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  1. Why would you want Kor to waste time testing for: 1. A spec regarding PvP where there is no patchwerk fights and your dps is different every fight 2. Looking for information on the healing/survivability it has. Did I miss something in your post where there was relevent information that can come out of a sim? Why don't you ask your question over on Sithwarrior where there is a good chance he'll actually read your question. I'll even do the work for you. http://mmo-mechanics.com/swtor/forums/Thread-Madness-Balance-Sorcerer-DPS-Compendium--573
  2. Who else is going to knock off the adds in FE:eek:
  3. If you're not going endgame content you don't need endgame gear. It baffles me why people think that because they pay a sub free it entitles them to everything the game has to offer.
  4. Why do people have to make it so complicated.... It just took me 2min to google and find this out. There are moddable Belt/bracers that drop from champion mobs in the 17's 35's and 49 areas. Check the GTN. You'll aslo be able to buy these from a vendor in 1.2 ( so might as well save your money) You can also buy them with space mission commendations, 60 each.
  5. Who cares... let em go! Nothing of any value will be lost
  6. It's not talked about anymore because we've just given up trying to get them to fix it. If something so small isn't fixed 3 months after it was reported (at length I might add) it's probably not going to be.
  7. ... it's quite simple. When you craft a mod, ie armoring, enhancement mod etc. and the crafting "Crits" you will now get a second one. (live right now you can't crit mod-units). for biochem critting an implants means it gains an augment slot. it does not mean you will gain an addition implant like that incorrect post suggested.
  8. Why is Biochem better in the long run? The only reason biochem is good now is because of the reusable items. No new ones are going to be added in future patches (they said this at the guild summit) so come 1.2 Biochem loses it's only flavor and becomes on par (or worse) than the other crew skills.
  9. That's true, but I usually don't go into a post on the forums thinking that people are going to min/max every profession. I mean I do, but I'm sure that's not other peoples top prio.
  10. stalker implants or crit-crafted columi ones Moddable belt/bracers with rakata mods. That's BiS
  11. ...what? I really don't get it. You're mad because you won't be able to remove armoring mods on gear that you're only going to be wearing for another 2 weeks?
  12. Decent pvp video i guess, one of the most boring classes to watch/play in pvp. Music was god awful though, muted throughout the entire video
  13. Not to mention the debuff on my target, the spell going on CD and the GCD being used.
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