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Posts
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sampster started following Littlescuba
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A quick update on Ability Delay
Littlescuba replied to EmmanuelLusinchi's topic in General Discussion
double post -
A quick update on Ability Delay
Littlescuba replied to EmmanuelLusinchi's topic in General Discussion
I'm not going to argue, I don't know how to point it out to you with out showing it to you, if you don't see I'm sorry. The animation is just not flowing and the first shot is delayed then the others are a whole 1 second or so late. Point is, there is a problem and it's getting looked into. -
A quick update on Ability Delay
Littlescuba replied to EmmanuelLusinchi's topic in General Discussion
no not your healing your shots like i said. and your healing is actually delayed too. -
A quick update on Ability Delay
Littlescuba replied to EmmanuelLusinchi's topic in General Discussion
There clearly is delay in your videos, you may not notice cause your spamming the buttons but its there. In the second video you can clearly see the shots don't fire immediately after the cast bar is done. -
In combat/out of combat starting companions
Littlescuba replied to Littlescuba's topic in General Discussion
Why not if your at half health and there at full. Why not send them in and heal up while they start attacking? Of course I mean the channel heal not a healing skill....... For your example is the same thing someone shouldn't be put into combat till they actually do something. -
In combat/out of combat starting companions
Littlescuba replied to Littlescuba's topic in General Discussion
I was hoping more people say this as a problem. Like i said it something small but should be looked into. -
I feel if you send your companion out to attack a player shouldn't be put in combat till they attack themselves. This can be a problem say if you channeling your heal but your companion is full health and you want them to start the fight with your companion a player get put into combat right when the companion attacks which stops your heal. It something small and it may just be me but i feel it's weird how a player enters combat even though they haven't really done anything. I also haven't noticed if this is the same in parties, say a tank pulls does the whole party get put into combat or do that have to attack?
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I donno if its just me but in WoW many of the ability all look the same but the damage is done instantly. Say a frostbolt channel looks the same as a fireball channel or the instant cast spell. The casts are race specific not class. Now in swtor the animation for every single move is different could this be what is effecting the delay. But even so it still doesn't make sense when you channel something and it doesn't actaully shoot till 1.0 seconds later every single time not due to lag. Thats something wrong with the animation or the spell cast is actaully longer then it says.
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I have a feeling you don't know what your looking at. The BH Merc power shot definitely fires about 1.0 seconds to 0.5 seconds after the cast it done and that's a problem. When you start the cast his arms should be out charging not half way through the cast time. Instant cast seem to be works well but not well enough. When someone hits a button the move need to work IMMEDIATELY not 0.5 seconds later. Another thing I think to know if anyone else see's this with animation like the sith warriors aoe looking like it starts then he goes back down then it starts up and finishes. It's noticeable in other abilities as well.