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Adric_the_Red

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Posts posted by Adric_the_Red

  1. Also from the 5.10 patch notes. I still can't unlock these for my account. I'm trying to give you money here!

     

    The following items are now able to be unlocked in Collections as intended:

    Cyberglow Mewvorr

    Model FT-6 Pike

    Corsair, The Unruly

    Additional details on these items:

     

    Cyberglow Mewvorr is listed in Collections, (unlike pretty much all the other CE vendor items) but there's no "unlock" or "claim" button, and the "Details" page says "Additional copies of this item are only available from the Collector's Edition vendor." Also, even though I actually have the pet, the tooltip on it at the vendor says "Locked in Collections". I bought one, and the item in my inventory is greyed out and unusable, and the tooltip on the item in my inventory also says it is "Locked in Collections". When I right clicked it, I got a message saying "You already have this pet." (At least I managed to get a refund of the full purchase price from the vendor).

     

    Both the Model FT-6 Pike and the "Corsair" title are shown as unlockable in my Collections. The tooltip on the unlock button says, "You have added this item to your Collections from another character," and so on. But the "unlock" button doesn't do anything when clicked. Doesn't matter whether I'm on the character that "added" it or on a different one (on the same or a different server), nothing happens when I click the "unlock" button.

  2. My best guess would be either 28 or 90 days, but that's no more than speculation.
    You need to log in the Guildmaster character at least every 30 days to keep the Guildmaster position, so it wouldn't make sense to have the guild "expire" at only 28 days. Plus, I know from experience it's longer than 30 dfays before the guild gets "expired" and the name made available to others, because I have had a character "lose" the leadership of my "guild of one" on SF more than once, and had it transfer to whichever of my other characters in that guild I logged into at some point beyond 30 days.

     

    (I log in on Character B and get a chat message saying, "Character A set your rank to Guildmaster". And then I promote Character A back to Guildmaster - and remind myself to 1: log in more frequently, and 2: log in to Character A before any others. Speaking of which ...)

     

    Edit:

    Then again, since I'm a subscriber, does that mean the guild would never "expire", regardless of how long I go between logins, so long as my sub never lapses? That would be a real drag if any other folks out there wanted to start a guild with the name I'm essentially "squatting" on.

  3. This is a nice start, but could you please sticky this thread and update it with all of the bugs that you're currently aware of so we don't continue reporting them?

    They're never going to put every single bug they're aware of in a "Known issues" post.

     

    A long time ago, AmberGreen posted an explanation of what what sort of things don't get into the Known Issues post, and why. Might be a good idea for EricMusco or someone else to make a sticky post with that explanation, or an updated version of it.

  4. Yeah, I saw that thing in the Launcher, and first thought, "Oh, yay, we get more Collicoids." :p Then I saw that the bug pictured is(?) supposed to be the "Mutated Geonosian Queen". Huh? That's pretty much the Collicoid Queen* we already got on Balmorra (in the "Local Predators" Heroic mission). And nothing like the many Geonosian Hive Queen** mobs on Tatooine (in the "Overrun Militia Shelter" Heroic area for the "Breaking the Code" Heroic mission).

     

    And yes, I suppose (as some folks commented on Twitter) it's possible that Malora was working on both mutated Collicoids and mutated Geonosians, and the picture just shows one of the former. But seriously, if the mission is all about the "Mutated Geonosian Queen", why promote it with a picture of a Collicoid, not a Geonosian?

     

    And if she was "mixing" the two species, are we really expected to believe the "mixed" version just looks like a bigger, greener Collicoid, with nothing at all from the Geonosian part apparent (aside from just being generally "bug-like")?

     

     

    *Here's a screenshot of the Collicoid Queen.

     

    **And one of a Geonosian Hive Queen.

  5. Nevermind, it now says that I am a preferred player. Not sure why it took a few days, but problem resolved itself.
    Well, sometimes it can take a few days for the game to correctly recognize that you've subscribed, so ... seems fair enough.

     

    Obviously, the forums here are also not quite up to date on your status, as you shouldn't be able to post anymore if you're no longer a subscriber. (That's right, while anyone can read the forums, posting is supposed to be limited to subscribers only).

  6. I'd prefer more content over more, or better, companions.

     

    Companions are much more like active pets than "companions".

    I'd like to get back certain of my companions that still have not returned, and have their return be more than a 30-second throw-away "conversation". And then have the ones I got back already, and those others I'm still waiting for, actually play meaningful roles in my story, moving forward, not just be occasional window dressing. So they're, well, actual "companions", not just "pets".

