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dominius

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Everything posted by dominius

  1. I was responding to YOU and only making the point that those things you want in this game are not likely to happen any time soon because SWTOR is not big on progression raiding like WoW. Defensive much? I suggest you read the thread because not only have I read it I've posted kills in it twice. Facts are facts whether you know them are not. If someone killed a boss first and didn't tell anyone, they still killed the boss first. Back to the topic... Zainitopia, you should tell folks in Errant Venture and Envy to post stuff. It's nice to know there are more guilds clearing the content regardless of official time/dates.
  2. I honestly don't think people on this server care about "firsts" for raid kills. As far as I know EI got two server firsts in 16-TFB HM but I don't even know if that's true because there could be some guild that did it before us and didn't bother posting in this thread. And clearly we don't care because we're not altering our raid schedule to get extra days in to beat someone to a kill. I might go a step further and say the vast majority of people playing SWTOR don't know or care who the top guilds are in progression raids and that the people who do care about that are leveling pandas right now.
  3. Looks like Quinnie might be starting a new thread but here is our info until then... Guild Name: Elitist Isolationists Boss Downed: Dread Guard Difficulty & Raid Size: 16 HM Screenshot: http://www.elitistisolationists.com/ Time: 9/27/12 at 9:45pm PDT (Check the kill video) We're not going back in until Sunday so good luck to everyone over the weekend. Get those kills!
  4. We noticed that cave right before we got to the 2nd boss encounter in 16-EC HM so we went down there, killed all the mobs and went in the cave to see the red text but nothing happened and we didn't try anything else to find out. The lore object is on the way to this cave but its Codex entry didn't seem to give any clues either.
  5. Guild Name: Elitist Isolationists Boss Downed: The Writhing Horror Difficulty & Raid Size: 16 HM Screenshot: http://www.elitistisolationists.com/ Time: 9/26/12 at 8:12pm PDT (Check the kill video)
  6. Isn't the new gear set being split between Hard Mode TFB and Nightmare Mode EC? If so, I would expect less loot in TFB since Nightmare Mode EC will drop the rest.
  7. People complaining about not being able to pick the Legacy name they want. People complaining that there is more than one account with the same Legacy name. Pick your poison.
  8. We're still looking for a couple of really good ranged DPS players. You can contact me in-game if you have any questions, all my characters are listed in my signature.
  9. Since the server consolidation on The Harbinger these go for 14k to 16k generally. That price is up from prior to the server consolidation. I suspect the price is similar on other servers so I'd say 13k or less is a decent price.
  10. Yes it is accurate. You have to use it as if you're on the starting color and facing the other colors. For example, Blue to Red is 2 clicks left. Purple to Green is 2 clicks right. For that reason I find it can be easy to accidentally get a click wrong when you're looking it up quickly so I've always used the cheat sheet I linked previously.
  11. Some things to keep in mind... The release date for 1.2 was announced for Tuesday on the Friday before (and later pushed back to Thursday). The release date for 1.3 was announced for Tuesday on the Friday before. Tuesday maintenance is announced on the Friday before almost every week. It is Monday afternoon and it still hasn't been announced. This suggests to me they are holding off on doing maintenance until later in the week because there is a chance 1.4 might go live with weekly maintenance this week.
  12. Tuesday maintenance is announced on Friday normally. It is Monday afternoon and they still haven't announced maintenance for Tuesday morning which means the patch might go live later this week and they are holding off bringing down the servers for that reason.
  13. I've never used any app for this but here's a cheat sheet if you want to confirm whether the app is correct: http://elitistisolationists.com/images/pylons.png
  14. We really need some solid RDPS prior to 1.4 going live. We are more or less full as far as Tanks, Healers and MDPS goes for 1.4 but of course will always consider exceptional applicants for any of those positions. Exceptional applicants means you are better than some of our current Raiders so I would recommend looking at our group logs on TORParse.com to compare yourself to any of our regular raiders to see if you fall into that category before you apply.
