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Orbjeff

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  1. Nah, they totally ruined Ravage by replacing it with some kind of "Sonic the Hedgehog" animation and for years they have refused to fix that mistake. So I hope they hear about it for many more years to come. They ruined it and telling people to get over it isn't cool. Yes, “here we go again” because people hate it and want to be heard, and there’s nothing wrong with giving feedback on such a bad move. I'm fine with the change in mechanics but why replace one of the best animations in the game with something woefully insufficient? It’s as if they gave the job to some kind of summer intern who produced the same quality product as a kindergarten ceramic ashtray. Maybe instead of reworking the equipment screen (which nobody really needed) in the latest release they could have finally replaced the horrible animation with something better, but no instead they now turned the interns loose on the equipment screen... LOL! Its BAD and they need to replace the IMP side Jug Ravage animation with at least the PUB side version of Ravage. Please, please!
  2. Thanks for fixing the equipment screen!? For years we have been asking you all to spend money on reworking the equipment screen (uh not really) and you finally came through for us! I can’t say I’m a fan of the new look but there must be a good explanation as to why we needed this critical change over the many other bugs that have not been fixed. Thanks, I guess, but why?
  3. The current Juggernaut animation for Ravage is the worst! I cringe every time I see my character turn himself into a spinning "Sonic The Hedgehog" while performing Ravage. I don't really care about why they did this or channeled vs non channeled. The current animation looks STUPID! Period, its awful, get the message already! How many more years must we suffer the stupidity of this horrid animation?
  4. Yes, same with me. I just discovered this today. What clued me off about Vette being the problem is that the issue goes away if I get on my mount or use rocket boots. Except when I do that and dismount then I am frozen again but for what seems to be the duration of all the freeze cycles I missed while mounted. Bummer because I've been pouring all my companion gifts into Vette.
  5. Thank you so much!!! I had no idea what happened.. thank God it was easy to fix.
  6. The new Ravage animation is just terrible. The old animation made me feel like I was just smashing the crap out of my target. This new spinning flip animation looks like a bad imitation of Sonic the Hedgehog… Please bring back a version of the old animation.
  7. Yes it’s annoying... wish they would stop fixing things that are not broken.
  8. WOW! They actually changed one of the coolest animations to be one of the stupidest moves my Juggernaut now makes. Smack, Smack… Spin in the air, slash… hooray I look stupid… thanks for ruining Ravage BW.
  9. I just soloed this on a Jugg. The final boss is still a challenge since he will heal himself using a siphon and consumption spell. I had to use the column by the teleport console to LOS his siphon and save my interrupt for his consumption. Thankfully they have removed all other requirements for completing this quest with more than one player.
  10. Yes! So far I've loved it. Maybe because I only play for a few hours after work. So I haven't burned through the entire story as fast as I can in one afternoon. I've actually grown tired of spending hours with a group trying to figure out boss fights. I'm really digging the story and cut scenes instead. I'm really enjoying what they have done with this expansion.
  11. Please do this! We have been asking for this option for years now. Just get it done already!
  12. How hard could it be to add a companion mute option? We have been asking for this since the game was released! How this was not added into Knights of the Fallen Empire baffles me! I don’t want to mute all voices using the existing sound option. I just want to mute my companion’s constant spam every time we enter/exit combat. Please listen to us!
  13. Yes, please add daily priority transport terminal decoration for strongholds.
  14. Yes… forum posters, let your misguided anger, negative comments and sarcasm spew all over this “Unscheduled Maintenance” post as the dark side consumes you! Ahahahah… Whaaahahahaha!!!
  15. I started reading these posts because I can’t hold agro specifically on Firebrand and Stormcaller in HM EC and I'm looking for some ideas too. It’s strange to me that these bosses are the only two that give me single target threat trouble. I can lose agro immediately after using what is supposed to be a “high threat” generating ability like Backhand or Crushing Blow (but again, only on these two bosses). I completely fail at tanking Stormcaller and taunting Firebrand for “Incinerate Armor” because I can’t hold agro on my main target long enough to pull it off. I’m constantly hitting the next gopher that pops up (my abilities) and using my big threat abilities while in good enough gear to have 30/50/50 but it just doesn’t seem to matter. Have any of you Juggs had this responsibility on this fight and pulled it off while your teammates are in full campaign and unloading their DPS? To answer Gairnok - Everything I've read is that we need to be Immortal spec and that our 31 point talent should help make up for lost threat based on a lack of dps...
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