     

    Having said that, time to go tend my menagerie ... :rolleyes:

  7. There is only one place where a choice causes you to lose one companion over another and that involves two you haven't mentioned.
    Without getting into details of which two they are, if you want to "keep" both of them, the one that you choose to "sacrifice" at that point in the story can be "recovered" via the companion terminal in your Odessen HQ. They won't ever take part in any more of the story after that point (because they're dead), but you can still have them run around with you, do crew skills, or whatever (because magical terminal is magical).
  8. There are two buttons at the top of your Mounts list: Favotire All, and Favorite None. Clicking Favorite All will favorite the mounts you actually own, and none of those "extra" ones in your list, mentioned by Bar. That should allow your Activate Random Mounts ability to function, provided you have actually bought/used at least one Mount, to add it to your list of available mounts. Even if you go through and manually favorite those "extra" mounts, the Activate Random Mounts ability will ignore them, and only activate mounts you own.
  9. ... and the guild stronghold instant-port that has GTN / Banks / Mailbox etc. You could also just accomplish this yourself by buying the right Decorations with CC or off the GTN.
    You get a free mailbox deco and Legacy storage deco (and some other stuff) just for doing the "buy a Stronghold" mission from the holo-guy on fleet (or Coruscant or DK).

     

    After you have one SH, all your other characters level 15 or higher can complete the stronghold mission just by traveling to your SH and wandering in a few steps from the entrance. No need to buy another SH*. And then you can use those free decos in your "personal" stronghold(s), or donate them to the guild.

     

     

    * You may want to get both Coruscant and DK strongholds, so both your Republic and Empire characters have access to those things.

  10. ... There was 2 'legendary' characters, someone who seemed to be a new 70, and me. The 2 legendary characters ...
    The "Legendary" tag just means the player has completed all 3 chapters of the main Class story for all 8 "base" classes. That's all. Nothing terribly special there. (You can see your progress toward "Legendary" status in hte panel at the left side of you character select screen).
  11. As someone who hasn't really been doing much of the side stuff away from the side story, I started crew skills on all my toons hoping to have a good source of making lots of credits...

     

    This one thing has been annoying me to the point of making this thread: I can't seem to craft anything aside from grade 1 grafts, augments etc.

     

    I've got a toon to artifice lvl 600 even.

    I often collect the resources I find (be it scavenging, slicing etc)

    I went back to the trainer to see if I learn it there

    I've sent companions to gather grade 2-10 materials.

    Yet every single toon gives me only the grade 1 crafting option.

     

    What am I missing? This is likely a dumb question that I've somehow overlooked the answer but I'm seriously befuddled.

     

    Screenshot of my biochem consular page

    https://imgur.com/a/jNCIiKq

    Short answer: Go back to your Crew Skill trainer.

     

    Less short answer: How did you get a character to 600 Artifice without knowing how to get higher than Grade 1 schematics and level up your crew skill?

     

    Long, detailed answer:

     

    1) Your screenshot shows a character with Biochem crafting skill. Your other character with Artifice 600 won't help your character make Biochem stuff.

     

     

    2) The list of schematics in your screenshot shows a bunch of items that are "grey" and one "green". No matter how many times you make the "grey" items, you will not increase your skill. You need to make "green" or higher difficulty ("yellow" or "orange") schematics to increase your skill. That said, your Biochem skill is high enough to make Grade 2 items, and your Bioanalysis skill is more than high enough to gather Grade 2 mats*. You just need to go to the Biochem Trainer and buy more schematics.

     

    Here's the breakdown on what Grade of items to make at what Skill level:

     

    Grade 1: 1 to 80

    Grade 2: 80 to 160

    Grade 3: 160 to 240

    Grade 4: 240 to 300

    Grade 5: 300 to 350

    Grade 6 350 to 400

    Grade 7: 400 to 450

    Grade 8: 450 to 500

    Grade 9: 500 to 550

    Grade 10: 550 to 600

     

     

    3) The ranges listed are for optimal leveling progress. IOW, you can keep making Grade 1 Cell Grafts after you hit 80 skill and keep earning points, but you will earn more points faster if you switch to Grade 2 Cell Grafts at 80, and then to Grade 3 when you hit 160 skill, and so on. If your primary goal is simply to advance your skill to max level (600), you can do that just by making Cell Grafts, and switching to the next higher Grade as soon as your skill is high enough to unlock it at the trainer. Some other items (med pacs, stims, adrenals, etc.) will unlock at various breakpoints between those listed.

     

    You could keep making Tier 1 Cell Grafts to advance your Biochem skill, but since those are "green", you will only gain one point of skill for each one you make. And eventually you will get to where your skill is high enough that schematic will be "grey" as well, and you won't get any more points from making it.

     

     

    4) Not sure what trainer you went to, but you need to go to the Biochem Trainer (not your Class trainer) and purchase the Grade 2 Biochem "Cell Graft" schematic, at the very least. This will allow you to advance your Biochem skill faster than making more Grade 1 Cell Grafts, as well as keep earning points once the Grade 1 schematic becomes "grey". And you need to keep going back to the trainer to purchase higher level schematics, both for Cell Grafts and for other items, as your skill increases and they become available.

     

    You can also learn a few new schematics by Reverse Engineering certain crafted items, which will allow you to learn a schematic for a more powerful version of the item. (Click the little "Reverse Engineer" icon at the top of your inventory page, then click the item - or stack of items - you want to RE). So you could make some of those implants shown in your screenshot, then RE them to learn a "purple" version of those "blue" items. Making those might allow you to advance your skill a bit farther, but not for long; they will still be "Tier 1" implants. You'll still need to go back to the trainer from time to time to keep learning more higher Grade schematics.

