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Littlescuba

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  1. Definitely support, there is no reason not to have this in a game. Any game for that matter where your doing damage or healing or w/e.
  2. I'm not going to argue, I don't know how to point it out to you with out showing it to you, if you don't see I'm sorry. The animation is just not flowing and the first shot is delayed then the others are a whole 1 second or so late. Point is, there is a problem and it's getting looked into.
  3. no not your healing your shots like i said. and your healing is actually delayed too.
  4. There clearly is delay in your videos, you may not notice cause your spamming the buttons but its there. In the second video you can clearly see the shots don't fire immediately after the cast bar is done.
  5. Why not if your at half health and there at full. Why not send them in and heal up while they start attacking? Of course I mean the channel heal not a healing skill....... For your example is the same thing someone shouldn't be put into combat till they actually do something.
  6. I was hoping more people say this as a problem. Like i said it something small but should be looked into.
  7. I feel if you send your companion out to attack a player shouldn't be put in combat till they attack themselves. This can be a problem say if you channeling your heal but your companion is full health and you want them to start the fight with your companion a player get put into combat right when the companion attacks which stops your heal. It something small and it may just be me but i feel it's weird how a player enters combat even though they haven't really done anything. I also haven't noticed if this is the same in parties, say a tank pulls does the whole party get put into combat or do that have to attack?
  8. Your wrong though the combat in wow was messed up for about 6 months. They work on the net code alot apparently in those months if some people didn't even notice it.
  9. Remember WoW's combat was pretty bad for the first like six months or even longer. Its definitely a problem now in Swtor but look at WoW they certainly fixed it. It will get done.
  10. I donno if its just me but in WoW many of the ability all look the same but the damage is done instantly. Say a frostbolt channel looks the same as a fireball channel or the instant cast spell. The casts are race specific not class. Now in swtor the animation for every single move is different could this be what is effecting the delay. But even so it still doesn't make sense when you channel something and it doesn't actaully shoot till 1.0 seconds later every single time not due to lag. Thats something wrong with the animation or the spell cast is actaully longer then it says.
  11. I disagree the combat is what makes WoW better than most. Sure everything else is nice but the playability of the game is ridiculously good. I want Swtor is be better.
  12. I have a feeling you don't know what your looking at. The BH Merc power shot definitely fires about 1.0 seconds to 0.5 seconds after the cast it done and that's a problem. When you start the cast his arms should be out charging not half way through the cast time. Instant cast seem to be works well but not well enough. When someone hits a button the move need to work IMMEDIATELY not 0.5 seconds later. Another thing I think to know if anyone else see's this with animation like the sith warriors aoe looking like it starts then he goes back down then it starts up and finishes. It's noticeable in other abilities as well.
  13. keep posting more examples hopefully we can get this all worked out so the game is all smooth and good ;D
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