content every six months. That's a $316.00 value after 2.5 years of play, to loyal subscribers. But you think the $40.00 worth of free CC's we have gotten thus far is equivalent compensation? And I still have not included the $9.99 Hutt Cartel release subscribers had to pony up for that to get it, when new subs now get it free, or the original cost of the game. Even the approximate $80.00 value of 6 month free subscription time you say I must be smoking something to ask for doesn't equal the $316.00 value F2P'ers will get just for their first 2.5 years, assuming they never subscribe. It would take 2 years of full free subscription time, or 20000 free CC's at the discounted rate, or some combination of the two, to equal the $316.00 value in play time F2P will get in their first 2.5 years of play. At what incentive is there to subscribe when you can F2P to level 50, since most of the advantages of subscribing won't come until after 50 anyway. If I am a F2P'er come fall, I would just play each class to 50 for free, then sub and get the 50+ content. Where, I point out again, the rest of us had to pay full price for roughly a year on average per character to get to 50 before we could get the content we had been paying full price for all along. How anyone can call this fair, or say some free pets, a couple speeders or a mere 600 comp CC's / month is just compensation or shows real gratitude is beyond me. I still love the game and the improvements, which is why I have shown my gratitude for what they have done by remaining a loyal subscriber.
  11. SWTOR goes free to play up to lvl 50 this fall. That's great for everyone but your loyal subscribers who have been paying full price for the whole thing from day 1. It is our money that has kept this thing going. Without us it would have died 9 months after release, when average daily player counts dropped something like 70-80%. In case you have a hard time understanding our pain, imagine this: You go to buy a new car two years ago, You pay full price for the base model. Then you pay extra for all the options and upgrades the dealer offers for your model as they come out. Now you have been paying for that car and all you options and upgrades for two years. Then the dealer announces that now you can get that same car for free, you just have to pay for the optional equipment if you want. So now everyone else gets 90% of what you paid full price for free. Talk about screwing your most loyal customers. Of course some will argue that our subscription gets us access to all of the lvl 50+ content. But the 50+ content amounts to only about 10-20%, 30% at best, of the game. That may be okay for people who play video games 24/7 and can lvl a character to 50 in a week, so they can get the stuff their subscription is really paying for. But those of us that work for a living, which is most subscribers I know, spent the first year of our subscription getting our first character to lvl 50. SO based on that, subscribers like us will spend a year playing before they reach the level that gives them access to what you will try to now claim their subscription is paying for. And then in my case, and I am sure I am not the only one, I pay for multiple subscriptions so my family can all play together. While we appreciate all the new content, I and subscribers I know, have barely experienced any of it. Why? Because their has been so much more added, even before we ever leveled our first characters to 50, that we just don't have time to spend doing it all. As I said before. I imagine most of your loyal subscribers, at least those that work real jobs that pay their subscriptions anyway, don't get to play often enough to take full advantage of what they are paying for. Yeah, we know you give us free Cartel Coins every month, but not enough to really purchase anything that matters, unless you save them for several months. I, and I have no doubt other loyal subscribers, would like to see some sort of real gratitude for keeping this thing going and paying full price for the car for two years so you could keep putting out new models. Their is a lot you could do that would not cost you a dime, since you have our subscription money already anyway. 1) How about a massive credit deposit to each of our in game players accounts. Say 5 million credits each. 2) Or even a large Cartel Coin grant, to each loyal subscriber, particularly your "Founders". 100000 Cartel Coins or more might do it. 3) Or better yet, grant each of us a 1 year free full subscription credit. Those are just a few options. But I am sure there are other out there that feel as I do. You owe us more than a new free speeder and some other random items in our email once in a while for keeping you in business.
  12. I concur. ALready the servers that they are offering to tansfer my characters to (The Ebon Hawk and The Shadowlands) are currently full at 9 PM on a Saturday. So moving there would likely mean I could rarely get on. Why can't they just take all of the light servers and say consolidate them into say a third or half as many?
  13. I would rather they have just taken all of the light servers, eliminated 50 to 60% of them, and consolidated everyone on the remaining light servers, thus double or tripling the population on those. I am not crazy about the idea of going to the heavy servers, since I used to have characters on some of those when the would get full often and I could not get on. My solution would provide better balance on more servers and if the number of active players began to increase again, they could always bring more servers back, preferably splitting the very heavies and heavies. Of course this is not desirable for some as they will want to stay with the players they have grown accustomed to on the heavies, but as for me, I don't mind. The heavy servers have become quite "cliqueish" and it is often hard to find a group if you are not part of one of the existing guilds already.
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