This patch is a flat out nerf, no rebalancing at all! I am quite cross with this due to the facts mentioned above. In huttball we have no knockballs, grabs, dash, or anything bar a stun on the fire/acid which every class has. Getting out of combat takes way too long and escape abilities take way too long to cooldown. Sure i completely agree, our burst was wayyy too high.
I agree 100% with the burst nerf, but i expect lower escape cooldowns, longer evasion and a dash possibly. I would accept even more burst nerfs for these things because then the class would totally become skill over OP or RNG.
I do believe the trolls will be here looking for tears to lick on though.