     

     

     

    *I believe you should have Gathering Missions for up to Grade 4 mats with the 275 skill shown in the screenshot. But if you are gathering mats "in the wild", either from nodes or "harvesting" corpses, you just need to go to whatever planet has high enough level nodes or mobs for the mats you need. There's no longer a minimum skill level to get mats from nodes/corpses, though you will get more mats if your skill is at least in the "appropriate" range for the level of mats you are gathering.

  12. Wait, there are pistols that come with holsters? :eek: No way! All this time I've been using a belt with the extra strap hanging down from the side and just telling myself my pistol has some kind of hook thing or ... magnets? ... holding it there. Or maybe it's a "covert" holster that you can't see, like the "covert" armor pieces.... Yeah, that's it....
  13. I would have pegged Humble Hero as more of a Luke-in-ANH outfit than Luke-in-RotJ, myself. (Also, the black/black dye you'd want for Luke's stuff in RotJ won't be cheap either.)
    Black/Black probably will be a lot cheaper than the armor, and likely less expensive than it has been in the past. No need to play the RNG lottery with packs, or wait for it to make a "once in a very long while" appearance on the CM anymore; it's always there now. You just need to decide if it's worth 1500CC for something you can only use once, for one character, or if the credit price in the GTN listings is a better deal (or if you have the patience and are willing to wait for it to get discounted on the CM and buy it then).
  14. If they sub, you get a reward (1 reward per referral that subs). The first reward is a particular speeder that you can only get this way. Then, for additional referrals that sub (I forget how many) you get various pets (which I think are also only available this way). After you've gotten the speeder and the pets, you get CC.
    Total of 5 "special" rewards, one speeder, 4 mini-droid pets.

     

    Just to be clear, you get the CC reward for every player who uses your referral and subscribes, not just after the first 5. And you don't just get the initial coin grant, you get another 100 every month after that, for as long as they stay subbed.

  15. Hmm? Don't know if Dialogue would be a graphics things, it would be in my opinion a Sound card thing.
    The dialogue takes place in a cutscene. Cutscenes for various missions freezing up is an old issue, for which the workaround is to reduce all graphics to lowest settings.
  16. If you were "away for a few months", and didn't log in whichever of your characters was guild leader during that time, the leadership passed to some other guild member who was still "active". That happens if you don't log in the guild leader for 30 days.

     

    As for your specific rank when you came back, probably someone else in the guild demoted you while you were gone. When the leadership gets auto-transferred, the former leader should only get dropped to the rank immediately below the guild leader.

  17. At level 70, you can get "above 230 gear" just by ranking up in Galactic Command and opening Command Crates, without doing Ossus or any other "story" content. Though you'll be at the mercy of the RNG gods in terms of the usefulness of the gear you get.
  18. I'm not sure if this will work because I've never ran into this problem, but try and turning off your anti virus and see if that works.
    Don't turn off your fAV/Firewall. Just make sure you have the launcher.exe and swtor.exe added to your exceptions. Depending on which AV/Firewall you use, you may need to do this again after a patch, possibly removing and re-adding them (usually just the swtor.exe, unless there's alos an update to the launcher itself, but those are infrequent).

     

    And there are some additional settings you need to use, for specific programs (per OwenBrooks):

     

    ESET - disable protocol filtering

    Kaspersky - disable scan secure/encrypted connections

    Nortons (Firewall) set exception to Allow instead of Auto

     

    For more detailed assistance, go to the support forums at answers.ea.com, specifically the Troubleshooting Guides & Info forum.

  19. Whatver you do, don't spend another million credits at the vendor to buy it again. You can only "own" one of them. You will not be able to use the second one, and you will only get 100k when you sell it back. (Because like pretty much every other vendor item*, the price they will pay to buy it from you is only 10% of what they sell it for).

     

     

    I encountered this problem way back when that decoration was more or less brand new (over two years ago). Bought the decoration from the vendor, used the inventory item to add it to my available decorations, and then couldn't place it. Only had that weird log thing in my list. Went a few rounds with CS on the issue, too, before figuring it out.

     

    It's there. Problem is, it's there twice (sort of), under two different decoration "types". And the one that shows up looking like a log is the one that listed under the wrong "type". And that's the one that shows up when you search under "All" decoration types.

     

     

    So here's the problem, and the solution:

     

    If you open your Decoration list with the Filters showing "All" decoration categories, the "Datacron: Dark vs Light" is listed as "Furniture - Arrangements", and has that weird log thing in the preview window, and says you don't own it. If you are in your Stronghold, enter Edit Mode, filter on "All" types, click on a hook, and scroll through the list, it likewise comes up the same way (if you clicked on a Floor Large, Floor Medium, or Floor Medium Narrow hook).

     

    You need to set your filter to "Technological" to get it to show up properly in the list, with the actual item showing in the preview window. And then the list will say you have 1/1, and you can place it on a (Floor Medium or Floor Medium Narrow) hook. Unless, of course, you already placed your one copy somewhere else.

     

     

    *There are a few "special" items with a "refund timer" on them, so you can sell it back for the same price you paid, but those are fairly rare, and AFAIK, only items that you buy with "special" currencies, not credits.

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