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Kingodin

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Everything posted by Kingodin

  1. We have millions of credits between us.. what do you do with them?
  2. Voice is not mandatory to play the game... Guilds like it because of the instant response you can have in any situation. Refusing to use a tool that allows the best possible communication in any scenario is just down right stupid. When you are talking about co-ordinating 8 or 16 players this is simply the best way possible to do so. MY advice would be to find a guild that doesnt care if you use it. Or dont play a competitive game. Communication is the key to success.... And all i see is QQ from you.
  3. Voice is not mandatory to play the game... Guilds like it because of the instant response you can have in any situation. Refusing to use a tool that allows the best possible communication in any scenario is just down right stupid. When you are talking about co-ordinating 8 or 16 players this is simply the best way possible to do so. MY advice would be to find a guild that doesnt care if you use it. Or dont play a competitive game. Communication is the key to success.... And all i see is QQ from you.
  4. Voice is not mandatory to play the game... Guilds like it because of the instant response you can have in any situation. Refusing to use a tool that allows the best possible communication in any scenario is just down right stupid. When you are talking about co-ordinating 8 or 16 players this is simply the best way possible to do so. MY advice would be to find a guild that doesnt care if you use it. Or dont play a competitive game. Communication is the key to success.... And all i see is QQ from you.
  5. Our guild has a ton of materials stored up and ALOT of credits. I am at a loss on what to do besides make more credits... We need something that Costs ALOT either in credits or materials to make. Other games had really expensive mounts, repair droids, and many other non-combat effecting things to purchase or make. I understand that their is the 1.5 million credit mounts but we've got them all....
  6. I understand all of these are issues but man, what where you expecting a PERFECT game at launch? How about we be thankful for the things we do have... the game is playable... new content incoming and weekly patches... BE PATIENT!
  7. I understand all of these are issues but man, what where you expecting a PERFECT game at launch? How about we be thankful for the things we do have... the game is playable... new content incoming and weekly patches... BE PATIENT!
  8. keep fighting the good fight gentleman.... This is such an annoyance for my guild. I dont need to win healing gear!!!!! over our BH healer.
  9. I have now been forced to retire my operative.... I spent over 144 hours on this character and it is now utterly useless. I cannot heal or dps on par with the other classes in operations. I have wasted all of my free time for the last two months for nothing. I cannot get a single group for anything. I will now unsub and go back to playing other games. Yes this is a ragequit but i cannot keep waiting countless hours trying to get groups. Bye!
  10. Your doing it wrong *facepalm* You cannot simply shoot tracer missles and maximize dps over a long period of time.
  11. A guildy of mine wants to know which tier set to get for vengeance. Yes he should know but i appreciate your feedback.
  12. Better than nothing yes, but still not great compared to the other classes, Especially in identical gear. I understand also that the mechanics are simple but still rather annoying and unnecessary as a melee dps. Again invite the notion of why you would invite an operative over a sniper?
  13. Thats cool man, if you are looking for a complex rotation look somewhere else for the operative is nothing complex. I dont think this character is an "underdog" either, its simply not fun to play.
  14. I appreciate all of your guys' response! I feel it is very necessary to share our experiences in an objective manor so bioware* knows how we feel. Please continue to contribute your advice/opinions.
  15. +1 on all points.... This is now a "shelved" character for me unfortunately.... perhaps i will come back and play when my hard work becomes anything short of laughable.
  16. Thanks for the tip, although i don't think that is the intended way for the "boss" to function. So i still think it bares mentioning that it is broke.
  17. On Sunday i decided to bring my operative into normal mode Eternity Vault and let me tell you what ensued was almost hilarity. Granted i only have a few epics (5) but my damage was completely negligible comparatively. I have done all of these fights many times on my BH. I know them on both NM and HM. If you havent done the fights some of these are spoilers. -Annihilation Droid XRR-3: Let me start by saying the backstab hitbox on the first boss is ridiculous. I mean i had to stand almost at his side (close to the front of his leg) for it to actually hit him. I understand that when he casts mines to just strafe left and right next to him but again because of the poorly designed hitbox it was next to impossible to get backstabs in. Also having to run away and line of sight him on the tower is a great mechanic but having no speed boost to get to the boss i am always the last on the boss. Ranged can just literally walk out a couple steps and blast away. -Garg: I love this boss, but man being melee just makes me sad. Providing already poor damage and having to run out of range of the boss every 15 or so seconds is just disheartening. That's not to say this mechanic should not exist by any means. I dont want to just sit on a boss and faceroll the keyboard either. I just think the operative needs some sort of an increase in damage to provide SOMETHING to this fight. If it weren't for my buff of 5% crit and my debuff from acid blade i would have absolutely nothing over the other melee classes let alone the ranged ones. -Puzzle boss aka "loot Pinata" well nothing really has to be said here... Although the bugs did make us wipe 3 or 4 times unecessarily (the consoles would not allow us to activate them. and also when we went to loot the chest we got "unable to retrieve selected items" or something of that nature.... so no-one got the loot. -"Counsel boss" Because of the nature of this fight (fighting one on one) we are limited to very few moves because we are in front of our target. I no matter how hard i tried could only defeat my member once within the limit. I understand i do not have the greatest gear but comparatively i should not be so limited and have this difficult of a time. Also Many bugs plague this fight. We had the Bosses reset 5-6 times while playing for no reason. Yes i understand no-one buff or heal or dps other targets or else the probability of a bug goes up. -Soa: Allow me to begin by saying this is by far one of the funnest encounters I've ever played in an MMO. But is one of the buggiest!! The beginning phase is simple enough so i wont talk to much on it.. The second phase with the platforms is relatively easy as well. The phase when he is on the ground floor is what i will focus on the most. This entire fight is geared toward ranged classes. When a mind trap pops up there is no way i can leave the boss and get to it and provide any sort of help. The sheer distance traveled alone makes it not even worth trying. When targeted by a lightning ball, you have to drag it away from party members aka away from the boss netting no damage at all on the boss during its duration.... And lastly when the drills come into play you cannot be on the boss when they drop again having to start a good distance from the boss and by the time i start to ramp up he is shielded again. All these considered a Ranged class could provide much better support than me! In closing i would like to mention again i have done all of these on my BH on both normal and hard modes. I know the fights. I understand the mechanics. I would just like to illustrate that there is no reason at this point to bring an operative into the operation save the couple little perks the buff and debuff. Also understand I am nowhere near the best writer. I'm sure my punctuation and grammar suck as well. Bare with me
  18. I agree completely. In PVP we were majorly overpowered (I hope we can all agree). With the current nerf we are now the bottom of the barrel as far as melee classes in operations. I have shelved "foodnetwork" until operatives become viable in pve scenarios again. I reserve the right to post more information im on my ipad at the moment
  19. Agreed, had this exact problem on saturday our bh healer does not need 4 of the weapon drops for dps............ *facepalm*
  20. I was just going to mention these. So frustrating the damn bugs are their own mechanic to overcome. I can attest to every single bug listed above being an issue. Players I encourage you to post similar experiences!
  21. The HK-47 fight. When he stealths and selects a party member it's an instant kill? I have tried everything to stop this from happening, I've tried aoe, interrupts, and cleansing. The darth malgus fight. The grenades are useless just use character based knock backs when he is at 10%.
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