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Kurruk

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Everything posted by Kurruk

  1. Like how BW gave us the Infamous BH Armor set to go along with The Mandalorian... well the Book of Boba Fett showed us the good side of Tuskens... So please add some Tusken stuff to the CM. Here are suggestions, in order of difficulty: Simple: Tusken warrior stronghold decorations. Tuskens, Banthas, Tents, Totems, etc. All of this art is in game already, just needs to be Decorified. Would go great with the Tatt stronghold! Easy: Wearable Tusken armor, of varying appearance (Raider, Bloodguard, etc). Again all the art is in game, just needs to be mapped? Also: Cycler as a rifle appearance mod for when that gets enabled. Or as a sniper rifle full-stop? Also Maybe: Gaffi stick? I know that right now only force users can wield melee weapons, but you could always make a Gaffi slung over the back as an appearance item on the above mentioned tusken armor. Not wieldable, just for looks only... Maybe easy: Tusken emotes. The howl and the shaking the cycler above the head, 2 classic tusken moves! More involved: Tusken armor from the Book of Boba... need new artwork there. Same with the Massiff as a companion combat animal, though you can probably adapt the Akk Dog. Complicated and maybe unrealistic: Tusken companion. Take a fair bit of work, and seems canonically unlikely for a Tusken to leave Tatt, (Sharad Hett aside). Would be cool though. Don't get me started: Tusken as a playable species?
  2. For future Galactic Seasons, I'd like to see Qaraah (the First Rishi guy you meet) to be the companion. He seems fun, and likes the player, since we agreed not to eat him. For future-future seasons, along the same lines, the companion can be other NPCs we've previously interacted with, as opposed to newly created back stories. (Why DID Qaraah get thrown out of the cantina, anyway? ) You'd have to pay the voice actors, rather than using the default alien noises, but the result would be worth it.
  3. SWG way back in the day introduced "chat marshals". it worked well then, though not sure how well it would work now... it worked like this: "Trusted" users were selected to be chat marshals. They would have the option to "Silence" an account in chat so that account (not just char) could no longer speak or email. Measures were in place to prevent abuse. Upon silencing an account, a ticket was generated to a special group of CSRs. They would review the action, including the chat that triggered the block. If the silence was done for any reason other than obvious spam, the marshall would be dismissed and potentially suspended or banned. This prevented "vendetta" silencing. As I said, not sure how well that would work now, since General chat is not localized like SWG chat was, and it is full of toxic personalities who are not spammers; the temptation would be there to silence voices one disagrees with... The marshals would have to be prevented from silencing anything that's not Credit spam, including blatant harassment which would be handled in the usual way.
  4. That must be new(er). I tried to get my Qyzen to use a Gammorrean Axe (Vibrosword) when it first came out, and it wouldn't let me. Tried just now and I can!
  5. Would be nice for the devs to confirm if this applies to Kingpins as well. Since they are planet locked, it would essentially prevent long time players who've maxed out all their toons from participating if they didn't have the ESP enough to finish those worlds in the first go-round. I can sort of understand doing this to the henchman bounties, as I heard many times from new players, wondering why there were floods of 55's all over the cantina.
  6. Well, sort of. I would like to see some way to change certain aspects of the character's appearance. Not necessarily the Image Design level of SWG (change height???), but certainly the ability to change hairstyles, beards, etc. A civilization this advanced, and no barber shops? Other possibilities: - Go to the beach for a week: Skin tone changes! - Go on a diet or binge-eat (Body type changes between 1-2 and 3-4, but probably not between the 2 groups) - Tattoo shop or laser tattoo removal!
  7. Here is a major bug for you (minimal spoilers): I did go to The Justice (the loc for the final confrontation). While there I got killed and re-spawned in the med center on board. Problem is, the med center is past the blast doors for the first boss. So I can't get back to the boss to try again, and I can't get back to my ship to leave! I'm trapped!!!! At least until my fleet pass cooldown is over. So if you go there before they fix this bug, make sure your fleet pass is available, or you may not be able to finish if you get killed.
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