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  1. At this very moment, there's nothing to do at 50 besides farm for this or grind for that. If you enjoy repetitive activities, you'll love being level 50. If you enjoy the storyline, you'll hate being level 50 because the stoy ends at level 50. Hopefuly they'll add more things to do at endgame in this, a self proclaimed "story driven MMO", than commendation farming for fugly endgame gear.
  2. I believe a lot of the unmitigated hatred is due to the sky high expectations and hype people built up for themselves. I remember back when BW first started releasing videos and every little thing they released was followed by comments such as: "OMG THIS IS THE BEST GAME EVER MADE!" "HOLY **** SWTOR HAVE MY BABIES!" "JESUS CHRIST SWTOR MY LIFE FOR YOU!" *Gurgling noises followed by frantic typing sounds* It was like watching a bunch of toddlers on their first trip to Disney World. When someone shows you a 45 second video of some guy weilding a lightsaber with a blade that looks like a bright red crazy straw and your reaction is one of the previous, you're way too into the hype. When the game releases and it turns out to be just another MMO with a lot of problems, you're devastated and begin lashing out at the people who couldn't bring your unrealsitic dream to life.
  3. That's just horrible. Things like this are horrible for your image, BW, and horrible for your game. I knew there were some problems, but this... What the hell were you thinking?
  4. Glad to see they're working on stuff. Really looking forward to the legacy system.
  5. The texture problems. It'd be great if they fixed that.
  6. When your MMO releases with: All of the high setting textures and other graphical effects missing or broken A counterintuitive UI that cannot be moved or personalised in any way Ability delay (need I say more?) A laundry list of bugs and glitches, a lot of which have been in the game since well before release your MMO simply isn't in release-worthy shape. Now, I know MMO forums are generaly a place where people go to complain and so there's an inordinate amount of complainers here, but never in all my 17 years of playing MUDs and MMOs have I seen as many early post-release complaints as on these forums. Some of it is because of all the people who fell for the ridiculous hype that preceeded this game, some of it is from trolls and the like, but most of it stems from genuine concerns about things that just shouldn't be wrong with an MMO that releases on the final days of 2011. This crap was excusable a decade ago, but no more. Game's good, but there are some elementary problems that I would maybe expect an indie developer to experience; certainly not Bioware.
  7. I'd be happy if I could just find out how to get the TD-17A Talon stuff. Not the colossus stuff, just the regular, lower level and moddable set of TD-17A Talon armour which includes bracers and belt that are also moddable. I think it all drops randomly from lower level mobs and I know the chest piece and perhaps the legs are mission rewards.
  8. Also, how the hell will people show off with that one vehicle (the big car looking one) if they can't sit around for hours in the fleet and pretend to be doing something other than driving around to show off their "mount"? Have you no empathy, OP?
  9. You heartless bastard! How dare you try to deny people the ability to shave 0.00765 seconds off of their travel time by mounting up on their speeder bike to travel from their ship hangar door to the cargo hold?! When you add up all the time you save by zooming around populated hallways on a FREAKING hyper-speed hover bike, you get three, maybe four seconds! So to hell with your "immersion"!
  10. Only time I need for companions is if there's no one in the group that can use the gear. With as many three and two man groups that I run, that actually happens a lot. Haven't pissed anyone off yet.
  11. The one BIG problem I have with this game (and why I'll probably stop playing once I finish one class story on each faction) is that the only unique missions are class missions and those missions make up a relatively small portion of the overall mission count for either faction. I don't think I'll be able to run through mostly the same content more than once on either side; a story's just not interesting when you've seen most of it already. Actually, I have another BIG problem: All the great story and voice acting ends at level 50 and this game becomes another mindless gear grind where you chase tokens around like a token-chasing sheep. Same tired, more-than-a-decade-old formula that needs to go away.
  12. There's little difference between WoW's endgame and SWToR's endgame. They both feature mindless farming of gear and/or "tokens" with which to purchase gear, only WoW has more of the aforementioned mindless farming because it has been out longer. Neither game has an endgame of which I want any part and it looks as if SWToR is only adding more of the same.
  13. Fun times for all. I'm sure there wouldn't be total chaos. Come on, Bioware. Don't listen to these pople. They're not risk takers, like you! Gungans for the Empire! Make it happen!
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