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ooleyguy

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  1. Once a character raises to level 56, he/she is limited to only two tactical flashpoints. This eliminated the Czerka Labs and Czerka Meltdown tactical flashpoints, making it exceedingly difficult to find a group to do those flashpoints to finish the weekly. Please fix it so we can queue for at least those tactical flashpoints. It is ridiculous for us to have to do the hardmode versions for a weekly planetary bonus.
  2. If they do it right, I will be quite happy. By doing it "right", I mean the following: Introducing a new crafting skill. Let that crafting skill build ships, engines, weapons, etc. Contain many ships, both single person fighters and multi-player gunships. Have non-instanced and instanced PVE and PVP elements. Ability to customize each ship chassis with paint kits, weapon effects, etc. Flashpoints and Operations based solely in space. They have the tools to do this right. They have the know-how to do this right. They've had the time to do this right. A Battlefront II system is not doing it right. It is an acceptable alternative, but in no way the way it should be done.
  3. Don't want to use your credit card or don't have a credit card? Use a pre-paid card available at 90% of grocery and department stores.
  4. Gonna be a necromancer and revive this one. I have the same question.
  5. Yah, if they added the ability for a person without one of those phones to download an app that works on pc/mac.
  6. I have one of each type of crafter and am wondering basically what the title implies. For Underworld Trading, do I need to send them on metal and fabric missions or comp gift missions or does it not make a difference? For Slicing, do I send them on slicing mat missions to get augment schems and lockbox missions for crafting missions or do they all have the same chance overall. I have all the artifice and armstech schems, so I don't really need that info, but others might. Thank you.
  7. What idiot designs this stuff? He/she needs to be fired. The current T1/2/3 gear is horrible enough and this is even worse. Thank the maker we are going to be able to take the mods out of it and put it in gear that you might actually want to be seen in public wearing.
  8. Maybe we like the class we're playing. Maybe we realize that PVP class balance is utterly impossible and that certain ACs are going to be better than others at similar tasks. Maybe we don't PVP and couldn't care less about your problems and wish you'd quit whining because you and your buddies are going to cause a nerf of whatever class you are whining about and screw that AC up for PVE players.
  9. That's what I thought. Thank you all for confirmation that my GL is WRONG!
  10. Having an argument with a friend about the interrupt that Electro Dart can do. Can it interrupt unstunnable bosses? I keep trying but it never seems to work.
  11. Has it occurred to you that BW may not want to cater to the various people who want competitive PVP/Raids/etc. and instead are trying to cater to people who just want a game to play with other people? If 18 auto companies have great sports cars but none have a good SUV, are you going to try to build a better sports car or are you going to build a better SUV? Like it or not, you may not be their target audience. That isn't good or bad, it just is.
  12. I see. Well, one more reason we need mods. Why were you warned for explaining a game mechanic? That's silly. Yes, I was referring to the scrolled slots. I already know how to keybind =).
  13. In the keybinds preferences, there is an option to map a key to bring up quickslot bars 1, 2, 3, 4, and 5. I've bound keys to them so that I can use them, but nothing happens. I still have the actions I put on the lower bottom bar and the actions on the upper bottom bar. Whenever I click the up/down button to the right of the top bar it goes from 1 to 3. I guess two is the lower one? I am a healer and would like BOTH of the bottom bars to change so that I can have healing options on the top bar with some support activities with it and Damage abilities on the bottom bar. The opposite when I am out by myself soloing. As it is, only the top bar is truly modifiable. The lower bar is always the same and I can't modify it based on what role I am implementing. Is this broke? Is this a lie? Am I doing it wrong?
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