  15. I agree. I went to re-post our guild recruitment info and realized they no longer existed. It's going to make the server forums quite spammy. Not to mention if you're not looking for a guild you will have to weed through those threads to find ones you actually care to read.
  16. Who we are Elitist Isolationists is a Sith Empire, 16-Ops, progression raiding guild formerly of the Space Slug server. We were the first guild on that server to clear 10/10 Nightmare Mode for Tier 1 (EV/KP) and the first to clear 4/4 Hard Mode for Tier 2 (EC). We have since transferred to The Harbinger server where we were the first to go 5/5 in 16-TFB Hard Mode. What we want We are not actively recruiting any classes or roles at the moment. If that changes I will update this post and bump the thread. Before you apply please make sure you meet the following criteria: Have raiding experience in EC HM or TFB HM and a link to a parsed combat log of a full run of at least one raid Be in fully augmented Campaign gear or close to it Have DPS numbers comparable to our current members AND the situational awareness of fight mechanics Know the 16-TFB HM fights and read our strategies before raiding 16-TFB HM with us Operation spots are earned so when we have more than 16 people on for progression raids we will always take the best possible group, regardless of when you joined the guild. When we raid Our Operations nights are Tuesday, Wednesday, and Thursday at 7pm PDT. Currently we use Sunday night for clean up or alt runs. All other nights we'll PvP, level alts, gear up alts, do EV/KP title runs, etc. It is fine if you can't raid on one of our regular raid nights as long as we know in advance not to expect you. How to join If you would like more information, please take a look at our Guild Information on our forums or contact Domineus, Bubblebath, Narmle or Coprophiliac in-game. Additionally, you can fill out a Guild Application on our forums if you decide you would be a fit for our guild. If you have any questions, please don't hesitate to ask.
  17. Except they didn't do that for 1.2 or 1.3. The release date for 1.2 was announced the Friday, April 6 for Tuesday, April 10 but got pushed back until Thursday, April 12. The release date for 1.3 was announced on Friday, June 22 for Tuesday, June 26. If we're going off of past precedence then we should expect a release date to be announced the Friday before 1.4 goes live. The 8 hour maintenance this week may have to do with hardware upgrades for the new high population tech they're working on but that is purely a guess.
  18. I should have clarified I was coming at it from a progression raiding perspective where you don't use sign-ups and you don't carry bad people through content. Still, the point is the same that I was making, they both have their uses. In your example you need extra DPS. There are also situations where you would want a DPS with a taunt to make things easier, in which case you might be better off taking a Juggernaut over a Marauder.
  19. From a raiding perspective I don't buy into the fact that Marauders are better than Juggernauts. They both have their uses and they both can pull great DPS when played properly. The player behind the class is going to determine DPS far more than the class itself.
  20. Have they not officially announced that in 1.4 Smash will do its damage instantly and not at the end of the animation?
  21. This. A Mercenary having DPS issues in PvE is either 1) bad or 2) playing Pyrotech.
  22. This is a perfect example of how the Legacy system should be used and currently is NOT being used. It would make it easier to level and manage alts, it would be a big money sink and it is purely a convenience feature that doesn't hurt people who don't spend the credits on it. So naturally on the SWTOR forums people object to it...
  23. Assuming the 1 month between content idea actually happens I'd like to see something along the lines of this: Month 1: Story/Hard Mode of a new Operation Month 2: Non-Operations content (Flashpoint/Warzone/Event/etc.) Month 3: Nightmare Mode of the most recent Operation Month 4: Non-Operations content (Flashpoint/Warzone/Event/etc.) And then continue this cycle. I consider this very wishful thinking but hopefully they'll actually start putting out content to make up for the past several months.
  24. Everyone has to do *something* with their combat log. Either everyone has to run a "live" combat log parsing program together or everyone has to upload their combat log to a website. I highly recommend http://www.TORParse.com for uploading combat logs. One person makes a group log and everyone else uploads their combat logs to it.
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