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Cheeriostm

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  1. The point is more toward having an aesthetically pleasing jump animation for those of us with double-bladed light sabers. Get a double-bladed light saber, jump, and tell me that it doesn't look akward, or have a friend jump and have yourself a look, it looks silly. Even if the lightsaber ended up in one hand rather than still holding on to it with both hands, during a jump, i think we'd be ok. I don't know if other classes jump animations look silly or not, but i can say the assassin (and shadow) looks silly with a DB light saber. As it stands i LOVE the running animation for when a DB Lightsaber is out, looks great, but the jump animation just pops out as rough. I'm sure im not the only DB lightsaber user that doesnt like to look at his character ride a side pony every time he leaps into the air at all, and the only reason i suggested a flip was because it was particularly cool feeling that it would replace said horse stick jump thingy really well. Just something that says "i'm a force user, yeaaaaa" would be sweet, but really all i'm asking is to detach that second had from the DB Lightsaber when jumping.
  2. Also, some idle animation changes for the double-bladed light saber would be nice. Watching them move it with both hands doesnt have a certain agile feel to it, it feels blocky and slow. Hypothetically, if i were a jedi, and i had a double-bladed saber, and i were flipping it while standing there, i'd use one hand, not both hands, because its a flourish... it looks cooler. Realistically, you wouldn't spin a lightsaber for no reason, being that its a beam-o-death, but flourishes, such that the idle animation is, should be more... theatrical? they should make you go, hells yea, im a bad mutha fugga.
  3. I presently play a sith assassin. He's got a double bladed light saber and i even found him a pair of pants (thank god). He looks (mostly) cool. Feels really awesome to kick butt. So my request is this: Can we get a jump animation to sith assassins (and their jedi counterpart) that is a flip instead of the wierd stick-horsie jump they have now? I know it's minor, and i know its such a simple element, but i really think that a jump animation where my character does a flip instead of a stick-horsie thing would be awesome. Maybe jumping in the air, and doing a flip with one hand on the light saber? I imagine it wouldn;t be hard to make something aesthetically pleasing. Thanks!
  4. What's with the trend now days to always complain about games and their launch? I mean this has started happening with ALL games on launch. BF3 had the same issues and many others of which are so common at this point i can't remember specifics for. Seriously, what's with all the complaining? Its SOFTWARE. If you've been on a computer for more than 12 minutes you've experienced where SOFTWARE does not exactly work out as intended, or properly, or things were poorly designed, or things were not seen until they were a problem. This is software, and not just simple software, but complex, mutli-modular, database filled software. At what point do you not have the slightest bit of patience with a product that is fundamentally so complex. Here's a few facts: 1. Publisher's set dates. This means the game will release on that date, finished or not. In some rare cases games have been delayed, this is usually because the game is so rough that its beyond the typical lauch jitters (such as we're seeing). 2. Developers are never fully finished with their products. At some point or another they simply have to say "good enough" and let it ship. Developers always want to add more, make it better, these people put their souls into the project, and in some cases then get ****-canned the moment the product goes to market. 3. This is business, and with any business, they have to have a balance between the money spent and the money earned. To that extent, QA can only do so much before the game is release. 4. This is a ********ned MMO. What MMO, in the history of EVER, has been fully functioning and 100% perfect on release? I'll give you a hint: None. Not a *********** one. None. Not Wow. Not SWG. Not Planetside. Not Everquest. Not Everquest 2. Not Age of Conan. Not Champions Online. Not City of Heroes. NONE. EVER. Its an MMO, it's constantly evolving. So stop whining about how terrible the release is. You're a child complaining about the thermostat when you dont pay the electric bill. You do not fully understand what you're talking about instead complain about everything that is just so for you, you specifically. It hasnt met your standards. This is what we call ego. Get over yourself. Understand that these things take time and they're huge projects. SWToR is actually one of the most polished and awesomely QA's games available. Stop pitching fits, you dont know what you're talking about. Address the issues. State them plainly. Say, hey, there's a bug with the crafting system where the reverse engineer button disappears. Just a heads up. Thanks. FAR MORE EFFECTIVE. /rant TL;DR Games are hard yo. MMO's are bigger than normal games. SWToR is going awesome for an MMO Release.
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